Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//===========================================================================//
#ifndef CBENCHMARK_H
#define CBENCHMARK_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CCommand;
#define MAX_BUFFER_SIZE 2048
//-----------------------------------------------------------------------------
// Purpose: Holds benchmark data & state
//-----------------------------------------------------------------------------
class CBenchmarkResults { public: CBenchmarkResults();
bool IsBenchmarkRunning(); void StartBenchmark( const CCommand &args ); void StopBenchmark(); void SetResultsFilename( const char *pFilename ); void Upload();
private: bool m_bIsTestRunning; char m_szFilename[256];
int m_flStartTime; int m_iStartFrame; };
inline CBenchmarkResults *GetBenchResultsMgr() { extern CBenchmarkResults g_BenchmarkResults; return &g_BenchmarkResults; }
#endif // CBENCHMARK_H
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