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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "filesystem.h"
#include "tier1/strtools.h"
#include "tier1/utllinkedlist.h"
#include "tier1/KeyValues.h"
#include "materialsystem/imaterial.h"
#include "materialsystem/imaterialsystem.h"
#include "materialsystem/MaterialSystemUtil.h"
#include "materialsystem/itexture.h"
#include "vgui/ILocalize.h"
#include "vtf/vtf.h"
#include "pixelwriter.h"
#include "tier3/tier3.h"
#include "platform.h"
#include "videoservices.h"
#include "video_macros.h"
#include "tier0/memdbgon.h"
#if defined( WIN32 )
#include <windows.h>
#elif defined( OSX )
#include <Carbon/Carbon.h>
#endif
#if defined( USE_SDL )
#include "SDL.h"
#include "appframework/ilaunchermgr.h"
#endif
//-----------------------------------------------------------------------------
// Platform specific video system controls & definitions
//-----------------------------------------------------------------------------
enum EPlatform_t { PLATFORM_NONE = 0, PLATFORM_WIN32 = 0x01, PLATFORM_OSX = 0x02, PLATFORM_XBOX_360 = 0x04, PLATFORM_PS3 = 0x08, PLATFORM_LINUX = 0x10 };
DEFINE_ENUM_BITWISE_OPERATORS( EPlatform_t );
#if defined( IS_WINDOWS_PC )
const EPlatform_t thisPlatform = PLATFORM_WIN32; #elif defined( OSX )
const EPlatform_t thisPlatform = PLATFORM_OSX; #elif defined( _X360 )
const EPlatform_t thisPlatform = PLATFORM_XBOX_360; #elif defined( _PS3 )
const EPlatform_t thisPlatform = PLATFORM_PS3; #elif defined ( _LINUX )
const EPlatform_t thisPlatform = PLATFORM_LINUX; #else
#error "UNABLE TO DETERMINE PLATFORM"
#endif
#if defined( OSX ) || defined( LINUX )
ILauncherMgr *g_pLauncherMgr = NULL; #endif
struct VideoSystemInfo_t { VideoSystem_t m_SystemID; EPlatform_t m_Platforms; const char *m_pModuleName; const char *m_pInterfaceName; };
static VideoSystemInfo_t s_VideoAppSystems[] = { { VideoSystem::QUICKTIME, PLATFORM_WIN32 | PLATFORM_OSX, "video_quicktime", VIDEO_SUBSYSTEM_INTERFACE_VERSION }, { VideoSystem::BINK, PLATFORM_WIN32 | PLATFORM_OSX | PLATFORM_XBOX_360 | PLATFORM_LINUX, "video_bink", VIDEO_SUBSYSTEM_INTERFACE_VERSION }, //{ VideoSystem::AVI, PLATFORM_WIN32, "avi", VIDEO_SUBSYSTEM_INTERFACE_VERSION },
//{ VideoSystem::WMV, PLATFORM_WIN32, "wmv", VIDEO_SUBSYSTEM_INTERFACE_VERSION },
{ VideoSystem::WEBM, PLATFORM_LINUX, "video_webm", VIDEO_SUBSYSTEM_INTERFACE_VERSION }, { VideoSystem::NONE, PLATFORM_NONE, nullptr, nullptr } // Required to terminate the list
};
//-----------------------------------------------------------------------------
// Setup Singleton for accessing Valve Video Services
//-----------------------------------------------------------------------------
static CValveVideoServices g_VALVeVIDEO; EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CValveVideoServices, IVideoServices, VIDEO_SERVICES_INTERFACE_VERSION, g_VALVeVIDEO );
static CVideoCommonServices g_VALVEVIDEOCommon;
//-----------------------------------------------------------------------------
// Valve Video Services implementation
//-----------------------------------------------------------------------------
CValveVideoServices::CValveVideoServices() : m_nInstalledSystems( 0 ), m_bInitialized( false ), m_nMaterialCount( 0 ) { for ( int i = 0; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ ) { m_VideoSystemModule[i] = nullptr; m_VideoSystems[i] = nullptr; m_VideoSystemType[i] = VideoSystem::NONE; m_VideoSystemFeatures[i] = VideoSystemFeature::NO_FEATURES; }
}
CValveVideoServices::~CValveVideoServices() { DisconnectVideoLibraries( ); }
bool CValveVideoServices::Connect( CreateInterfaceFn factory ) { if ( !BaseClass::Connect( factory ) ) { return false; }
if ( g_pFullFileSystem == nullptr || materials == nullptr ) { Msg( "Valve Video Services unable to connect due to missing dependent system\n" ); return false; }
#if defined( USE_SDL )
g_pLauncherMgr = (ILauncherMgr *)factory( SDLMGR_INTERFACE_VERSION, NULL ); #endif
if ( !ConnectVideoLibraries( factory ) ) { return false; } return ( true ); }
void CValveVideoServices::Disconnect() { DisconnectVideoLibraries(); }
void* CValveVideoServices::QueryInterface( const char *pInterfaceName ) { if ( Q_strncmp( pInterfaceName, VIDEO_SERVICES_INTERFACE_VERSION, Q_strlen( VIDEO_SERVICES_INTERFACE_VERSION ) + 1) == 0 ) { return (IVideoServices*) this; }
return nullptr; }
bool CValveVideoServices::ConnectVideoLibraries( CreateInterfaceFn factory ) { // Don't connect twice..
