Team Fortress 2 Source Code as on 22/4/2020
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<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="xbox_loader" ProjectGUID="{652C7D60-BC02-4E09-96DD-9300FFFF3403}" RootNamespace="xbox_loader" SccProjectName="" SccLocalPath=""> <Platforms> <Platform Name="Xbox"/> </Platforms> <Configurations> <Configuration Name="Debug_XBox|Xbox" OutputDirectory=".\Debug_XBox" IntermediateDirectory=".\Debug_XBox" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> <Tool Name="VCCLCompilerTool" Optimization="0" OptimizeForProcessor="2" AdditionalIncludeDirectories="..\..\..\public;..\..\..\common;..\Common\include;..\toollib" PreprocessorDefinitions="_USE_XGMATH,_XBOX,XBOX_SAMPLE,_DEBUG," ExceptionHandling="FALSE" RuntimeLibrary="1" EnableEnhancedInstructionSet="1" UsePrecompiledHeader="0" PrecompiledHeaderThrough="xtl.h" PrecompiledHeaderFile="$(IntDir)/apploader.pch" AssemblerListingLocation="$(IntDir)/" ObjectFile="$(IntDir)/" ProgramDataBaseFileName="$(IntDir)/" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="4" CompileAs="0" DisableSpecificWarnings="4244"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386 /FIXED:NO" AdditionalDependencies="xperf.lib xbdm.lib xapilibd.lib d3d8d.lib d3dx8d.lib xmv.lib xgraphicsd.lib dsoundd.lib xboxkrnl.lib" OutputFile="$(OutDir)/xbox_loader.exe" LinkIncremental="2" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" ProgramDatabaseFile="$(OutDir)/xbox_loader.pdb" GenerateMapFile="TRUE"/> <Tool Name="VCPostBuildEventTool" Description="Copying LoaderMedia to \\Fileserver" CommandLine="copy LoaderMedia\*.* \\FileServer\user\XBox\DVD\LoaderMedia
"/> <Tool Name="VCPreBuildEventTool" CommandLine="bundler LoaderMedia_Source\loader_icon.rdf -o LoaderMedia_Source\loader_icon.xbx"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="XboxDeploymentTool" RemotePath="xe:\hl2\default.xbe" AdditionalFiles=""/> <Tool Name="XboxImageTool" StackSize="0x10000" IncludeDebugInfo="TRUE" LimitAvailableMemoryTo64MB="TRUE" SuppressStartupBanner="TRUE" NoLibWarn="TRUE" TitleID="0x45410091" TitleName="Half - Life 2 (Debug Build)" TitleImage="LoaderMedia_Source\loader_icon.xbx" XBEVersion="4096"/> </Configuration> <Configuration Name="Release_XBox|Xbox" OutputDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> <Tool Name="VCCLCompilerTool" OmitFramePointers="TRUE" OptimizeForProcessor="2" AdditionalIncludeDirectories="..\..\..\public;..\..\..\common;..\Common\include;..\toollib" PreprocessorDefinitions="_USE_XGMATH;_XBOX;NDEBUG" StringPooling="TRUE" ExceptionHandling="FALSE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" EnableEnhancedInstructionSet="1" UsePrecompiledHeader="0" PrecompiledHeaderThrough="" PrecompiledHeaderFile="" AssemblerListingLocation="$(IntDir)/" ObjectFile="$(IntDir)/" ProgramDataBaseFileName="$(IntDir)/" WarningLevel="3" SuppressStartupBanner="TRUE" DisableSpecificWarnings="4244"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386 /FIXED:NO" AdditionalDependencies="xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib xmv.lib xboxkrnl.lib" OutputFile="$(OutDir)/xbox_loader.exe" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" ProgramDatabaseFile="$(OutDir)/xbox_loader.pdb" GenerateMapFile="TRUE" MapExports="TRUE" MapLines="TRUE" OptimizeReferences="2" EnableCOMDATFolding="2" SetChecksum="TRUE"/> <Tool Name="VCPostBuildEventTool" Description="Copying LoaderMedia to \\Fileserver" CommandLine="copy LoaderMedia\*.* \\FileServer\user\XBox\DVD\LoaderMedia copy $(TargetDir)$(TargetName).xbe \\FileServer\user\XBox\DVD\default.xbe "/> <Tool Name="VCPreBuildEventTool" CommandLine="bundler LoaderMedia_Source\loader_icon.rdf -o LoaderMedia_Source\loader_icon.xbx"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="XboxDeploymentTool" RemotePath="xe:\hl2\default.xbe" AdditionalFiles=""/> <Tool Name="XboxImageTool" StackSize="0x10000" LimitAvailableMemoryTo64MB="TRUE" SuppressStartupBanner="TRUE" TitleID="0x45410091" TitleName="Half - Life 2 (Release Build)" TitleImage="LoaderMedia_Source\loader_icon.xbx" XBEVersion="4096"/> </Configuration> <Configuration Name="Retail_XBox|Xbox" OutputDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> <Tool Name="VCCLCompilerTool" OmitFramePointers="TRUE" OptimizeForProcessor="2" AdditionalIncludeDirectories="..\..\..\public;..\..\..\common;..\Common\include;..