|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Header: $
// $NoKeywords: $
//=============================================================================//
#include "server_pch.h"
#include <time.h>
#include "server.h"
#include "sv_log.h"
#include "filesystem.h"
#include "filesystem_engine.h"
#include "tier0/vcrmode.h"
#include "sv_main.h"
#include "tier0/icommandline.h"
#include <proto_oob.h>
#include "GameEventManager.h"
#include "netadr.h"
#include "zlib/zlib.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
static ConVar sv_logsdir( "sv_logsdir", "logs", FCVAR_ARCHIVE, "Folder in the game directory where server logs will be stored." ); static ConVar sv_logfile( "sv_logfile", "1", FCVAR_ARCHIVE, "Log server information in the log file." ); static ConVar sv_logflush( "sv_logflush", "0", FCVAR_ARCHIVE, "Flush the log file to disk on each write (slow)." ); static ConVar sv_logecho( "sv_logecho", "1", FCVAR_ARCHIVE, "Echo log information to the console." ); static ConVar sv_log_onefile( "sv_log_onefile", "0", FCVAR_ARCHIVE, "Log server information to only one file." ); static ConVar sv_logbans( "sv_logbans", "0", FCVAR_ARCHIVE, "Log server bans in the server logs." ); // should sv_banid() calls be logged in the server logs?
static ConVar sv_logsecret( "sv_logsecret", "0", 0, "If set then include this secret when doing UDP logging (will use 0x53 as packet type, not usual 0x52)" );
static ConVar sv_logfilename_format( "sv_logfilename_format", "", FCVAR_ARCHIVE, "Log filename format. See strftime for formatting codes." ); static ConVar sv_logfilecompress( "sv_logfilecompress", "0", FCVAR_ARCHIVE, "Gzip compress logfile and rename to logfilename.log.gz on close." );
CLog g_Log; // global Log object
CON_COMMAND( log, "Enables logging to file, console, and udp < on | off >." ) { if ( args.ArgC() != 2 ) { ConMsg( "Usage: log < on | off >\n" );
if ( g_Log.IsActive() ) { bool bHaveFirst = false;
ConMsg( "currently logging to: " );
if ( sv_logfile.GetInt() ) { ConMsg( "file" ); bHaveFirst = true; }
if ( sv_logecho.GetInt() ) { if ( bHaveFirst ) { ConMsg( ", console" ); } else { ConMsg( "console" ); bHaveFirst = true; } }
if ( g_Log.UsingLogAddress() ) { if ( bHaveFirst ) { ConMsg( ", udp" ); } else { ConMsg( "udp" ); bHaveFirst = true; } } if ( !bHaveFirst ) { ConMsg( "no destinations! (file, console, or udp)\n" ); ConMsg( "check \"sv_logfile\", \"sv_logecho\", and \"logaddress_list\"" ); }
ConMsg( "\n" ); } else { ConMsg( "not currently logging\n" ); } return; }
if ( !Q_stricmp( args[1], "off" ) || !Q_stricmp( args[1], "0" ) ) { if ( g_Log.IsActive() ) { g_Log.Close(); g_Log.SetLoggingState( false ); ConMsg( "Server logging disabled.\n" ); } } else if ( !Q_stricmp( args[1], "on" ) || !Q_stricmp( args[1], "1" ) ) { g_Log.SetLoggingState( true ); ConMsg( "Server logging enabled.\n" ); g_Log.Open(); } else { ConMsg( "log: unknown parameter %s, 'on' and 'off' are valid\n", args[1] ); } }
// changed log_addaddress back to logaddress_add to be consistent with GoldSrc
CON_COMMAND( logaddress_add, "Set address and port for remote host <ip:port>." ) { netadr_t adr; const char *pszIP, *pszPort;
if ( args.ArgC() != 4 && args.ArgC() != 2 ) { ConMsg( "Usage: logaddress_add ip:port\n" ); return; }
pszIP = args[1];
if ( args.ArgC() == 4 ) { pszPort = args[3]; } else { pszPort = Q_strstr( pszIP, ":" );
// if we have "IP:port" as one argument inside quotes
if ( pszPort ) { // add one to remove the :
pszPort++; } else { // default port
