Team Fortress 2 Source Code as on 22/4/2020
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127 lines
3.1 KiB

  1. <?xml version="1.0" encoding="Windows-1252"?>
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  5. Name="xcompress"
  6. ProjectGUID="{14872A1D-B112-4092-9ABD-BFF782B80E43}"
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  10. Name="Win32"/>
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  15. OutputDirectory="..\..\..\..\game\bin"
  16. IntermediateDirectory="Debug"
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  24. BasicRuntimeChecks="3"
  25. RuntimeLibrary="5"
  26. UsePrecompiledHeader="0"
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  29. DebugInformationFormat="4"/>
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  34. OutputFile="$(OutDir)/xcompress.exe"
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  37. ProgramDatabaseFile="$(OutDir)/xcompress.pdb"
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  49. Name="VCResourceCompilerTool"/>
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  53. Name="VCXMLDataGeneratorTool"/>
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  55. Name="VCWebDeploymentTool"/>
  56. <Tool
  57. Name="VCManagedWrapperGeneratorTool"/>
  58. <Tool
  59. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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  61. <Configuration
  62. Name="Release|Win32"
  63. OutputDirectory="Release"
  64. IntermediateDirectory="Release"
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  73. Detect64BitPortabilityProblems="TRUE"
  74. DebugInformationFormat="3"/>
  75. <Tool
  76. Name="VCCustomBuildTool"
  77. CommandLine="if exist ..\..\..\..\game\bin\&quot;$(TargetName)&quot;.exe attrib -r ..\..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
  78. if exist &quot;$(TargetPath)&quot; copy &quot;$(TargetPath)&quot; ..\..\..\..\game\bin
  79. "
  80. Outputs="..\..\..\..\game\bin\$(TargetName).exe"/>
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  82. Name="VCLinkerTool"
  83. OutputFile="$(OutDir)/xcompress.exe"
  84. LinkIncremental="1"
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  112. <References>
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  114. <Files>
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  116. RelativePath="..\..\..\public\jcalg1.h">
  117. </File>
  118. <File
  119. RelativePath="..\..\..\lib\public\jcalg1_static.lib">
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  122. RelativePath=".\xcompress.cpp">
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