Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose: Some little utility drawing methods
  4. //
  5. // $Workfile: $
  6. // $Date: $
  7. // $NoKeywords: $
  8. //===========================================================================//
  9. #ifndef DRAW_H
  10. #define DRAW_H
  11. #ifdef _WIN32
  12. #pragma once
  13. #endif
  14. class IMaterial;
  15. IMaterial *GL_LoadMaterial( const char *pName, const char *pTextureGroupName );
  16. void GL_UnloadMaterial( IMaterial *pMaterial );
  17. #endif // DRAW_H