Team Fortress 2 Source Code as on 22/4/2020
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#ifndef _SCRIPLIB_H_
#define _SCRIPLIB_H_
#define MAXTOKEN 128
extern void TL_LoadScriptFile(const char* filename); extern void TL_SetScriptData(char* data, int length); extern void TL_FreeScriptFile(void); extern char* TL_GetToken(bool crossline); extern char* TL_GetQuotedToken(bool crossline); extern void TL_UnGetToken(void); extern bool TL_TokenAvailable(void); extern void TL_SaveParser(void); extern void TL_RestoreParser(void); extern void TL_ResetParser(void); extern void TL_SkipRestOfLine(void); extern bool TL_EndOfScript(void); extern char* TL_GetRawToken(void);
extern char g_tl_token[MAXTOKEN]; extern char* g_tl_scriptbuffer; extern char* g_tl_scriptptr; extern char* g_tl_scriptendptr; extern int g_tl_scriptsize; // ydnar
extern int g_tl_scriptline; extern bool g_tl_endofscript;
#endif
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