Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: To accomplish X360 TCR 22, we need to call present ever 66msec
// at least during loading screens. This amazing hack will do it
// by overriding the allocator to tick it every so often.
//
// $NoKeywords: $
//===========================================================================//
#ifndef LOAD_SCREEN_UPDATE_H
#define LOAD_SCREEN_UPDATE_H
#ifdef _WIN32
#pragma once
#endif
#include "materialsystem/imaterialsystem.h"
//-----------------------------------------------------------------------------
// Activate, deactivate loader updates
//-----------------------------------------------------------------------------
#ifdef _X360
void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ); void RefreshScreenIfNecessary(); void EndLoadingUpdates();
#else
inline void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ) {} inline void RefreshScreenIfNecessary() {} inline void EndLoadingUpdates() {}
#endif
#endif /* LOAD_SCREEN_UPDATE_H */
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