Team Fortress 2 Source Code as on 22/4/2020
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  1. /*
  2. File: ApplicationServices.h
  3. Contains: Master include for ApplicationServices public framework
  4. Version: QuickTime 7.3
  5. Copyright: (c) 2007 (c) 2000-2001 by Apple Computer, Inc., all rights reserved.
  6. Bugs?: For bug reports, consult the following page on
  7. the World Wide Web:
  8. http://developer.apple.com/bugreporter/
  9. */
  10. #ifndef __APPLICATIONSERVICES__
  11. #define __APPLICATIONSERVICES__
  12. #ifndef __CORESERVICES__
  13. #include <CoreServices.h>
  14. #endif
  15. #ifndef __CORESERVICES__
  16. #include <CoreServices.h>
  17. #endif
  18. #ifndef __ATSLAYOUTTYPES__
  19. #include <ATSLayoutTypes.h>
  20. #endif
  21. #ifndef __ATSFONT__
  22. #include <ATSFont.h>
  23. #endif
  24. #ifndef __ATSTYPES__
  25. #include <ATSTypes.h>
  26. #endif
  27. #ifndef __SCALERSTREAMTYPES__
  28. #include <ScalerStreamTypes.h>
  29. #endif
  30. #ifndef __SFNTLAYOUTTYPES__
  31. #include <SFNTLayoutTypes.h>
  32. #endif
  33. #ifndef __SFNTTYPES__
  34. #include <SFNTTypes.h>
  35. #endif
  36. #ifndef __CORESERVICES__
  37. #include <CoreServices.h>
  38. #endif
  39. #ifndef __QUICKDRAW__
  40. #include <Quickdraw.h>
  41. #endif
  42. #ifndef __QDOFFSCREEN__
  43. #include <QDOffscreen.h>
  44. #endif
  45. #ifndef __QDPICTTOCGCONTEXT__
  46. #include <QDPictToCGContext.h>
  47. #endif
  48. #ifndef __QUICKDRAWTEXT__
  49. #include <QuickdrawText.h>
  50. #endif
  51. #ifndef __FONTS__
  52. #include <Fonts.h>
  53. #endif
  54. #ifndef __PALETTES__
  55. #include <Palettes.h>
  56. #endif
  57. #ifndef __PICTUTILS__
  58. #include <PictUtils.h>
  59. #endif
  60. #ifndef __ATSUNICODE__
  61. #include <ATSUnicode.h>
  62. #endif
  63. #ifndef __VIDEO__
  64. #include <Video.h>
  65. #endif
  66. #ifndef __DISPLAYS__
  67. #include <Displays.h>
  68. #endif
  69. #ifndef __FONTSYNC__
  70. #include <FontSync.h>
  71. #endif
  72. #ifndef __ATSUNICODEFLATTENING__
  73. #include <ATSUnicodeFlattening.h>
  74. #endif
  75. #ifndef __ATSUNICODEDIRECTACCESS__
  76. #include <ATSUnicodeDirectAccess.h>
  77. #endif
  78. #ifndef __CORESERVICES__
  79. #include <CoreServices.h>
  80. #endif
  81. #ifndef __AEDATAMODEL__
  82. #include <AEDataModel.h>
  83. #endif
  84. #ifndef __APPLEEVENTS__
  85. #include <AppleEvents.h>
  86. #endif
  87. #ifndef __AEPACKOBJECT__
  88. #include <AEPackObject.h>
  89. #endif
  90. #ifndef __AEOBJECTS__
  91. #include <AEObjects.h>
  92. #endif
  93. #ifndef __AEREGISTRY__
  94. #include <AERegistry.h>
  95. #endif
  96. #ifndef __AEUSERTERMTYPES__
  97. #include <AEUserTermTypes.h>
  98. #endif
  99. #ifndef __AEHELPERS__
  100. #include <AEHelpers.h>
  101. #endif
  102. #ifndef __AEMACH__
  103. #include <AEMach.h>
  104. #endif
  105. #ifndef __CORESERVICES__
  106. #include <CoreServices.h>
  107. #endif
  108. #ifndef __ICONS__