pszPort = "27015"; } }
if ( !Q_atoi( pszPort ) ) { ConMsg( "logaddress_add: must specify a valid port\n" ); return; }
if ( !pszIP || !pszIP[0] ) { ConMsg( "logaddress_add: unparseable address\n" ); return; }
char szAdr[32]; Q_snprintf( szAdr, sizeof( szAdr ), "%s:%s", pszIP, pszPort );
if ( NET_StringToAdr( szAdr, &adr ) ) { if ( g_Log.AddLogAddress( adr ) ) { ConMsg( "logaddress_add: %s\n", adr.ToString() ); } else { ConMsg( "logaddress_add: %s is already in the list\n", adr.ToString() ); } } else { ConMsg( "logaddress_add: unable to resolve %s\n", szAdr ); } }
CON_COMMAND( logaddress_delall, "Remove all udp addresses being logged to" ) { g_Log.DelAllLogAddress(); }
CON_COMMAND( logaddress_del, "Remove address and port for remote host <ip:port>." ) { netadr_t adr; const char *pszIP, *pszPort;
if ( args.ArgC() != 4 && args.ArgC() != 2 ) { ConMsg( "Usage: logaddress_del ip:port\n" ); return; }
pszIP = args[1];
if ( args.ArgC() == 4 ) { pszPort = args[3]; } else { pszPort = Q_strstr( pszIP, ":" );
// if we have "IP:port" as one argument inside quotes
if ( pszPort ) { // add one to remove the :
pszPort++; } else { // default port
pszPort = "27015"; } }
if ( !Q_atoi( pszPort ) ) { ConMsg( "logaddress_del: must specify a valid port\n" ); return; }
if ( !pszIP || !pszIP[0] ) { ConMsg( "logaddress_del: unparseable address\n" ); return; }
char szAdr[32]; Q_snprintf( szAdr, sizeof( szAdr ), "%s:%s", pszIP, pszPort );
if ( NET_StringToAdr( szAdr, &adr ) ) { if ( g_Log.DelLogAddress( adr ) ) { ConMsg( "logaddress_del: %s\n", adr.ToString() ); } else { ConMsg( "logaddress_del: address %s not found in the list\n", adr.ToString() ); } } else { ConMsg( "logaddress_del: unable to resolve %s\n", szAdr ); } }
CON_COMMAND( logaddress_list, "List all addresses currently being used by logaddress." ) { g_Log.ListLogAddress(); }
CLog::CLog() { Reset(); }
CLog::~CLog() {
}
void CLog::Reset( void ) // reset all logging streams
{ m_LogAddresses.RemoveAll();
m_hLogFile = FILESYSTEM_INVALID_HANDLE; m_LogFilename = NULL;
m_bActive = false; m_flLastLogFlush = realtime; m_bFlushLog = false; #ifndef _XBOX
if ( CommandLine()->CheckParm( "-flushlog" ) ) { m_bFlushLog = true; } #endif
}
void CLog::Init( void ) { Reset();
// listen to these events
g_GameEventManager.AddListener( this, "server_spawn", true ); g_GameEventManager.AddListener( this, "server_shutdown", true ); g_GameEventManager.AddListener( this, "server_cvar", true ); g_GameEventManager.AddListener( this, "server_message", true ); g_GameEventManager.AddListener( this, "server_addban", true ); g_GameEventManager.AddListener( this, "server_removeban", true ); }
void CLog::Shutdown() { Close(); Reset(); g_GameEventManager.RemoveListener( this ); }
void CLog::SetLoggingState( bool state ) { m_bActive = state; }
void CLog::RunFrame() { if ( m_bFlushLog && m_hLogFile != FILESYSTEM_INVALID_HANDLE && ( realtime - m_flLastLogFlush ) > 1.0f ) { m_flLastLogFlush = realtime; g_pFileSystem->Flush( m_hLogFile ); } }
bool CLog::AddLogAddress(netadr_t addr) { int i = 0; for ( i = 0; i < m_LogAddresses.Count(); ++i ) { if ( m_LogAddresses.Element(i).CompareAdr(addr, false) ) { // found!
break; } }
if ( i < m_LogAddresses.Count() ) { // already in the list
return false; }
m_LogAddresses.AddToTail( addr ); return true; }
bool CLog::DelLogAddress(netadr_t addr) { int i = 0; for ( i = 0; i < m_LogAddresses.Count(); ++i ) { if ( m_LogAddresses.Element(i).CompareAdr(addr, false) ) { // found!
