Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef HOST_PHONEHOME_H
#define HOST_PHONEHOME_H
#ifdef _WIN32
#pragma once
#endif
abstract_class IPhoneHome { public: enum { PHONE_MSG_UNKNOWN = 0, PHONE_MSG_ENGINESTART, PHONE_MSG_ENGINEEND, PHONE_MSG_MAPSTART, PHONE_MSG_MAPEND };
virtual void Init( void ) = 0; virtual void Shutdown() = 0; virtual void Message( byte msgtype, char const *mapname ) = 0; virtual bool IsExternalBuild() = 0; };
extern IPhoneHome *phonehome;
#endif // HOST_PHONEHOME_H
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