  109. #include <Icons.h>
  110. #endif
  111. #ifndef __INTERNETCONFIG__
  112. #include <InternetConfig.h>
  113. #endif
  114. #ifndef __PROCESSES__
  115. #include <Processes.h>
  116. #endif
  117. #ifndef __CGBASE__
  118. #include <CGBase.h>
  119. #endif
  120. #ifndef __CGAFFINETRANSFORM__
  121. #include <CGAffineTransform.h>
  122. #endif
  123. #ifndef __CGBITMAPCONTEXT__
  124. #include <CGBitmapContext.h>
  125. #endif
  126. #ifndef __CGCOLORSPACE__
  127. #include <CGColorSpace.h>
  128. #endif
  129. #ifndef __CGFONT__
  130. #include <CGFont.h>
  131. #endif
  132. #ifndef __CGCONTEXT__
  133. #include <CGContext.h>
  134. #endif
  135. #ifndef __CGPATTERN__
  136. #include <CGPattern.h>
  137. #endif
  138. #ifndef __CGDATACONSUMER__
  139. #include <CGDataConsumer.h>
  140. #endif
  141. #ifndef __CGDATAPROVIDER__
  142. #include <CGDataProvider.h>
  143. #endif
  144. #ifndef __CGERROR__
  145. #include <CGError.h>
  146. #endif
  147. #ifndef __CGDIRECTDISPLAY__
  148. #include <CGDirectDisplay.h>
  149. #endif
  150. #ifndef __CGDIRECTPALETTE__
  151. #include <CGDirectPalette.h>
  152. #endif
  153. #ifndef __CGREMOTEOPERATION__
  154. #include <CGRemoteOperation.h>
  155. #endif
  156. #ifndef __CGWINDOWLEVEL__
  157. #include <CGWindowLevel.h>
  158. #endif
  159. #ifndef __CGGEOMETRY__
  160. #include <CGGeometry.h>
  161. #endif
  162. #ifndef __CGIMAGE__
  163. #include <CGImage.h>
  164. #endif
  165. #ifndef __CGPDFCONTEXT__
  166. #include <CGPDFContext.h>
  167. #endif
  168. #ifndef __CGPDFDOCUMENT__
  169. #include <CGPDFDocument.h>
  170. #endif
  171. #ifndef __CORESERVICES__
  172. #include <CoreServices.h>
  173. #endif
  174. #ifndef __CMTYPES__
  175. #include <CMTypes.h>
  176. #endif
  177. #ifndef __CMAPPLICATION__
  178. #include <CMApplication.h>
  179. #endif
  180. #ifndef __CMICCPROFILE__
  181. #include <CMICCProfile.h>
  182. #endif
  183. #ifndef __CMDEVICEINTEGRATION__
  184. #include <CMDeviceIntegration.h>
  185. #endif
  186. #ifndef __CMMCOMPONENT__
  187. #include <CMMComponent.h>
  188. #endif
  189. #ifndef __CMSCRIPTINGPLUGIN__
  190. #include <CMScriptingPlugin.h>
  191. #endif
  192. #ifndef __FINDBYCONTENT__
  193. #include <FindByContent.h>
  194. #endif
  195. #ifndef __CORESERVICES__
  196. #include <CoreServices.h>
  197. #endif
  198. #ifndef __PMCORE__
  199. #include <PMCore.h>
  200. #endif
  201. #ifndef __PMDEFINITIONS__
  202. #include <PMDefinitions.h>
  203. #endif
  204. #ifndef __CORESERVICES__
  205. #include <CoreServices.h>
  206. #endif
  207. #ifndef __LANGUAGEANALYSIS__
  208. #include <LanguageAnalysis.h>
  209. #endif
  210. #ifndef __DICTIONARY__
  211. #include <Dictionary.h>
  212. #endif
  213. #ifndef __SPEECHSYNTHESIS__
  214. #include <SpeechSynthesis.h>
  215. #endif
  216. #ifndef __LAUNCHSERVICES__
  217. #include <LaunchServices.h>
  218. #endif
  219. #endif /* __APPLICATIONSERVICES__ */