\toollib" PreprocessorDefinitions="_USE_XGMATH;_XBOX;NDEBUG;_RETAIL" StringPooling="TRUE" ExceptionHandling="FALSE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" EnableEnhancedInstructionSet="1" UsePrecompiledHeader="0" PrecompiledHeaderThrough="xtl.h" PrecompiledHeaderFile="$(IntDir)/apploader.pch" AssemblerListingLocation="$(IntDir)/" ObjectFile="$(IntDir)/" ProgramDataBaseFileName="$(IntDir)/" WarningLevel="3" SuppressStartupBanner="TRUE" DisableSpecificWarnings="4244"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386 /FIXED:NO" AdditionalDependencies="xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib xmv.lib xboxkrnl.lib" OutputFile="$(OutDir)/xbox_loader.exe" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" ProgramDatabaseFile="$(OutDir)/xbox_loader.pdb" GenerateMapFile="TRUE" MapExports="TRUE" MapLines="TRUE" OptimizeReferences="2" EnableCOMDATFolding="2" SetChecksum="TRUE"/> <Tool Name="VCPostBuildEventTool" Description="Copying LoaderMedia to \\Fileserver" CommandLine="copy LoaderMedia\*.* \\FileServer\user\XBox\DVD\LoaderMedia copy $(TargetDir)$(TargetName).xbe \\FileServer\user\XBox\DVD\default.xbe "/> <Tool Name="VCPreBuildEventTool" CommandLine="bundler LoaderMedia_Source\loader_icon.rdf -o LoaderMedia_Source\loader_icon.xbx"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="XboxDeploymentTool" RemotePath="xe:\hl2\default.xbe" AdditionalFiles=""/> <Tool Name="XboxImageTool" StackSize="0x10000" LimitAvailableMemoryTo64MB="TRUE" SuppressStartupBanner="TRUE" TitleID="0x45410091" TitleName="Half - Life 2" TitleImage="LoaderMedia_Source\loader_icon.xbx" XBEVersion="4096"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"> <File RelativePath=".\xbox_fileCopy.cpp"> </File> <File RelativePath=".\xbox_loader.cpp"> </File> <File RelativePath=".\xmvhelper.cpp"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc"> <File RelativePath=".\font.h"> </File> <File RelativePath="..\..\..\public\jcalg1.h"> </File> <File RelativePath=".\loader.h"> </File> <File RelativePath="..\..\..\common\xbox\xbox_launch.h"> </File> <File RelativePath=".\xbox_loader.h"> </File> <File RelativePath=".\xmvhelper.h"> </File> </Filter> <Filter Name="Common Files" Filter=""> <Filter Name="Source Files" Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"> <File RelativePath="..\toollib\scriplib.cpp"> </File> <File RelativePath="..\toollib\scriplib.h"> </File> <File RelativePath="..\toollib\toollib.cpp"> </File> <File RelativePath="..\toollib\toollib.h"> </File> <File RelativePath="..\Common\src\XBApp.cpp"> </File> <File RelativePath="..\Common\src\XBFont.cpp"> </File> <File RelativePath="..\Common\src\XBInput.cpp"> </File> <File RelativePath="..\Common\src\XBMesh.cpp"> </File> <File RelativePath="..\Common\src\XBResource.cpp"> </File> <File RelativePath="..\Common\src\XBUtil.cpp"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc"> <File RelativePath="..\Common\include\XBApp.h"> </File> <File RelativePath="..\Common\include\XBFont.h"> </File> <File RelativePath="..\Common\include\XBHelp.h"> </File> <File RelativePath="..\Common\include\XBInput.h"> </File> <File RelativePath="..\Common\include\XBMesh.h"> </File> <File RelativePath="..\Common\include\XBProfiling.h"> </File> <File RelativePath="..\Common\include\XBResource.h"> </File> <File RelativePath="..\Common\include\XBUtil.h"> </File> </Filter> </Filter> <Filter Name="Resources" Filter="*.rdf"> <File RelativePath=".\loader.rdf"> <FileConfiguration Name="Debug_XBox|Xbox"> <Tool Name="VCCustomBuildTool" Description="bundler "$(InputPath)"" CommandLine="bundler "$(InputPath)"" Outputs="$(ProjectDir)Media\$(InputName).xpr;$(ProjectDir)$(InputName).h"/> </FileConfiguration> <FileConfiguration Name="Release_XBox|Xbox"> <Tool Name="VCCustomBuildTool" Description="bundler "$(InputPath)"" CommandLine="bundler "$(InputPath)"" Outputs="$(ProjectDir)Media\$(InputName).xpr;$(ProjectDir)$(InputName).h"/> </FileConfiguration> <FileConfiguration Name="Retail_XBox|Xbox"> <Tool Name="VCCustomBuildTool" Description="bundler "$(InputPath)"" CommandLine="bundler "$(InputPath)"" Outputs="$(ProjectDir)Media\$(InputName).xpr;$(ProjectDir)$(InputName).h"/> </FileConfiguration> </File> <File RelativePath=".\LoaderMedia_Source\loader_icon.rdf"> </File> </Filter> <Filter Name="Libraries" Filter=""> <File RelativePath="..\..\..\lib\public\jcalg1_static.lib"> </File> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>
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