Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

22 lines
499 B

  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef DISP_VRAD_H
  8. #define DISP_VRAD_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. #include "builddisp.h"
  13. // Blend the normals of neighboring displacement surfaces so they match at edges and corners.
  14. void SmoothNeighboringDispSurfNormals( CCoreDispInfo **ppListBase, int listSize );
  15. #endif // DISP_VRAD_H