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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: simple TCP socket API for communicating as a TCP client over a TEXT
// connection
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include <winsock.h>
#include "simplesocket.h"
static REPORTFUNCTION g_SocketReport = NULL;
//-----------------------------------------------------------------------------
// Purpose: intialize sockets
//-----------------------------------------------------------------------------
void SocketInit( void ) { WSADATA wsData;
WORD wVersionRequested = MAKEWORD(1, 1); WSAStartup(wVersionRequested, &wsData); }
//-----------------------------------------------------------------------------
// Purpose: cleanup all socket resources
//-----------------------------------------------------------------------------
void SocketExit( void ) { WSACleanup(); }
//-----------------------------------------------------------------------------
// Purpose: sets up a reporting function
// Input : *pReportFunction -
//-----------------------------------------------------------------------------
void SocketReport( REPORTFUNCTION pReportFunction ) { g_SocketReport = pReportFunction; }
//-----------------------------------------------------------------------------
// Purpose: Open a TCP socket & connect to a given server
// Input : *pServerName - server name (text or ip)
// port - port number of the server
// Output : HSOCKET
//-----------------------------------------------------------------------------
HSOCKET SocketOpen( const char *pServerName, int port ) { SOCKADDR_IN sockAddr; SOCKET s;
memset(&sockAddr,0,sizeof(sockAddr));
s = socket( AF_INET, SOCK_STREAM, 0 );
sockAddr.sin_family = AF_INET; sockAddr.sin_addr.s_addr = inet_addr(pServerName);
if (sockAddr.sin_addr.s_addr == INADDR_NONE) { LPHOSTENT lphost; lphost = gethostbyname(pServerName); if (lphost != NULL) { sockAddr.sin_addr.s_addr = ((LPIN_ADDR)lphost->h_addr)->s_addr; } else { WSASetLastError(WSAEINVAL); return FALSE; } }
sockAddr.sin_port = htons((u_short)port);
if ( connect( s, (SOCKADDR *)&sockAddr, sizeof(sockAddr) ) == SOCKET_ERROR ) { // printf("Socket error:%d\n", WSAGetLastError()) ;
return NULL; }
return (HSOCKET)s; }
//-----------------------------------------------------------------------------
// Purpose: close the socket opened with SocketOpen()
// Input : socket -
//-----------------------------------------------------------------------------
void SocketClose( HSOCKET socket ) { SOCKET s = (SOCKET)socket; closesocket( s ); }
//-----------------------------------------------------------------------------
// Purpose: Write a string to the socket. String is NULL terminated on input,
// but terminator is NOT written to the socket
// Input : socket -
// *pString - string to write
//-----------------------------------------------------------------------------
void SocketSendString( HSOCKET socket, const char *pString ) { if ( !pString ) return;
int len = (int)strlen( pString );
if ( !len ) return;
if ( send( (SOCKET)socket, pString, len, 0 ) != SOCKET_ERROR ) { if ( g_SocketReport ) { g_SocketReport( socket, pString ); } } else { // printf("Send failed\n");
} }
//-----------------------------------------------------------------------------
// Purpose: receive input from a socket until a certain string is received
// ASSUME: socket data is all text
// Input : socket -
// *pString - string to match, if NULL, just poll the socket once
//-----------------------------------------------------------------------------
void SocketWait( HSOCKET socket, const char *pString ) { char buf[1024];
bool done = false; while ( !done ) { int len = recv( (SOCKET)socket, buf, sizeof(buf)-1, 0 ); buf[len] = 0; if ( g_SocketReport ) { g_SocketReport( socket, buf ); } if ( !pString || strstr( buf, pString ) ) return; } }
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