Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
#include "mathlib/mathlib.h"
#include "util.h"
#include "tier1/strtools.h"
void UTIL_StringToFloatArray( float *pVector, int count, const char *pString ) { char *pstr, *pfront, tempString[128]; int j;
Q_strncpy( tempString, pString, sizeof(tempString) ); pstr = pfront = tempString;
for ( j = 0; j < count; j++ ) // lifted from pr_edict.c
{ pVector[j] = atof( pfront );
// skip any leading whitespace
while ( *pstr && *pstr <= ' ' ) pstr++;
// skip to next whitespace
while ( *pstr && *pstr > ' ' ) pstr++;
if (!*pstr) break;
pstr++; pfront = pstr; } for ( j++; j < count; j++ ) { pVector[j] = 0; } }
void UTIL_StringToVector( float *pVector, const char *pString ) { UTIL_StringToFloatArray( pVector, 3, pString ); }
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