Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "quakedef.h"
#include "networkstringtableitem.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CNetworkStringTableItem::CNetworkStringTableItem( void ) { m_pUserData = NULL; m_nUserDataLength = 0; m_nTickChanged = 0;
#ifndef SHARED_NET_STRING_TABLES
m_nTickCreated = 0; m_pChangeList = NULL; #endif
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CNetworkStringTableItem::~CNetworkStringTableItem( void ) { #ifndef SHARED_NET_STRING_TABLES
if ( m_pChangeList ) { // free changelist and elements
for ( int i=0; i < m_pChangeList->Count(); i++ ) { itemchange_s item = m_pChangeList->Element( i );
if ( item.data ) delete[] item.data; }
delete m_pChangeList; // destructor calls Purge()
m_pUserData = NULL; } #endif
if ( m_pUserData ) { delete[] m_pUserData; } }
#ifndef SHARED_NET_STRING_TABLES
void CNetworkStringTableItem::EnableChangeHistory( void ) { if ( m_pChangeList ) return; // already enabled
m_pChangeList = new CUtlVector<itemchange_s>;
Assert ( m_pChangeList ); }
void CNetworkStringTableItem::UpdateChangeList( int tick, int length, const void *userData ) { int count = m_pChangeList->Count(); itemchange_s item;
if ( count > 0 ) { // check if different from last change in list
item = m_pChangeList->Element( count-1 );
if ( !item.data && !userData ) return; // both NULL data
if ( item.length == length ) { if ( item.data && userData ) { if ( Q_memcmp( (void*)userData, (void*)item.data, length ) == 0 ) { return; // no data or size change
} } }
if ( item.tick == tick ) { // two changes within same tick frame, remove last change from list
if ( item.data ) { delete[] item.data; }
m_pChangeList->Remove( count-1 ); } }
item.tick = tick;
// add new user data and time stamp
if ( userData && length ) { item.data = new unsigned char[length]; item.length = length; Q_memcpy( item.data, userData, length ); } else { item.data = NULL; item.length = 0; }
m_pChangeList->AddToTail( item ); }
int CNetworkStringTableItem::RestoreTick( int tick ) { Assert( m_pChangeList->Count()>0 );
int index = 1;
itemchange_s *item = &m_pChangeList->Element( 0 );
while ( index < m_pChangeList->Count() ) { itemchange_s *nextitem = &m_pChangeList->Element( index );
if ( nextitem->tick > tick ) { break; }
item = nextitem; index++; }
if ( item->tick > tick ) { // this string was created after tick, so ignore it right now
m_pUserData = NULL; m_nUserDataLength = 0; m_nTickChanged = 0; } else { // restore user data for this string
m_pUserData = item->data; m_nUserDataLength = item->length; m_nTickChanged = item->tick; }
return m_nTickChanged; } #endif
//-----------------------------------------------------------------------------
// Purpose:
// Input : *string -
//-----------------------------------------------------------------------------
bool CNetworkStringTableItem::SetUserData( int tick, int length, const void *userData ) {
#ifndef SHARED_NET_STRING_TABLES
if ( m_pChangeList ) { UpdateChangeList( tick, length, userData ); return false; } Assert ( m_nTickCreated > 0 && m_nTickCreated <= tick ); #endif
Assert ( m_nTickChanged > 0 && m_nTickChanged <= tick ); Assert ( length < CNetworkStringTableItem::MAX_USERDATA_SIZE );
// no old or new data
if ( !userData && !m_pUserData ) return false;
if ( m_pUserData && length == m_nUserDataLength && !Q_memcmp( m_pUserData, (void*)userData, length ) ) { return false; // old & new data are equal
}
if ( m_pUserData ) delete[] m_pUserData;
m_nUserDataLength = length;
if ( length > 0 ) { m_pUserData = new unsigned char[ length ]; Q_memcpy( m_pUserData, userData, length ); } else { m_pUserData = NULL; }
m_nTickChanged = tick;
return true; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : stringNumber -
// Output : const void
//-----------------------------------------------------------------------------
const void *CNetworkStringTableItem::GetUserData( int *length ) { if ( length ) *length = m_nUserDataLength;
return ( const void * )m_pUserData; }
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