break; } }
if ( i < m_LogAddresses.Count() ) { m_LogAddresses.Remove(i); return true; }
return false; }
void CLog::ListLogAddress( void ) { netadr_t *pElement; const char *pszAdr; int count = m_LogAddresses.Count();
if ( count <= 0 ) { ConMsg( "logaddress_list: no addresses in the list\n" ); } else { if ( count == 1 ) { ConMsg( "logaddress_list: %i entry\n", count ); } else { ConMsg( "logaddress_list: %i entries\n", count ); }
for ( int i = 0 ; i < count ; ++i ) { pElement = &m_LogAddresses.Element(i); pszAdr = pElement->ToString(); ConMsg( "%s\n", pszAdr ); } } }
bool CLog::UsingLogAddress( void ) { return ( m_LogAddresses.Count() > 0 ); }
void CLog::DelAllLogAddress( void ) { if ( m_LogAddresses.Count() > 0 ) { ConMsg( "logaddress_delall: all addresses cleared\n" ); m_LogAddresses.RemoveAll(); } else { ConMsg( "logaddress_delall: no addresses in the list\n" ); } }
/*
================== Log_PrintServerVars
================== */ void CLog::PrintServerVars( void ) { const ConCommandBase *var; // Temporary Pointer to cvars
if ( !IsActive() ) { return; }
Printf( "server cvars start\n" ); // Loop through cvars...
for ( var= g_pCVar->GetCommands() ; var ; var=var->GetNext() ) { if ( var->IsCommand() ) continue;
if ( !( var->IsFlagSet( FCVAR_NOTIFY ) ) ) continue;
Printf( "\"%s\" = \"%s\"\n", var->GetName(), ((ConVar*)var)->GetString() ); }
Printf( "server cvars end\n" ); }
bool CLog::IsActive( void ) { return m_bActive; }
/*
================== Log_Printf
Prints a log message to the server's log file, console, and possible a UDP address ================== */ void CLog::Printf( const char *fmt, ... ) { va_list argptr; static char string[1024]; if ( !IsActive() ) { return; }
va_start ( argptr, fmt ); Q_vsnprintf ( string, sizeof( string ), fmt, argptr ); va_end ( argptr );
Print( string ); }
void CLog::Print( const char * text ) { if ( !IsActive() || !text || !text[0] ) { return; }
tm today; VCRHook_LocalTime( &today );
if ( Q_strlen( text ) > 1024 ) { // Spew a warning, but continue and print the truncated stuff we have.
DevMsg( 1, "CLog::Print: string too long (>1024 bytes)." ); }
static char string[1100]; V_sprintf_safe( string, "L %02i/%02i/%04i - %02i:%02i:%02i: %s", today.tm_mon+1, today.tm_mday, 1900 + today.tm_year, today.tm_hour, today.tm_min, today.tm_sec, text );
// Echo to server console
if ( sv_logecho.GetInt() ) { ConMsg( "%s", string ); }
// Echo to log file
if ( sv_logfile.GetInt() && ( m_hLogFile != FILESYSTEM_INVALID_HANDLE ) ) { g_pFileSystem->FPrintf( m_hLogFile, "%s", string ); if ( sv_logflush.GetBool() ) { g_pFileSystem->Flush( m_hLogFile ); } }
// Echo to UDP port
if ( m_LogAddresses.Count() > 0 ) { // out of band sending
for ( int i = 0 ; i < m_LogAddresses.Count() ; i++ ) { if ( sv_logsecret.GetInt() != 0 ) NET_OutOfBandPrintf(NS_SERVER, m_LogAddresses.Element(i), "%c%s%s", S2A_LOGSTRING2, sv_logsecret.GetString(), string ); else NET_OutOfBandPrintf(NS_SERVER, m_LogAddresses.Element(i), "%c%s", S2A_LOGSTRING, string ); } } }
void CLog::FireGameEvent( IGameEvent *event ) { if ( !IsActive() ) return;
// log server events
const char * name = event->GetName(); if ( !name || !name[0]) return;
if ( Q_strcmp(name, "server_spawn") == 0 ) { Printf( "Started map \"%s\" (CRC \"%s\")\n", sv.GetMapName(), MD5_Print( sv.worldmapMD5.bits, MD5_DIGEST_LENGTH ) ); }
else if ( Q_strcmp(name, "server_shutdown") == 0 ) { Printf( "server_message: \"%s\"\n", event->GetString("reason") ); }
else if ( Q_strcmp(name, "server_cvar") == 0 ) { Printf( "server_cvar: \"%s\" \"%s\"\n", event->GetString("cvarname"), event->GetString("cvarvalue") ); }
