Team Fortress 2 Source Code as on 22/4/2020
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/*
File: CoreGraphics.h Contains: CoreGraphics master header Version: QuickTime 7.3 Copyright: (c) 2007 (c) 2000-2001 by Apple Computer, Inc., all rights reserved. Bugs?: For bug reports, consult the following page on the World Wide Web: http://developer.apple.com/bugreporter/
*/ #ifndef __COREGRAPHICS__
#define __COREGRAPHICS__
#ifndef __COREFOUNDATION__
#include <CoreFoundation.h>
#endif
#ifndef __CGBASE__
#include <CGBase.h>
#endif
#ifndef __CGAFFINETRANSFORM__
#include <CGAffineTransform.h>
#endif
#ifndef __CGBITMAPCONTEXT__
#include <CGBitmapContext.h>
#endif
#ifndef __CGCOLORSPACE__
#include <CGColorSpace.h>
#endif
#ifndef __CGFONT__
#include <CGFont.h>
#endif
#ifndef __CGCONTEXT__
#include <CGContext.h>
#endif
#ifndef __CGPATTERN__
#include <CGPattern.h>
#endif
#ifndef __CGDATACONSUMER__
#include <CGDataConsumer.h>
#endif
#ifndef __CGDATAPROVIDER__
#include <CGDataProvider.h>
#endif
#ifndef __CGERROR__
#include <CGError.h>
#endif
#ifndef __CGDIRECTDISPLAY__
#include <CGDirectDisplay.h>
#endif
#ifndef __CGDIRECTPALETTE__
#include <CGDirectPalette.h>
#endif
#ifndef __CGREMOTEOPERATION__
#include <CGRemoteOperation.h>
#endif
#ifndef __CGWINDOWLEVEL__
#include <CGWindowLevel.h>
#endif
#ifndef __CGGEOMETRY__
#include <CGGeometry.h>
#endif
#ifndef __CGIMAGE__
#include <CGImage.h>
#endif
#ifndef __CGPDFCONTEXT__
#include <CGPDFContext.h>
#endif
#ifndef __CGPDFDOCUMENT__
#include <CGPDFDocument.h>
#endif
#endif /* __COREGRAPHICS__ */
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