AssertExitF( m_bInitialized == false );
int n = 0; while ( IS_NOT_EMPTY( s_VideoAppSystems[n].m_pModuleName ) && s_VideoAppSystems[n].m_SystemID != VideoSystem::NONE ) { if (BITFLAGS_SET( s_VideoAppSystems[n].m_Platforms, thisPlatform ) ) { bool success = false; CSysModule *pModule = Sys_LoadModule(s_VideoAppSystems[n].m_pModuleName ); if( pModule != nullptr ) { CreateInterfaceFn fn = Sys_GetFactory( pModule ); if ( fn != nullptr ) { IVideoSubSystem *pVideoSystem = (IVideoSubSystem*) fn( s_VideoAppSystems[n].m_pInterfaceName, NULL ); if ( pVideoSystem != nullptr && pVideoSystem->Connect( factory ) ) { if ( pVideoSystem->InitializeVideoSystem( &g_VALVEVIDEOCommon ) ) { int slotNum = (int) pVideoSystem->GetSystemID();
if ( IS_IN_RANGECOUNT( slotNum, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ) ) { Assert( m_VideoSystemModule[slotNum] == nullptr ); m_VideoSystemModule[slotNum] = pModule; m_VideoSystems[slotNum] = pVideoSystem; m_nInstalledSystems++; success = true; } } } } if ( success == false ) { Msg( "Error occurred while attempting to load and initialize Video Subsystem\n Video Subsystem module '%s'\n Video Subsystem Interface '%s'", s_VideoAppSystems[n].m_pModuleName, s_VideoAppSystems[n].m_pInterfaceName ); Sys_UnloadModule( pModule ); } } } n++; }
// now we query each video system for its capabilities, and supported file extensions
for ( int i = VideoSystem::VIDEO_SYSTEM_FIRST; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ ) { IVideoSubSystem *pSubSystem = m_VideoSystems[i]; if ( pSubSystem != nullptr ) { m_VideoSystemType[i] = pSubSystem->GetSystemID(); m_VideoSystemFeatures[i] = pSubSystem->GetSupportedFeatures(); // get every file extension it handles, and the info about it
int eCount = pSubSystem->GetSupportedFileExtensionCount(); Assert( eCount > 0 ); for ( int n = 0; n < eCount; n++ ) { VideoFileExtensionInfo_t extInfoRec; extInfoRec.m_FileExtension = pSubSystem->GetSupportedFileExtension( n ); extInfoRec.m_VideoSubSystem = pSubSystem->GetSystemID(); extInfoRec.m_VideoFeatures = pSubSystem->GetSupportedFileExtensionFeatures( n ); AssertPtr( extInfoRec.m_FileExtension ); m_ExtInfo.AddToTail( extInfoRec ); } } }
m_bInitialized = true; return true; }
bool CValveVideoServices::DisconnectVideoLibraries() { if ( !m_bInitialized ) { return false; }
// free up any objects/resources still out there
DestroyAllVideoInterfaces();
for ( int i = 0; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ ) { if ( m_VideoSystems[i] != nullptr ) { m_VideoSystems[i]->ShutdownVideoSystem(); m_VideoSystems[i]->Disconnect(); m_VideoSystems[i] = nullptr; } if ( m_VideoSystemModule[i] != nullptr ) { Sys_UnloadModule( m_VideoSystemModule[i] ); m_VideoSystemModule[i] = nullptr; } m_VideoSystemType[i] = VideoSystem::NONE; m_VideoSystemFeatures[i] = VideoSystemFeature::NO_FEATURES; }
m_bInitialized = false; return true; }
int CValveVideoServices::DestroyAllVideoInterfaces() { int n = m_RecorderList.Count() + m_MaterialList.Count();
for ( int i = m_RecorderList.Count() -1; i >= 0; i-- ) { DestroyVideoRecorder( (IVideoRecorder*) m_RecorderList[i].m_pObject ); }
for ( int i = m_MaterialList.Count() -1; i >= 0; i-- ) { DestroyVideoMaterial( (IVideoMaterial*) m_MaterialList[i].m_pObject ); } return n; }
InitReturnVal_t CValveVideoServices::Init() { InitReturnVal_t nRetVal = BaseClass::Init(); if ( nRetVal != INIT_OK ) { return nRetVal; }
// Initialize all loaded subsystems
for ( int n = VideoSystem::VIDEO_SYSTEM_FIRST; n < VideoSystem::VIDEO_SYSTEM_COUNT; n++ ) { if ( m_VideoSystems[n] != nullptr ) { nRetVal = m_VideoSystems[n]->Init(); if ( nRetVal != INIT_OK ) { return nRetVal; } } }
return INIT_OK; }
void CValveVideoServices::Shutdown() { DestroyAllVideoInterfaces();
// Shutdown all loaded subsystems
for ( int n = VideoSystem::VIDEO_SYSTEM_FIRST; n < VideoSystem::VIDEO_SYSTEM_COUNT; n++ ) { if ( m_VideoSystems[n] != nullptr ) { m_VideoSystems[n]->Shutdown(); } } BaseClass::Shutdown(); } // ===========================================================================
// Inherited from IVideoServices
// ===========================================================================
// Query the available video systems
int CValveVideoServices::GetAvailableVideoSystemCount() { return m_nInstalledSystems; }
// returns the enumerated video system, *IF* it is installed and working
VideoSystem_t CValveVideoServices::GetAvailableVideoSystem( int n ) { if ( n< 0 || n >= m_nInstalledSystems ) { return VideoSystem::NONE; } for ( int i = VideoSystem::VIDEO_SYSTEM_FIRST, c = 0; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ ) { if ( m_VideoSystems[i] != nullptr ) { if ( c == n ) { return m_VideoSystemType[i]; } c++; } } return VideoSystem::NONE; }
// ===========================================================================
// returns the index for the video system...
