Team Fortress 2 Source Code as on 22/4/2020
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/*
File: CGBase.h Contains: CoreGraphics base types Version: QuickTime 7.3 Copyright: (c) 2007 (c) 2000-2001 by Apple Computer, Inc., all rights reserved. Bugs?: For bug reports, consult the following page on the World Wide Web: http://developer.apple.com/bugreporter/
*/ #ifndef CGBASE_H_
#define CGBASE_H_
#ifndef __CONDITIONALMACROS__
#include <ConditionalMacros.h>
#endif
#include <stddef.h>
#if __MWERKS__ > 0x2300
#include <stdint.h>
#endif
#if PRAGMA_ONCE
#pragma once
#endif
#if PRAGMA_IMPORT
#pragma import on
#endif
#include <stdint.h>
#if !defined(CG_INLINE)
# if defined(__GNUC__)
# define CG_INLINE static __inline__
# elif defined(__MWERKS__)
# define CG_INLINE static inline
# else
# define CG_INLINE static
# endif
#endif
#ifdef PRAGMA_IMPORT_OFF
#pragma import off
#elif PRAGMA_IMPORT
#pragma import reset
#endif
#endif /* CGBASE_H_ */
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