Team Fortress 2 Source Code as on 22/4/2020
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//----------------------------------------------------------------------------- // SOURCE_DLL_X360_DEBUG.VPC // // Base Settings for Source(TM) Projects //-----------------------------------------------------------------------------
$MacroRequired "LOADADDRESS_DEVELOPMENT" $MacroRequired "SRCDIR" $MacroRequired "OUTBINNAME" $MacroRequired "OUTBINDIR"
$IgnoreRedundancyWarning "ON"
$Configuration "Debug" { $General { // General $OutputDirectory ".\Debug_360" $IntermediateDirectory ".\Debug_360" $ExtensionsToDeleteOnClean $BuildLogFile $InheritedProjectPropertySheets
// Project Defaults $ConfigurationType "Dynamic Library (.xex)" $CharacterSet "Not Set" $WholeProgramOptimization "No Whole Program Optimization" }
$Debugging { // Action $Command $CommandArguments $MapDVDDrive $RemoteMachine }
$Compiler { // General $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" $DebugInformationFormat "Program Database (/Zi)" $SuppressStartupBanner "Yes (/nologo)" $WarningLevel "Level 4 (/W4)" $TreatWarningsAsErrors "No"
// Optimization $Optimization "Disabled (/Od)" $InlineFunctionExpansion "Default" $EnableIntrinsicFunctions "Yes (/Oi)" $FavorSizeOrSpeed "Neither" $EnableFiberSafeOptimizations "No" $WholeProgramOptimization "No"
// Preprocessor $PreprocessorDefinitions "_HAS_ITERATOR_DEBUGGING=0;_X360;_DEBUG;DEBUG;_USRDLL;_WIN32;WIN32;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" $PreprocessorDefinitions "$BASE;_CERT" [$CERT] $IgnoreStandardIncludePath "No" $GeneratePreprocessedFile "No" $KeepComments "No"
// Code Generation $EnableStringPooling "Yes (/GF)" $EnableMinimalRebuild "Yes (/Gm)" $EnableC++Exceptions "No" $SmallerTypeCheck "No" $BasicRuntimeChecks "Both (/RTC1, equiv. to /RTCsu)" $RuntimeLibrary "Multi-threaded Debug (/MTd)" $StructMemberAlignment "Default" // 360 Issue: Enable BufferSecurityCheck below in AdditionalOptions $BufferSecurityCheck "No" $EnableFunctionLevelLinking "No" $FloatingPointModel "Fast (/fp:fast)" $EnableFloatingPointExceptions "No"
// Language $DisableLanguageExtensions "No" $DefaultCharUnsigned "No" $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)" $ForceConformanceInForLoopScope "Yes (/Zc:forScope)" $EnableRunTimeTypeInfo "Yes (/GR)" $OpenMPSupport "No"
// Precompiled Headers $Create/UsePrecompiledHeader "Not Using Precompiled Headers" $Create/UsePCHThroughFile $PrecompiledHeaderFile
// Output Files $ExpandAttributedSource "No" $AssemblerOutput "No Listing" $ASMListLocation "$(IntDir)/" $ObjectFileName "$(IntDir)/" $ProgramDatabaseFileName "$(IntDir)/"
// Browse Information $EnableBrowseInformation "None" $BrowseFile "$(IntDir)/"
// Advanced $CompileAs "Compile as C++ Code (/TP)" $DisableSpecificWarnings $ForceIncludes "tier0/platform.h" $ShowIncludes "No" $UndefinePreprocessorDefinitions $UndefineAllPreprocessorDefinitions "No" $UseFullPaths "Yes (/FC)" $OmitDefaultLibraryNames "No"
// Xbox 360 $RegisterReservation "No" $TrapIntegerDividesOptimization "No" $PreschedulingOptimization "No" $InlineAssemblyOptimization "No" $Stalls "No" $CallAttributedProfiling "Disabled"
// Command Line $AdditionalOptions "/QVMX128 /GS" }
$Linker { // General $OutputFile "$(OutDir)/$OUTBINNAME_360.dll" $ShowProgress "Not Set" $Version $EnableIncrementalLinking "Yes (/INCREMENTAL)" $SuppressStartupBanner "Yes (/NOLOGO)" $IgnoreImportLibrary "No" $AdditionalLibraryDirectories "$SRCDIR\lib\common;$SRCDIR\lib\public" $LinkLibraryDependencies $UseLibraryDependencyInputs
// Input $AdditionalDependencies "d3d9d.lib xapilibd.lib xboxkrnl.lib xgraphicsd.lib libpmcpbd.lib" $AdditionalDependencies "d3d9d.lib xapilibd.lib xboxkrnl.lib xgraphicsd.lib libpmcpbd.lib xbdm.lib" [$PROFILE] $AdditionalDependencies "d3d9d.lib xapilibd.lib xboxkrnl.lib xgraphicsd.lib" [$CERT] $IgnoreAllDefaultLibraries "No" $IgnoreSpecificLibrary "libc;libcd;libcmt;xapilib" $ModuleDefinitionFile "xbox\xbox.def" $ForceSymbolReferences
// Debugging $GenerateDebugInfo "Yes (/DEBUG)" $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb" $StripPrivateSymbols $GenerateMapFile "No" $MapFileName "$(IntDir)/$(TargetName).map" $MapExports "Yes (/MAPINFO:EXPORTS)"
// System $StackReserveSize "327680" $StackCommitSize "327680"
// Optimization $References "Default" $EnableCOMDATFolding "Default" $FunctionOrder $ProfileGuidedDatabase $LinkTimeCodeGeneration "Default"
// Advanced $EntryPoint "_DllMainCRTStartup" $NoEntryPoint "No" $SetChecksum "No" $BaseAddress "$LOADADDRESS_DEVELOPMENT" $FixedBaseAddress "Image must be loaded at a fixed address (/FIXED)" $ImportLibrary $MergeSections $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
// Command Line $AdditionalOptions } $Xbox360ImageConversion { // General $OutputFile "$(OutDir)/$OUTBINNAME_360_converted.dll" $TitleID $LANKey $SuppressStartupBanner "Yes (/NOLOGO)" $BaseAddress $HeapSize $WorkspaceSize "0xA0000" $AdditionalSections $ExportByName "No"
// Privileges $OpticalDiscDriveMapping "Not Set" $PAL50Incompatible "Not Set"
// Project Defaults $ProjectDefaults
// Command Line $AdditionalOptions }
$BrowseInformation { $SuppressStartupBanner "Yes (/nologo)" $OutputFile "$(OutDir)/$OUTBINNAME.bsc" $AdditionalOptions }
$PreBuildEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$PreLinkEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$PostBuildEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$CustomBuildStep { // General $CommandLine $Description $Outputs $AdditionalDependencies }
$ConsoleDeployment { // Common Settings $DeploymentType "Copy to Hard Drive" $DeploymentFiles "$(RemoteRoot)=$(ImagePath);"
// Copy to Hard Drive $ExcludedFromBuild "Yes" $SuppressStartupBanner "Yes (/nologo)" $Progress "No" $ForceCopy "No" $DeploymentRoot
// Emulate DVD Drive $EmulationType $Layout $LayoutRoot
// Command Line $AdditionalOptions } }
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