// ... provided that system is installed and available to do something
// ===========================================================================
int CValveVideoServices::GetIndexForSystem( VideoSystem_t n ) { if ( n >= VideoSystem::VIDEO_SYSTEM_FIRST && n < VideoSystem::VIDEO_SYSTEM_COUNT && m_nInstalledSystems > 0 ) { int i = (int) n; if ( m_VideoSystems[i] != nullptr && m_VideoSystemFeatures[i] != VideoSystemFeature::NO_FEATURES ) { return i; } } return SYSTEM_NOT_FOUND; }
VideoSystem_t CValveVideoServices::GetSystemForIndex( int n ) { if ( n >= VideoSystem::VIDEO_SYSTEM_FIRST && n < VideoSystem::VIDEO_SYSTEM_COUNT && m_nInstalledSystems > 0 ) { if ( m_VideoSystems[n] != nullptr && m_VideoSystemFeatures[n] != VideoSystemFeature::NO_FEATURES ) { return (VideoSystem_t) n; } }
return VideoSystem::NONE; }
// ===========================================================================
// video system query functions
// ===========================================================================
bool CValveVideoServices::IsVideoSystemAvailable( VideoSystem_t videoSystem ) { int n = GetIndexForSystem( videoSystem ); return ( n != SYSTEM_NOT_FOUND ) ? true : false; }
VideoSystemStatus_t CValveVideoServices::GetVideoSystemStatus( VideoSystem_t videoSystem ) { int n = GetIndexForSystem( videoSystem ); return ( n!= SYSTEM_NOT_FOUND ) ? m_VideoSystems[n]->GetSystemStatus() : VideoSystemStatus::NOT_INSTALLED; }
VideoSystemFeature_t CValveVideoServices::GetVideoSystemFeatures( VideoSystem_t videoSystem ) { int n = GetIndexForSystem( videoSystem ); return ( n!= SYSTEM_NOT_FOUND ) ? m_VideoSystemFeatures[n] : VideoSystemFeature::NO_FEATURES;
}
const char *CValveVideoServices::GetVideoSystemName( VideoSystem_t videoSystem ) { int n = GetIndexForSystem( videoSystem ); return ( n!= SYSTEM_NOT_FOUND ) ? m_VideoSystems[n]->GetVideoSystemName() : nullptr; }
VideoSystem_t CValveVideoServices::FindNextSystemWithFeature( VideoSystemFeature_t features, VideoSystem_t startAfter ) { if ( ( features & VideoSystemFeature::ALL_VALID_FEATURES ) == 0 ) { return VideoSystem::NONE; }
int start = VideoSystem::VIDEO_SYSTEM_FIRST; if ( startAfter != VideoSystem::NONE && IS_IN_RANGECOUNT( startAfter, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ) ) { start = (int) startAfter; }
for ( int i = start; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ ) { if ( m_VideoSystems[i] != nullptr && BITFLAGS_SET( m_VideoSystemFeatures[i], features ) ) { return (VideoSystem_t) i; } } return VideoSystem::NONE; }
// ===========================================================================
// video services status functions
// ===========================================================================
VideoResult_t CValveVideoServices::GetLastResult() { return m_LastResult; }
VideoResult_t CValveVideoServices::SetResult( VideoResult_t resultCode ) { m_LastResult = resultCode; return resultCode; } // ===========================================================================
// deal with video file extensions and video system mappings
// ===========================================================================
int CValveVideoServices::GetSupportedFileExtensionCount( VideoSystem_t videoSystem ) { int n = GetIndexForSystem( videoSystem ); return ( n == SYSTEM_NOT_FOUND ) ? 0 : m_VideoSystems[n]->GetSupportedFileExtensionCount(); }
const char *CValveVideoServices::GetSupportedFileExtension( VideoSystem_t videoSystem, int extNum ) { int n = GetIndexForSystem( videoSystem );
int c = ( n == SYSTEM_NOT_FOUND ) ? 0 : m_VideoSystems[n]->GetSupportedFileExtensionCount();; return ( extNum < 0 || extNum >= c ) ? nullptr : m_VideoSystems[n]->GetSupportedFileExtension( extNum ); }
VideoSystemFeature_t CValveVideoServices::GetSupportedFileExtensionFeatures( VideoSystem_t videoSystem, int extNum ) { int n = GetIndexForSystem( videoSystem );
int c = ( n == SYSTEM_NOT_FOUND ) ? 0 : m_VideoSystems[n]->GetSupportedFileExtensionCount(); return ( extNum < 0 || extNum >= c ) ? VideoSystemFeature::NO_FEATURES : m_VideoSystems[n]->GetSupportedFileExtensionFeatures( extNum ); }
VideoSystem_t CValveVideoServices::LocateVideoSystemForPlayingFile( const char *pFileName, VideoSystemFeature_t playMode ) { SetResult( VideoResult::BAD_INPUT_PARAMETERS ); AssertExitV( IS_NOT_EMPTY( pFileName ), VideoSystem::NONE ); VideoSystem_t theSystem = LocateSystemAndFeaturesForFileName( pFileName, nullptr, playMode );
SetResult( VideoResult::SUCCESS ); return theSystem; }
// ===========================================================================
// Given a video file name, possibly with a set extension, locate the file
// or a suitable substitute that is playable on the current system
// ===========================================================================
VideoResult_t CValveVideoServices::LocatePlayableVideoFile( const char *pSearchFileName, const char *pPathID, VideoSystem_t *pPlaybackSystem, char *pPlaybackFileName, int fileNameMaxLen, VideoSystemFeature_t playMode ) { AssertExitV( IS_NOT_EMPTY( pSearchFileName ) || pPlaybackSystem == nullptr || pPlaybackSystem == nullptr || fileNameMaxLen <= 0, SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
VideoResult_t Status = ResolveToPlayableVideoFile( pSearchFileName, pPathID, VideoSystem::DETERMINE_FROM_FILE_EXTENSION, playMode, true, pPlaybackFileName, fileNameMaxLen, pPlaybackSystem );
return SetResult( Status ); }
// ===========================================================================
// Create/destroy a video material
// ===========================================================================
