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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "vrad.h"
#include "vmpi.h"
#ifdef MPI
#include "messbuf.h"
static MessageBuffer mb; #endif
#define HALFBIT
extern char source[MAX_PATH]; extern char vismatfile[_MAX_PATH]; extern char incrementfile[_MAX_PATH]; extern qboolean incremental;
/*
===================================================================
VISIBILITY MATRIX
Determine which patches can see each other Use the PVS to accelerate if available =================================================================== */
#define TEST_EPSILON 0.1
#define PLANE_TEST_EPSILON 0.01 // patch must be this much in front of the plane to be considered "in front"
#define PATCH_FACE_OFFSET 0.1 // push patch origins off from the face by this amount to avoid self collisions
#define STREAM_SIZE 512
class CTransferMaker { public:
CTransferMaker( transfer_t *all_transfers ); ~CTransferMaker();
FORCEINLINE void TestMakeTransfer( Vector start, Vector stop, int ndxShooter, int ndxReciever ) { g_RtEnv.AddToRayStream( m_RayStream, start, stop, &m_pResults[m_nTests] ); m_pShooterPatches[m_nTests] = ndxShooter; m_pRecieverPatches[m_nTests] = ndxReciever; ++m_nTests; }
void Finish();
private:
int m_nTests; RayTracingSingleResult *m_pResults; int *m_pShooterPatches; int *m_pRecieverPatches; RayStream m_RayStream; transfer_t *m_AllTransfers; };
CTransferMaker::CTransferMaker( transfer_t *all_transfers ) : m_AllTransfers( all_transfers ), m_nTests( 0 ) { m_pResults = (RayTracingSingleResult *)calloc( 1, MAX_PATCHES * sizeof ( RayTracingSingleResult ) ); m_pShooterPatches = (int *)calloc( 1, MAX_PATCHES * sizeof( int ) ); m_pRecieverPatches = (int *)calloc( 1, MAX_PATCHES * sizeof( int ) ); }
CTransferMaker::~CTransferMaker() { free ( m_pResults ); free ( m_pShooterPatches ); free (m_pRecieverPatches ); }
void CTransferMaker::Finish() { g_RtEnv.FinishRayStream( m_RayStream ); for ( int i = 0; i < m_nTests; ++i ) { if ( m_pResults[i].HitID == -1 || m_pResults[i].HitDistance >= m_pResults[i].ray_length ) { MakeTransfer( m_pShooterPatches[i], m_pRecieverPatches[i], m_AllTransfers ); } } m_nTests = 0; }
dleaf_t* PointInLeaf (int iNode, Vector const& point) { if ( iNode < 0 ) return &dleafs[ (-1-iNode) ];
dnode_t *node = &dnodes[iNode]; dplane_t *plane = &dplanes[ node->planenum ];
float dist = DotProduct (point, plane->normal) - plane->dist; if ( dist > TEST_EPSILON ) { return PointInLeaf( node->children[0], point ); } else if ( dist < -TEST_EPSILON ) { return PointInLeaf( node->children[1], point ); } else { dleaf_t *pTest = PointInLeaf( node->children[0], point ); if ( pTest->cluster != -1 ) return pTest;
return PointInLeaf( node->children[1], point ); } }
int ClusterFromPoint( Vector const& point ) { dleaf_t *leaf = PointInLeaf( 0, point ); return leaf->cluster; }
void PvsForOrigin (Vector& org, byte *pvs) { int visofs; int cluster;
if (!visdatasize) { memset (pvs, 255, (dvis->numclusters+7)/8 ); return; }
cluster = ClusterFromPoint( org ); if ( cluster < 0 ) { visofs = -1; } else { visofs = dvis->bitofs[ cluster ][DVIS_PVS]; }
if (visofs == -1) Error ("visofs == -1");
DecompressVis (&dvisdata[visofs], pvs); }
void TestPatchToPatch( int ndxPatch1, int ndxPatch2, int head, transfer_t *transfers, CTransferMaker &transferMaker, int iThread ) { Vector tmp;
//
// get patches
//
if( ndxPatch1 == g_Patches.InvalidIndex() || ndxPatch2 == g_Patches.InvalidIndex() ) return;
CPatch *patch = &g_Patches.Element( ndxPatch1 ); CPatch *patch2 = &g_Patches.Element( ndxPatch2 );
