Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef CL_TXVIEWPANEL_H
#define CL_TXVIEWPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Frame.h>
namespace vgui { class Button; class CheckButton; class Label; class ProgressBar; class FileOpenDialog; class Slider; class ListViewPanel; };
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class TxViewPanel : public vgui::Frame { DECLARE_CLASS_SIMPLE( TxViewPanel, vgui::Frame );
public: TxViewPanel( vgui::Panel *parent ); ~TxViewPanel();
virtual void OnTick();
// Command issued
virtual void OnCommand( const char *command ); virtual void OnMessage( const KeyValues *params, vgui::VPANEL fromPanel );
static void Install( vgui::Panel *parent );
protected: MESSAGE_FUNC_CHARPTR( OnFileSelected, "FileSelected", fullpath );
protected: vgui::Button *m_pRefresh; vgui::ListViewPanel *m_pView; };
extern TxViewPanel *g_pTxViewPanel;
#endif // #ifndef CL_TXVIEWPANEL_H
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