IVideoMaterial* CValveVideoServices::CreateVideoMaterial( const char *pMaterialName, const char *pVideoFileName, const char *pPathID, VideoPlaybackFlags_t playbackFlags, VideoSystem_t videoSystem, bool PlayAlternateIfNotAvailable ) { SetResult( VideoResult::BAD_INPUT_PARAMETERS ); AssertExitV( IS_NOT_EMPTY( pVideoFileName ), nullptr ); AssertExitV( videoSystem == VideoSystem::DETERMINE_FROM_FILE_EXTENSION || IS_IN_RANGECOUNT( videoSystem, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ), nullptr );
// We need to resolve the filename and video system
char ResolvedFilePath[MAX_PATH]; VideoSystem_t actualVideoSystem = videoSystem;
VideoResult_t Status = ResolveToPlayableVideoFile( pVideoFileName, pPathID, videoSystem, VideoSystemFeature::PLAY_VIDEO_FILE_IN_MATERIAL, PlayAlternateIfNotAvailable, ResolvedFilePath, sizeof(ResolvedFilePath), &actualVideoSystem );
SetResult( Status ); if ( Status != VideoResult::SUCCESS ) { return nullptr; }
int sysIndex = GetIndexForSystem( actualVideoSystem ); if ( sysIndex == SYSTEM_NOT_FOUND ) { SetResult( VideoResult::SYSTEM_ERROR_OCCURED ); return nullptr; } // Create the video material
IVideoMaterial *pMaterial = m_VideoSystems[sysIndex]->CreateVideoMaterial( pMaterialName, ResolvedFilePath, playbackFlags );
// Update our list, and return
if ( pMaterial != nullptr ) { CActiveVideoObjectRecord_t info; info.m_pObject = pMaterial; info.m_VideoSystem = sysIndex; m_MaterialList.AddToTail( info ); }
SetResult( m_VideoSystems[sysIndex]->GetLastResult() ); return pMaterial; }
VideoResult_t CValveVideoServices::DestroyVideoMaterial( IVideoMaterial* pVideoMaterial ) { AssertPtrExitV( pVideoMaterial, SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
for ( int i = 0; i < m_MaterialList.Count(); i++ ) { if ( m_MaterialList[i].m_pObject == pVideoMaterial ) { VideoResult_t Status = m_VideoSystems[ m_MaterialList[i].m_VideoSystem ]->DestroyVideoMaterial( pVideoMaterial ); m_MaterialList.Remove( i ); return SetResult( Status ); } }
return SetResult( VideoResult::RECORDER_NOT_FOUND );
return VideoResult::SUCCESS; }
int CValveVideoServices::GetUniqueMaterialID() { m_nMaterialCount++; return m_nMaterialCount; }
// ===========================================================================
// Query availabilily of codec for encoding video
// ===========================================================================
VideoResult_t CValveVideoServices::IsRecordCodecAvailable( VideoSystem_t videoSystem, VideoEncodeCodec_t codec ) { AssertExitV( codec >= VideoEncodeCodec::DEFAULT_CODEC && codec < VideoEncodeCodec::CODEC_COUNT, SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
int n = GetIndexForSystem( videoSystem ); if ( n == SYSTEM_NOT_FOUND ) { return SetResult( VideoResult::SYSTEM_NOT_AVAILABLE ); }
return m_VideoSystems[n]->CheckCodecAvailability( codec ); }
// ===========================================================================
// Create/destroy a video encoder
// ===========================================================================
IVideoRecorder* CValveVideoServices::CreateVideoRecorder( VideoSystem_t videoSystem ) { int n = GetIndexForSystem( videoSystem ); if ( n == SYSTEM_NOT_FOUND ) { SetResult( VideoResult::SYSTEM_NOT_AVAILABLE ); return nullptr; }
if ( !BITFLAGS_SET( m_VideoSystemFeatures[n], VideoSystemFeature::ENCODE_VIDEO_TO_FILE ) ) { SetResult( VideoResult::FEATURE_NOT_AVAILABLE ); return nullptr; }
IVideoRecorder *pRecorder = m_VideoSystems[n]->CreateVideoRecorder(); if ( pRecorder != nullptr ) { CActiveVideoObjectRecord_t info; info.m_pObject = pRecorder; info.m_VideoSystem = n; m_RecorderList.AddToTail( info ); }
SetResult( m_VideoSystems[n]->GetLastResult() ); return pRecorder; }
VideoResult_t CValveVideoServices::DestroyVideoRecorder( IVideoRecorder *pVideoRecorder ) { AssertPtrExitV( pVideoRecorder, SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
for ( int i = 0; i < m_RecorderList.Count(); i++ ) { if ( m_RecorderList[i].m_pObject == pVideoRecorder ) { VideoResult_t Status = m_VideoSystems[ m_RecorderList[i].m_VideoSystem ]->DestroyVideoRecorder( pVideoRecorder ); m_RecorderList.Remove( i ); return SetResult( Status ); } }
return SetResult( VideoResult::RECORDER_NOT_FOUND );
}
// ===========================================================================
// Plays a given video file until it completes or the user aborts
// ===========================================================================
VideoResult_t CValveVideoServices::PlayVideoFileFullScreen( const char *pFileName, const char *pPathID, void *mainWindow, int windowWidth, int windowHeight, int desktopWidth, int desktopHeight, bool windowed, float forcedMinTime, VideoPlaybackFlags_t playbackFlags, VideoSystem_t videoSystem, bool PlayAlternateIfNotAvailable ) { SetResult( VideoResult::BAD_INPUT_PARAMETERS ); AssertExitV( IS_NOT_EMPTY( pFileName ), VideoResult::BAD_INPUT_PARAMETERS ); AssertExitV( videoSystem == VideoSystem::DETERMINE_FROM_FILE_EXTENSION || IS_IN_RANGECOUNT( videoSystem, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ), VideoResult::BAD_INPUT_PARAMETERS );
char ResolvedFilePath[MAX_PATH]; VideoSystem_t actualVideoSystem = videoSystem;
VideoResult_t Status = ResolveToPlayableVideoFile( pFileName, pPathID, videoSystem, VideoSystemFeature::PLAY_VIDEO_FILE_FULL_SCREEN, PlayAlternateIfNotAvailable, ResolvedFilePath, sizeof(ResolvedFilePath), &actualVideoSystem ); if ( Status != VideoResult::SUCCESS ) { return Status; }
int sysIndex = GetIndexForSystem( actualVideoSystem ); if ( sysIndex != SYSTEM_NOT_FOUND ) { return SetResult( m_VideoSystems[sysIndex]->PlayVideoFileFullScreen( ResolvedFilePath, mainWindow, windowWidth, windowHeight, desktopWidth, desktopHeight, windowed, forcedMinTime, playbackFlags ) ); } else { return SetResult( VideoResult::SYSTEM_ERROR_OCCURED ); } }
// ===========================================================================
// Functions to connect sound systems to video systems