else if ( Q_strcmp(name, "server_message") == 0 ) { Printf( "server_message: \"%s\"\n", event->GetString("text") ); } else if ( Q_strcmp(name, "server_addban") == 0 ) { if ( sv_logbans.GetInt() > 0 ) { const int userid = event->GetInt( "userid" ); const char *pszName = event->GetString( "name" ); const char *pszNetworkid = event->GetString( "networkid" ); const char *pszIP = event->GetString( "ip" ); const char *pszDuration = event->GetString( "duration" ); const char *pszCmdGiver = event->GetString( "by" ); const char *pszResult = NULL; if ( Q_strlen( pszIP ) > 0 ) { pszResult = event->GetInt( "kicked" ) > 0 ? "was kicked and banned by IP" : "was banned by IP";
if ( userid > 0 ) { Printf( "Addip: \"%s<%i><%s><>\" %s \"%s\" by \"%s\" (IP \"%s\")\n", pszName, userid, pszNetworkid, pszResult, pszDuration, pszCmdGiver, pszIP ); } else { Printf( "Addip: \"<><><>\" %s \"%s\" by \"%s\" (IP \"%s\")\n", pszResult, pszDuration, pszCmdGiver, pszIP ); } } else { pszResult = event->GetInt( "kicked" ) > 0 ? "was kicked and banned" : "was banned";
if ( userid > 0 ) { Printf( "Banid: \"%s<%i><%s><>\" %s \"%s\" by \"%s\"\n", pszName, userid, pszNetworkid, pszResult, pszDuration, pszCmdGiver ); } else { Printf( "Banid: \"<><%s><>\" %s \"%s\" by \"%s\"\n", pszNetworkid, pszResult, pszDuration, pszCmdGiver ); } } } }
else if ( Q_strcmp(name, "server_removeban") == 0 ) { if ( sv_logbans.GetInt() > 0 ) { const char *pszNetworkid = event->GetString( "networkid" ); const char *pszIP = event->GetString( "ip" ); const char *pszCmdGiver = event->GetString( "by" ); if ( Q_strlen( pszIP ) > 0 ) { Printf( "Removeip: \"<><><>\" was unbanned by \"%s\" (IP \"%s\")\n", pszCmdGiver, pszIP ); } else { Printf( "Removeid: \"<><%s><>\" was unbanned by \"%s\"\n", pszNetworkid, pszCmdGiver ); } } } }
struct TempFilename_t { bool IsGzip; CUtlString Filename; union { FileHandle_t file; gzFile gzfile; } fh; };
// Given a base filename and an extension, try to find a file that doesn't exist which we can use. This is
// accomplished by appending 000, 001, etc. Set IsGzip to use gzopen instead of filesystem open.
static bool CreateTempFilename( TempFilename_t &info, const char *filenameBase, const char *ext, bool IsGzip ) { // Check if a logfilename format has been specified - if it has, kick in new behavior.
const char *logfilename_format = sv_logfilename_format.GetString(); bool bHaveLogfilenameFormat = logfilename_format && logfilename_format[ 0 ];
info.fh.file = NULL; info.fh.gzfile = 0; info.IsGzip = IsGzip;
CUtlString fname = CUtlString( filenameBase ).StripExtension();
for ( int i = 0; i < 1000; i++ ) { if ( bHaveLogfilenameFormat ) { // For the first pass, let's try not adding the index.
if ( i == 0 ) info.Filename.Format( "%s.%s", fname.Get(), ext ); else info.Filename.Format( "%s_%03i.%s", fname.Get(), i - 1, ext ); } else { info.Filename.Format( "%s%03i.%s", fname.Get(), i, ext ); }
// Make sure the path exists.
info.Filename.FixSlashes(); COM_CreatePath( info.Filename );
if ( !g_pFileSystem->FileExists( info.Filename, "LOGDIR" ) ) { // If the path doesn't exist, try opening the file. If that succeeded, return our filehandle and filename.
if ( !IsGzip ) { info.fh.file = g_pFileSystem->Open( info.Filename, "wt", "LOGDIR" ); if ( info.fh.file ) return true; } else { info.fh.gzfile = gzopen( info.Filename, "wb6" ); if ( info.fh.gzfile ) return true; } } }
info.Filename = NULL; return false; }
// Gzip Filename to Filename.gz.
static bool gzip_file_compress( const CUtlString &Filename ) { bool bRet = false;
// Try to find a unique temp filename.
