Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef ISERVERENGINE_H
#define ISERVERENGINE_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "interface.h"
//----------------------------------------------------------------------------------------
class IReplayServerEngine : public IBaseInterface { public: virtual void EndReplayRecordingSession() = 0; virtual bool IsReplayRecording() = 0; virtual bool IsReplay() = 0; };
//----------------------------------------------------------------------------------------
#endif // ISERVERENGINE_H
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