// ===========================================================================
VideoResult_t CValveVideoServices::SoundDeviceCommand( VideoSoundDeviceOperation_t operation, void *pDevice, void *pData, VideoSystem_t videoSystem ) { AssertExitV( IS_IN_RANGECOUNT( operation, 0, VideoSoundDeviceOperation::OPERATION_COUNT ), SetResult( VideoResult::BAD_INPUT_PARAMETERS ) ); AssertExitV( videoSystem == VideoSystem::ALL_VIDEO_SYSTEMS || IS_IN_RANGECOUNT( videoSystem, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ), SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
int startIdx = (int) VideoSystem::VIDEO_SYSTEM_FIRST; int lastIdx = (int) VideoSystem::VIDEO_SYSTEM_COUNT - 1; if ( videoSystem != VideoSystem::ALL_VIDEO_SYSTEMS ) { startIdx = lastIdx = GetIndexForSystem( videoSystem ); if ( startIdx == SYSTEM_NOT_FOUND ) { return SetResult( VideoResult::SYSTEM_NOT_AVAILABLE ); } } VideoResult_t result = VideoResult::SYSTEM_NOT_AVAILABLE; for ( int i = startIdx; i <= lastIdx; i++ ) { int n = GetIndexForSystem( (VideoSystem_t) i ); if ( n != SYSTEM_NOT_FOUND ) { result = m_VideoSystems[n]->VideoSoundDeviceCMD( operation, pDevice, pData ); } } return SetResult( result ); }
// ===========================================================================
// Sets the sound devices that the video will decode to
// ===========================================================================
const wchar_t *CValveVideoServices::GetCodecName( VideoEncodeCodec_t nCodec ) { static const char *s_pCodecLookup[VideoEncodeCodec::CODEC_COUNT] = { "#Codec_MPEG2", "#Codec_MPEG4", "#Codec_H261", "#Codec_H263", "#Codec_H264", "#Codec_MJPEG_A", "#Codec_MJPEG_B", "#Codec_SORENSON3", "#Codec_CINEPACK", "#Codec_WEBM", };
if ( nCodec < 0 || nCodec >= VideoEncodeCodec::CODEC_COUNT ) { AssertMsg( 0, "Invalid codec in CValveVideoServices::GetCodecName()" ); return NULL; }
return g_pVGuiLocalize->Find( s_pCodecLookup[ nCodec ] ); }
// ===========================================================================
// Functions to determine which file and video system to use
// ===========================================================================
VideoResult_t CValveVideoServices::ResolveToPlayableVideoFile( const char *pFileName, const char *pPathID, VideoSystem_t videoSystem, VideoSystemFeature_t requiredFeature, bool PlayAlternateIfNotAvailable, char *pResolvedFileName, int resolvedFileNameMaxLen, VideoSystem_t *pResolvedVideoSystem ) { SetResult( VideoResult::BAD_INPUT_PARAMETERS ); AssertExitV( IS_NOT_EMPTY( pFileName ), VideoResult::BAD_INPUT_PARAMETERS ); AssertExitV( videoSystem == VideoSystem::DETERMINE_FROM_FILE_EXTENSION || IS_IN_RANGECOUNT( videoSystem, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ), VideoResult::BAD_INPUT_PARAMETERS ); AssertExitV( requiredFeature != VideoSystemFeature::NO_FEATURES, VideoResult::BAD_INPUT_PARAMETERS ); AssertExitV( pResolvedFileName != nullptr && resolvedFileNameMaxLen > 0 && pResolvedVideoSystem != nullptr, VideoResult::BAD_INPUT_PARAMETERS ); // clear results should we return failure
pResolvedFileName[0] = nullchar; *pResolvedVideoSystem = VideoSystem::NONE; int sysIdx = SYSTEM_NOT_FOUND; VideoSystemFeature_t sysFeatures = VideoSystemFeature::NO_FEATURES;
// check the file extension to see if it specifies searching for any compatible video files
// if so, override a couple input values
if ( !IsMatchAnyExtension( pFileName ) ) { goto search_for_video; } // is the requested video system available?
// We start with either the specified video system.. OR.. we choose the system based on the file extension
// Get the system and if it's valid, it's available features
if ( videoSystem != VideoSystem::DETERMINE_FROM_FILE_EXTENSION ) { sysIdx = GetIndexForSystem( videoSystem ); // Caller specified the video system
sysFeatures = ( sysIdx != SYSTEM_NOT_FOUND ) ? m_VideoSystemFeatures[sysIdx] : VideoSystemFeature::NO_FEATURES; } else { // We need to determine the system to use based on filename
sysIdx = GetIndexForSystem( LocateSystemAndFeaturesForFileName( pFileName, &sysFeatures, requiredFeature ) ); }
// if we don't have a system to play this video.. and aren't allowed to look for an alternative...
if ( sysIdx == SYSTEM_NOT_FOUND && PlayAlternateIfNotAvailable == false ) { return SetResult( VideoResult::VIDEO_SYSTEM_NOT_FOUND ); // return failure
}
char ActualFilePath[MAX_PATH]; // Examine the requested of inferred video system to see if it can do what we want,
// and if so, see if the corresponding file is actually found (we support search paths)
// Decision Path for when we have a preferred/specified video system specified to use
if ( sysIdx != SYSTEM_NOT_FOUND ) { bool fileFound = false;
// if the request system can do the task, see if we can find the file as supplied by the caller
if ( BITFLAGS_SET( sysFeatures, requiredFeature ) ) { if ( V_IsAbsolutePath( pFileName ) ) { V_strncpy( ActualFilePath, pFileName, sizeof( ActualFilePath ) ); fileFound = g_pFullFileSystem->FileExists( pFileName, nullptr ); } else { fileFound = ( g_pFullFileSystem->RelativePathToFullPath( pFileName, pPathID, ActualFilePath, sizeof( ActualFilePath ) ) != nullptr ); } } else // The specified video system does not support this (required) feature
{ // if we can't search for an alternative file, tell them we don't support this
if ( !PlayAlternateIfNotAvailable ) { return SetResult( VideoResult::FEATURE_NOT_AVAILABLE ); } }
// We found the specified file, and the video system has the feature support
if ( fileFound ) { // copy the resolved filename and system and report success
V_strncpy( pResolvedFileName, ActualFilePath, resolvedFileNameMaxLen ); *pResolvedVideoSystem = GetSystemForIndex( sysIdx ); return SetResult( VideoResult::SUCCESS ); }
// ok, we have the feature support but didn't find the file to use...