TempFilename_t info; bRet = CreateTempFilename( info, Filename, "log.gz", true ); if ( !bRet ) return false;
Msg( "Compressing %s to %s...\n", Filename.Get(), info.Filename.Get() );
FILE *in = fopen( Filename, "rb" ); if ( in ) { for (;;) { char buf[ 16384 ]; size_t len = fread( buf, 1, sizeof( buf ), in ); if ( ferror( in ) ) { Msg( "%s: fread failed.\n", __FUNCTION__ ); break; } if (len == 0) { bRet = true; break; }
if ( (size_t)gzwrite( info.fh.gzfile, buf, len ) != len ) { Msg( "%s: gzwrite failed.\n", __FUNCTION__ ); break; } }
if ( gzclose( info.fh.gzfile ) != Z_OK ) { Msg( "%s: gzclose failed.\n", __FUNCTION__ ); bRet = false; }
fclose( in ); }
return bRet; }
static void FixupInvalidPathChars( char *filename ) { if ( !filename ) return;
for ( ; filename[ 0 ]; filename++ ) { switch ( filename[ 0 ] ) { case ':': case '\n': case '\r': case '\t': case '.': case '\\': case '/': filename[ 0 ] = '_'; break; } } }
/*
==================== Log_Close
Close logging file ==================== */ void CLog::Close( void ) { if ( m_hLogFile != FILESYSTEM_INVALID_HANDLE ) { Printf( "Log file closed.\n" ); g_pFileSystem->Close( m_hLogFile );
if ( sv_logfilecompress.GetBool() ) { // Try to compress m_LogFilename to m_LogFilename.gz.
if ( gzip_file_compress( m_LogFilename ) ) { Msg( " Success. Removing %s.\n", m_LogFilename.Get() ); g_pFileSystem->RemoveFile( m_LogFilename, "LOGDIR" ); } } }
m_hLogFile = FILESYSTEM_INVALID_HANDLE; m_LogFilename = NULL; }
/*
==================== Log_Flush
Flushes the log file to disk ==================== */ void CLog::Flush( void ) { if ( m_hLogFile != FILESYSTEM_INVALID_HANDLE ) { g_pFileSystem->Flush( m_hLogFile ); } }
/*
==================== Log_Open
Open logging file ==================== */ void CLog::Open( void ) { if ( !m_bActive || !sv_logfile.GetBool() ) return;
// Do we already have a log file (and we only want one)?
if ( m_hLogFile && sv_log_onefile.GetBool() ) return;
Close();
// Find a new log file slot.
tm today; VCRHook_LocalTime( &today );
// safety check for invalid paths
const char *pszLogsDir = sv_logsdir.GetString(); if ( !COM_IsValidPath( pszLogsDir ) ) pszLogsDir = "logs";
// Get the logfilename format string.
char szLogFilename[ MAX_OSPATH ]; szLogFilename[ 0 ] = 0;
const char *logfilename_format = sv_logfilename_format.GetString(); if ( logfilename_format && logfilename_format[ 0 ] ) { // Call strftime with the logfilename format.
strftime( szLogFilename, sizeof( szLogFilename ), logfilename_format, &today );
// Make sure it's nil terminated.
szLogFilename[ sizeof( szLogFilename ) - 1 ] = 0;
// Trim any leading and trailing whitespace.
Q_AggressiveStripPrecedingAndTrailingWhitespace( szLogFilename ); } if ( !szLogFilename[ 0 ] ) { // If we got nothing, default to old month / day of month behavior.
V_sprintf_safe( szLogFilename, "L%02i%02i", today.tm_mon + 1, today.tm_mday ); }
// Replace any screwy characters with underscores.
FixupInvalidPathChars( szLogFilename );
char szFileBase[ MAX_OSPATH ]; V_sprintf_safe( szFileBase, "%s/%s", pszLogsDir, szLogFilename );
// Try to get a free file.
TempFilename_t info; if ( !CreateTempFilename( info, szFileBase, "log", false ) ) { ConMsg( "Unable to open logfiles under %s\nLogging disabled\n", szFileBase ); return; }
m_hLogFile = info.fh.file; m_LogFilename = info.Filename;
ConMsg( "Server logging data to file %s\n", m_LogFilename.Get() ); Printf( "Log file started (file \"%s\") (game \"%s\") (version \"%i\")\n", m_LogFilename.Get(), com_gamedir, build_number() ); }
|