if (patch2->child1 != g_Patches.InvalidIndex() ) { // check to see if we should use a child node instead
VectorSubtract( patch->origin, patch2->origin, tmp ); // SQRT( 1/4 )
// FIXME: should be based on form-factor (ie. include visible angle, etc)
if ( DotProduct(tmp, tmp) * 0.0625 < patch2->area ) { TestPatchToPatch( ndxPatch1, patch2->child1, head, transfers, transferMaker, iThread ); TestPatchToPatch( ndxPatch1, patch2->child2, head, transfers, transferMaker, iThread ); return; } }
// check vis between patch and patch2
// if bit has not already been set
// && v2 is not behind light plane
// && v2 is visible from v1
if ( DotProduct( patch2->origin, patch->normal ) > patch->planeDist + PLANE_TEST_EPSILON ) { // push out origins from face so that don't intersect their owners
Vector p1, p2; VectorAdd( patch->origin, patch->normal, p1 ); VectorAdd( patch2->origin, patch2->normal, p2 ); transferMaker.TestMakeTransfer( p1, p2, ndxPatch1, ndxPatch2 ); } }
/*
============== TestPatchToFace
Sets vis bits for all patches in the face ============== */ void TestPatchToFace (unsigned patchnum, int facenum, int head, transfer_t *transfers, CTransferMaker &transferMaker, int iThread ) { if( faceParents.Element( facenum ) == g_Patches.InvalidIndex() || patchnum == g_Patches.InvalidIndex() ) return;
CPatch *patch = &g_Patches.Element( patchnum ); CPatch *patch2 = &g_Patches.Element( faceParents.Element( facenum ) );
// if emitter is behind that face plane, skip all patches
CPatch *pNextPatch;
if ( patch2 && DotProduct(patch->origin, patch2->normal) > patch2->planeDist + PLANE_TEST_EPSILON ) { // we need to do a real test
for( ; patch2; patch2 = pNextPatch ) { // next patch
pNextPatch = NULL; if( patch2->ndxNextParent != g_Patches.InvalidIndex() ) { pNextPatch = &g_Patches.Element( patch2->ndxNextParent ); }
/*
// skip patches too far away
VectorSubtract( patch->origin, patch2->origin, tmp ); if (DotProduct( tmp, tmp ) > 512 * 512) continue; */
int ndxPatch2 = patch2 - g_Patches.Base(); TestPatchToPatch( patchnum, ndxPatch2, head, transfers, transferMaker, iThread ); } } }
struct ClusterDispList_t { CUtlVector<int> dispFaces; };
static CUtlVector<ClusterDispList_t> g_ClusterDispFaces;
//-----------------------------------------------------------------------------
// Helps us find all displacements associated with a particular cluster
//-----------------------------------------------------------------------------
void AddDispsToClusterTable( void ) { g_ClusterDispFaces.SetCount( g_ClusterLeaves.Count() );
//
// add displacement faces to the cluster table
//
for( int ndxFace = 0; ndxFace < numfaces; ndxFace++ ) { // search for displacement faces
if( g_pFaces[ndxFace].dispinfo == -1 ) continue;
//
// get the clusters associated with the face
//
if( g_FacePatches.Element( ndxFace ) != g_FacePatches.InvalidIndex() ) { CPatch *pNextPatch = NULL; for( CPatch *pPatch = &g_Patches.Element( g_FacePatches.Element( ndxFace ) ); pPatch; pPatch = pNextPatch ) { // next patch
pNextPatch = NULL; if( pPatch->ndxNext != g_Patches.InvalidIndex() ) { pNextPatch = &g_Patches.Element( pPatch->ndxNext ); }
if( pPatch->clusterNumber != g_Patches.InvalidIndex() ) { int ndxDisp = g_ClusterDispFaces[pPatch->clusterNumber].dispFaces.Find( ndxFace ); if( ndxDisp == -1 ) { ndxDisp = g_ClusterDispFaces[pPatch->clusterNumber].dispFaces.AddToTail(); g_ClusterDispFaces[pPatch->clusterNumber].dispFaces[ndxDisp] = ndxFace; } } } } } }
/*
============== BuildVisRow