if ( !PlayAlternateIfNotAvailable ) { // if we can't search for an alternate file, so report file not found
return SetResult( VideoResult::VIDEO_FILE_NOT_FOUND ); } }
// Ok, we didn't find the file and a system that could handle it
// but hey, we are allowed to look for an alternate video file and system
search_for_video:
// start with the passed in filespec, and change the extension to wildcard
char SearchFileSpec[MAX_PATH]; V_strncpy( SearchFileSpec, pFileName, sizeof(SearchFileSpec) ); V_SetExtension( SearchFileSpec, ".*", sizeof(SearchFileSpec) ); FileFindHandle_t searchHandle = 0;
const char *pMatchingFile = g_pFullFileSystem->FindFirstEx( SearchFileSpec, pPathID, &searchHandle ); while ( pMatchingFile != nullptr ) { const char *pExt = GetFileExtension( pMatchingFile ); if ( pExt != nullptr ) { // compare file extensions
for ( int i = 0; i < m_ExtInfo.Count(); i++ ) { // do we match a known extension?
if ( stricmp( pExt, m_ExtInfo[i].m_FileExtension ) == STRINGS_MATCH ) { // do we support the requested feature?
if ( BITFLAGS_SET( m_ExtInfo[i].m_VideoFeatures, requiredFeature ) ) { // Make sure it's a valid system
sysIdx = GetIndexForSystem( m_ExtInfo[i].m_VideoSubSystem ); if ( sysIdx != SYSTEM_NOT_FOUND ) { // Start with any optional path we got...
V_ExtractFilePath( pFileName, ActualFilePath, sizeof( ActualFilePath ) ); // Append the search match file
V_strncat( ActualFilePath, pMatchingFile, sizeof( ActualFilePath ) ); if ( V_IsAbsolutePath( ActualFilePath ) ) { V_strncpy( pResolvedFileName, ActualFilePath, resolvedFileNameMaxLen ); } else { g_pFullFileSystem->RelativePathToFullPath( ActualFilePath, pPathID, pResolvedFileName, resolvedFileNameMaxLen ); } // Return the system
*pResolvedVideoSystem = GetSystemForIndex( sysIdx ); g_pFullFileSystem->FindClose( searchHandle ); return SetResult( VideoResult::SUCCESS ); } } } } } // not usable.. keep searching
pMatchingFile = g_pFullFileSystem->FindNext( searchHandle ); } // we didn't find anything we could use
g_pFullFileSystem->FindClose( searchHandle ); return SetResult( VideoResult::VIDEO_FILE_NOT_FOUND ); }
VideoSystem_t CValveVideoServices::LocateSystemAndFeaturesForFileName( const char *pFileName, VideoSystemFeature_t *pFeatures, VideoSystemFeature_t requiredFeatures ) { if ( pFeatures != nullptr) { *pFeatures = VideoSystemFeature::NO_FEATURES; } AssertExitV( IS_NOT_EMPTY( pFileName ), VideoSystem::NONE ); if ( m_ExtInfo.Count() < 1 ) { return VideoSystem::NONE; } // extract the file extension
char fileExt[MAX_PATH]; const char *pExt = GetFileExtension( pFileName ); if ( pExt == nullptr ) { return VideoSystem::NONE; }
// lowercase it so we can compare
V_strncpy( fileExt, pExt, sizeof(fileExt) ); V_strlower( fileExt ); for ( int i = 0; i < m_ExtInfo.Count(); i++ ) { if ( V_stricmp( fileExt, m_ExtInfo[i].m_FileExtension ) == STRINGS_MATCH ) { // must it have certain feature support?
if ( requiredFeatures != VideoSystemFeature::NO_FEATURES ) { if ( !BITFLAGS_SET( m_ExtInfo[i].m_VideoFeatures, requiredFeatures ) ) { continue; } } if ( pFeatures != nullptr) { *pFeatures = m_ExtInfo[i].m_VideoFeatures; } return m_ExtInfo[i].m_VideoSubSystem; } } return VideoSystem::NONE; }
bool CValveVideoServices::IsMatchAnyExtension( const char *pFileName ) { if ( IS_EMPTY_STR( pFileName ) ) { return false; } const char* pExt = GetFileExtension( pFileName ); if ( pExt == nullptr ) { return false; } return ( V_stricmp( pExt, FILE_EXTENSION_ANY_MATCHING_VIDEO ) == STRINGS_MATCH ); }
const char *CValveVideoServices::GetFileExtension( const char *pFileName ) { if ( pFileName == nullptr ) { return nullptr; } const char *pExt = V_GetFileExtension( pFileName ); if ( pExt == nullptr ) { return nullptr; }
if ( pExt != pFileName && *( pExt - 1 ) == '.' ) { pExt--; }
return pExt; }
// ===========================================================================
// CVideoCommonServices - services used by any/multiple videoSubsystems
// Functions are put here to avoid duplication and ensure they stay
// consistant across all installed subsystems
// ===========================================================================
#ifdef WIN32
typedef SHORT (WINAPI *GetAsyncKeyStateFn_t)( int vKey );
static HINSTANCE s_UserDLLhInst = nullptr; GetAsyncKeyStateFn_t s_pfnGetAsyncKeyState = nullptr; #endif
CVideoCommonServices::CVideoCommonServices() { ResetInputHandlerState(); }
CVideoCommonServices::~CVideoCommonServices() { if ( m_bInputHandlerInitialized ) { TerminateFullScreenPlaybackInputHandler(); }
}
void CVideoCommonServices::ResetInputHandlerState() { m_bInputHandlerInitialized = false; m_bScanAll = false; m_bScanEsc = false; m_bScanReturn = false; m_bScanSpace = false; m_bPauseEnabled = false; m_bAbortEnabled = false; m_bEscLast = false; m_bReturnLast = false; m_bSpaceLast = false; m_bForceMinPlayTime = false; m_bWindowed = false; m_playbackFlags = VideoPlaybackFlags::NO_PLAYBACK_OPTIONS; m_forcedMinTime = 0.0f; m_StartTime = 0; #ifdef WIN32
s_UserDLLhInst = nullptr; s_pfnGetAsyncKeyState = nullptr; #endif
}
// ===========================================================================
// Calculate the proper dimensions to play a video in full screen mode
// uses the playback flags to supply rules for streaching, scaling and
// centering the video
// ===========================================================================
bool CVideoCommonServices::CalculateVideoDimensions( int videoWidth, int videoHeight, int displayWidth, int displayHeight, VideoPlaybackFlags_t playbackFlags, int *pOutputWidth, int *pOutputHeight, int *pXOffset, int *pYOffset ) { AssertExitF( pOutputWidth != nullptr && pOutputHeight != nullptr && pXOffset != nullptr && pYOffset != nullptr ); AssertExitF( videoWidth >= 16 && videoHeight >= 16 && displayWidth > 64 && displayHeight > 64 );
// extract relevant options
bool bFillWindow = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::FILL_WINDOW ); bool bLockAspect = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::LOCK_ASPECT_RATIO ); bool bIntegralScale = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::INTEGRAL_SCALE ); bool bCenterVideo = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::CENTER_VIDEO_IN_WINDOW ); int curWidth = videoWidth; int curHeight = videoHeight; // Try and just play it actual size?
if ( !bFillWindow ) { // is the window the same size or larger?
if ( curWidth <= displayWidth && curHeight <= displayHeight ) { goto finish; } else // we need to shrink the video output
{ // if we aren't locking the aspect ratio, just shrink each axis until it fits
if ( !bLockAspect ) { while ( curWidth > displayWidth) { curWidth = ( bIntegralScale ) ? curWidth >> 1 : displayWidth; } while ( curHeight > displayHeight ) { curHeight = ( bIntegralScale ) ? curHeight >> 1 : displayHeight; } goto finish; } else // we are locking the aspect ratio, and need to shrink the video
{ // integral scale only....
if ( bIntegralScale ) { while ( curWidth > displayWidth || curHeight > displayHeight) { curWidth >>= 1; curHeight >>= 1; } goto finish; } else // can scale variably..
{ float Xfactor = ( displayWidth / curWidth ); float Yfactor = ( displayHeight / curHeight ); float scale = MIN( Xfactor, Yfactor ); curWidth = (int) ( curWidth * scale + 0.35f ); curHeight = (int) ( curHeight * scale + 0.35f ); clamp( curWidth, 0, displayWidth ); clamp( curHeight, 0, displayHeight ); goto finish; } } } } // ok.. we are wanting to fill the window....
if ( bFillWindow ) { // are we locking the aspect ratio?
if ( bLockAspect ) { // are we only allowed to scale integrally?
if ( bIntegralScale ) { while ( (curWidth << 1) <= displayWidth && (curHeight << 1) <= displayHeight ) { curWidth <<= 1; curHeight <<= 1; } goto finish; } else { float Xfactor = ( (float)displayWidth / curWidth ); float Yfactor = ( (float)displayHeight / curHeight ); float scale = MIN( Xfactor, Yfactor ); curWidth = (int) ( curWidth * scale + 0.35f ); curHeight = (int) ( curHeight * scale + 0.35f ); clamp( curWidth, 0, displayWidth ); clamp( curHeight, 0, displayHeight ); goto finish; } } else // we are not locking the aspect ratio...
{ if ( bIntegralScale ) { while ( (curWidth << 1) <= displayWidth ) { curWidth <<= 1; } while ( (curHeight << 1) <= displayHeight ) { curHeight <<= 1; } goto finish; } else { curWidth = displayWidth; curHeight = displayHeight; goto finish; } } }
finish: AssertExitF( displayWidth >= curWidth && displayHeight >= curHeight );
if ( bCenterVideo ) { *pXOffset = ( displayWidth - curWidth ) >> 1; *pYOffset = ( displayHeight - curHeight ) >> 1; } else { *pXOffset = 0; *pYOffset = 0; }
*pOutputWidth = curWidth; *pOutputHeight = curHeight;
return true;
}
float CVideoCommonServices::GetSystemVolume() { ConVarRef volumeConVar( "volume" ); float sysVolume = volumeConVar.IsValid() ? volumeConVar.GetFloat() : 1.0f; clamp( sysVolume, 0.0f, 1.0f);
return sysVolume; }
// ===========================================================================
// Sets up the state machine to receive messages and poll the keyboard
// while a full-screen video is playing
// ===========================================================================
VideoResult_t CVideoCommonServices::InitFullScreenPlaybackInputHandler( VideoPlaybackFlags_t playbackFlags, float forcedMinTime, bool windowed ) { // already initialized?