Calc vis bits from a single patch ============== */ void BuildVisRow (int patchnum, byte *pvs, int head, transfer_t *transfers, CTransferMaker &transferMaker, int iThread ) { int j, k, l, leafIndex; CPatch *patch; dleaf_t *leaf; byte face_tested[MAX_MAP_FACES]; byte disp_tested[MAX_MAP_FACES];
patch = &g_Patches.Element( patchnum );
memset( face_tested, 0, numfaces ) ; memset( disp_tested, 0, numfaces );
for (j=0; j<dvis->numclusters; j++) { if ( ! ( pvs[(j)>>3] & (1<<((j)&7)) ) ) { continue; // not in pvs
}
for ( leafIndex = 0; leafIndex < g_ClusterLeaves[j].leafCount; leafIndex++ ) { leaf = dleafs + g_ClusterLeaves[j].leafs[leafIndex];
for (k=0 ; k<leaf->numleaffaces; k++) { l = dleaffaces[leaf->firstleafface + k]; // faces can be marksurfed by multiple leaves, but
// don't bother testing again
if (face_tested[l]) { continue; } face_tested[l] = 1;
// don't check patches on the same face
if (patch->faceNumber == l) continue; TestPatchToFace (patchnum, l, head, transfers, transferMaker, iThread ); } }
int dispCount = g_ClusterDispFaces[j].dispFaces.Size(); for( int ndxDisp = 0; ndxDisp < dispCount; ndxDisp++ ) { int ndxFace = g_ClusterDispFaces[j].dispFaces[ndxDisp]; if( disp_tested[ndxFace] ) continue;
disp_tested[ndxFace] = 1;
// don't check patches on the same face
if( patch->faceNumber == ndxFace ) continue;
TestPatchToFace( patchnum, ndxFace, head, transfers, transferMaker, iThread ); } }
// Msg("%d) Transfers: %5d\n", patchnum, patch->numtransfers);
}
/*
=========== BuildVisLeafs
This is run by multiple threads =========== */
transfer_t* BuildVisLeafs_Start() { return (transfer_t *)calloc( 1, MAX_PATCHES * sizeof( transfer_t ) ); }
// If PatchCB is non-null, it is called after each row is generated (used by MPI).
void BuildVisLeafs_Cluster( int threadnum, transfer_t *transfers, int iCluster, void (*PatchCB)(int iThread, int patchnum, CPatch *patch) ) { byte pvs[(MAX_MAP_CLUSTERS+7)/8]; CPatch *patch; int head; unsigned patchnum; DecompressVis( &dvisdata[ dvis->bitofs[ iCluster ][DVIS_PVS] ], pvs); head = 0;
CTransferMaker transferMaker( transfers );
// light every patch in the cluster
if( clusterChildren.Element( iCluster ) != clusterChildren.InvalidIndex() ) { CPatch *pNextPatch; for( patch = &g_Patches.Element( clusterChildren.Element( iCluster ) ); patch; patch = pNextPatch ) { //
// next patch
//
pNextPatch = NULL; if( patch->ndxNextClusterChild != g_Patches.InvalidIndex() ) { pNextPatch = &g_Patches.Element( patch->ndxNextClusterChild ); } patchnum = patch - g_Patches.Base();
// build to all other world clusters
BuildVisRow (patchnum, pvs, head, transfers, transferMaker, threadnum ); transferMaker.Finish(); // do the transfers
MakeScales( patchnum, transfers );
// Let MPI aggregate the data if it's being used.
if ( PatchCB ) PatchCB( threadnum, patchnum, patch ); } } }
void BuildVisLeafs_End( transfer_t *transfers ) { free( transfers ); }
void BuildVisLeafs( int threadnum, void *pUserData ) { transfer_t *transfers = BuildVisLeafs_Start(); while ( 1 ) { //
// build a minimal BSP tree that only
// covers areas relevent to the PVS
//
// JAY: Now this returns a cluster index
int iCluster = GetThreadWork(); if ( iCluster == -1 ) break;
BuildVisLeafs_Cluster( threadnum, transfers, iCluster, NULL ); } BuildVisLeafs_End( transfers ); }
/*
============== BuildVisMatrix ============== */ void BuildVisMatrix (void) { if ( g_bUseMPI ) { RunMPIBuildVisLeafs(); } else { RunThreadsOn (dvis->numclusters, true, BuildVisLeafs); } }
void FreeVisMatrix (void) {
}
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