if ( m_bInputHandlerInitialized ) { WarningAssert( "called twice" ); return VideoResult::OPERATION_ALREADY_PERFORMED; }
#ifdef WIN32
// We need to be able to poll the state of the input device, but we're not completely setup yet, so this spoofs the ability
HINSTANCE m_UserDLLhInst = LoadLibrary( "user32.dll" ); if ( m_UserDLLhInst == NULL ) { return VideoResult::SYSTEM_ERROR_OCCURED; }
s_pfnGetAsyncKeyState = (GetAsyncKeyStateFn_t) GetProcAddress( m_UserDLLhInst, "GetAsyncKeyState" ); if ( s_pfnGetAsyncKeyState == NULL ) { FreeLibrary( m_UserDLLhInst ); return VideoResult::SYSTEM_ERROR_OCCURED; } #endif
// save off playback options
m_playbackFlags = playbackFlags; m_forcedMinTime = forcedMinTime; m_bWindowed = windowed;
// process the pause and abort options
m_bScanAll = ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_ANY_KEY | VideoPlaybackFlags::ABORT_ON_ANY_KEY ); m_bScanEsc = m_bScanAll || ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_ESC | VideoPlaybackFlags::ABORT_ON_ESC ); m_bScanReturn = m_bScanAll || ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_RETURN | VideoPlaybackFlags::ABORT_ON_RETURN ); m_bScanSpace = m_bScanAll || ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_SPACE | VideoPlaybackFlags::ABORT_ON_SPACE );
m_bPauseEnabled = ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_ESC | VideoPlaybackFlags::PAUSE_ON_RETURN | VideoPlaybackFlags::PAUSE_ON_SPACE | VideoPlaybackFlags::PAUSE_ON_ANY_KEY ); m_bAbortEnabled = ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::ABORT_ON_ESC | VideoPlaybackFlags::ABORT_ON_RETURN | VideoPlaybackFlags::ABORT_ON_SPACE | VideoPlaybackFlags::ABORT_ON_ANY_KEY );
// Setup the scan options
m_bEscLast = false; m_bReturnLast = false; m_bSpaceLast = false;
// Other Movie playback state init
m_bForceMinPlayTime = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::FORCE_MIN_PLAY_TIME ) && ( forcedMinTime > 0.0f );
// Note the start time
m_StartTime = Plat_FloatTime();
// and we're on
m_bInputHandlerInitialized = true; return VideoResult::SUCCESS; }
// ===========================================================================
// Pumps the message loops and checks for a supported event
// returns true if there is an event to check
// ===========================================================================
bool CVideoCommonServices::ProcessFullScreenInput( bool &bAbortEvent, bool &bPauseEvent, bool &bQuitEvent ) {
bAbortEvent = false; bPauseEvent = false; bQuitEvent = false;
if ( !m_bInputHandlerInitialized ) { WarningAssert( "Not Initialized to call" ); return false; }
// Pump OS Messages
#if defined( WIN32 )
MSG msg; while ( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) ) { // did we get a quit message?
if ( msg.message == WM_QUIT ) { ::PostQuitMessage( msg.wParam ); return true; } // todo - look for alt-tab events, etc?
TranslateMessage( &msg ); DispatchMessage( &msg ); } // Escape, return, or space stops or pauses the playback
bool bEscPressed = ( m_bScanEsc ) ? ( s_pfnGetAsyncKeyState( VK_ESCAPE ) & 0x8000 ) != 0 : false; bool bReturnPressed = ( m_bScanReturn ) ? ( s_pfnGetAsyncKeyState( VK_RETURN ) & 0x8000 ) != 0 : false; bool bSpacePressed = ( m_bScanSpace ) ? ( s_pfnGetAsyncKeyState( VK_SPACE ) & 0x8000 ) != 0 : false; #elif defined(OSX)
g_pLauncherMgr->PumpWindowsMessageLoop(); // Escape, return, or space stops or pauses the playback
bool bEscPressed = ( m_bScanEsc ) ? CGEventSourceKeyState( kCGEventSourceStateCombinedSessionState, kVK_Escape ) : false; bool bReturnPressed = ( m_bScanReturn ) ? CGEventSourceKeyState( kCGEventSourceStateCombinedSessionState, kVK_Return ) : false; bool bSpacePressed = ( m_bScanSpace ) ? CGEventSourceKeyState( kCGEventSourceStateCombinedSessionState, kVK_Space ) : false; #elif defined(LINUX)
g_pLauncherMgr->PumpWindowsMessageLoop();
// Escape, return, or space stops or pauses the playback
bool bEscPressed = false; bool bReturnPressed = false; bool bSpacePressed = false;
g_pLauncherMgr->PeekAndRemoveKeyboardEvents( &bEscPressed, &bReturnPressed, &bSpacePressed ); #endif
// Manual debounce of the keys, only interested in unpressed->pressed transitions
bool bEscEvent = ( bEscPressed != m_bEscLast ) && bEscPressed; bool bReturnEvent = ( bReturnPressed != m_bReturnLast ) && bReturnPressed; bool bSpaceEvent = ( bSpacePressed != m_bSpaceLast ) && bSpacePressed; bool bAnyKeyEvent = bEscEvent || bReturnEvent || bSpaceEvent;
m_bEscLast = bEscPressed; m_bReturnLast = bReturnPressed; m_bSpaceLast = bSpacePressed;
// Are we forcing a minimum playback time?
// if so, no Abort or Pause events until the necessary time has elasped
if ( m_bForceMinPlayTime ) { double elapsedTime = Plat_FloatTime() - m_StartTime; if ( (float) elapsedTime > m_forcedMinTime ) { m_bForceMinPlayTime = false; // turn off forced minimum
} }
// any key events to check? ( provided minimum enforced playback has occurred )
if ( m_bForceMinPlayTime == false && bAnyKeyEvent ) { // check for aborting the movie
if ( m_bAbortEnabled ) { bAbortEvent = ( bAnyKeyEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::ABORT_ON_ANY_KEY ) ) || ( bEscEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::ABORT_ON_ESC ) ) || ( bReturnEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::ABORT_ON_RETURN ) ) || ( bSpaceEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::ABORT_ON_SPACE ) ); } // check for pausing the movie?
if ( m_bPauseEnabled ) { bPauseEvent = ( bAnyKeyEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::PAUSE_ON_ANY_KEY ) ) || ( bEscEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::PAUSE_ON_ESC ) ) || ( bReturnEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::PAUSE_ON_RETURN ) ) || ( bSpaceEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::PAUSE_ON_SPACE ) ); } }
// notify if any events triggered
return ( bAbortEvent || bPauseEvent ); }
VideoResult_t CVideoCommonServices::TerminateFullScreenPlaybackInputHandler() {
if ( !m_bInputHandlerInitialized ) { WarningAssert( "Not Initialized to call" ); return VideoResult::OPERATION_OUT_OF_SEQUENCE; }
#if defined ( WIN32 )
FreeLibrary( s_UserDLLhInst ); // and free the dll we needed
#endif
ResetInputHandlerState(); return VideoResult::SUCCESS; }
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