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//====== Copyright 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "tier1/utlstring.h"
#include "tier1/strtools.h"
#include <ctype.h>
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Base class, containing simple memory management
//-----------------------------------------------------------------------------
CUtlBinaryBlock::CUtlBinaryBlock( int growSize, int initSize ) { MEM_ALLOC_CREDIT(); m_Memory.Init( growSize, initSize );
m_nActualLength = 0; }
CUtlBinaryBlock::CUtlBinaryBlock( void* pMemory, int nSizeInBytes, int nInitialLength ) : m_Memory( (unsigned char*)pMemory, nSizeInBytes ) { m_nActualLength = nInitialLength; }
CUtlBinaryBlock::CUtlBinaryBlock( const void* pMemory, int nSizeInBytes ) : m_Memory( (const unsigned char*)pMemory, nSizeInBytes ) { m_nActualLength = nSizeInBytes; }
CUtlBinaryBlock::CUtlBinaryBlock( const CUtlBinaryBlock& src ) { Set( src.Get(), src.Length() ); }
void CUtlBinaryBlock::Get( void *pValue, int nLen ) const { Assert( nLen > 0 ); if ( m_nActualLength < nLen ) { nLen = m_nActualLength; }
if ( nLen > 0 ) { memcpy( pValue, m_Memory.Base(), nLen ); } }
void CUtlBinaryBlock::SetLength( int nLength ) { MEM_ALLOC_CREDIT(); Assert( !m_Memory.IsReadOnly() );
m_nActualLength = nLength; if ( nLength > m_Memory.NumAllocated() ) { int nOverFlow = nLength - m_Memory.NumAllocated(); m_Memory.Grow( nOverFlow );
// If the reallocation failed, clamp length
if ( nLength > m_Memory.NumAllocated() ) { m_nActualLength = m_Memory.NumAllocated(); } }
#ifdef _DEBUG
if ( m_Memory.NumAllocated() > m_nActualLength ) { memset( ( ( char * )m_Memory.Base() ) + m_nActualLength, 0xEB, m_Memory.NumAllocated() - m_nActualLength ); } #endif
}
void CUtlBinaryBlock::Set( const void *pValue, int nLen ) { Assert( !m_Memory.IsReadOnly() );
if ( !pValue ) { nLen = 0; }
SetLength( nLen );
if ( m_nActualLength ) { if ( ( ( const char * )m_Memory.Base() ) >= ( ( const char * )pValue ) + nLen || ( ( const char * )m_Memory.Base() ) + m_nActualLength <= ( ( const char * )pValue ) ) { memcpy( m_Memory.Base(), pValue, m_nActualLength ); } else { memmove( m_Memory.Base(), pValue, m_nActualLength ); } } }
CUtlBinaryBlock &CUtlBinaryBlock::operator=( const CUtlBinaryBlock &src ) { Assert( !m_Memory.IsReadOnly() ); Set( src.Get(), src.Length() ); return *this; }
bool CUtlBinaryBlock::operator==( const CUtlBinaryBlock &src ) const { if ( src.Length() != Length() ) return false;
return !memcmp( src.Get(), Get(), Length() ); }
//-----------------------------------------------------------------------------
// Simple string class.
//-----------------------------------------------------------------------------
CUtlString::CUtlString() { }
CUtlString::CUtlString( const char *pString ) { Set( pString ); }
CUtlString::CUtlString( const CUtlString& string ) { Set( string.Get() ); }
// Attaches the string to external memory. Useful for avoiding a copy
CUtlString::CUtlString( void* pMemory, int nSizeInBytes, int nInitialLength ) : m_Storage( pMemory, nSizeInBytes, nInitialLength ) { }
CUtlString::CUtlString( const void* pMemory, int nSizeInBytes ) : m_Storage( pMemory, nSizeInBytes ) { }
//-----------------------------------------------------------------------------
// Purpose: Set directly and don't look for a null terminator in pValue.
//-----------------------------------------------------------------------------
void CUtlString::SetDirect( const char *pValue, int nChars ) { if ( nChars > 0 ) { m_Storage.SetLength( nChars+1 ); m_Storage.Set( pValue, nChars ); m_Storage[nChars] = 0; } else { m_Storage.SetLength( 0 ); } }
void CUtlString::Set( const char *pValue ) { Assert( !m_Storage.IsReadOnly() ); int nLen = pValue ? V_strlen(pValue) + 1 : 0; m_Storage.Set( pValue, nLen ); }
// Returns strlen
int CUtlString::Length() const { return m_Storage.Length() ? m_Storage.Length() - 1 : 0; }
// Sets the length (used to serialize into the buffer )
void CUtlString::SetLength( int nLen ) { Assert( !m_Storage.IsReadOnly() );
// Add 1 to account for the NULL
m_Storage.SetLength( nLen > 0 ? nLen + 1 : 0 ); }
const char *CUtlString::Get( ) const { if ( m_Storage.Length() == 0 ) { return ""; }
return reinterpret_cast< const char* >( m_Storage.Get() ); }
// Converts to c-strings
CUtlString::operator const char*() const { return Get(); }
char *CUtlString::Get() { Assert( !m_Storage.IsReadOnly() );
if ( m_Storage.Length() == 0 ) { // In general, we optimise away small mallocs for empty strings
// but if you ask for the non-const bytes, they must be writable
// so we can't return "" here, like we do for the const version - jd
m_Storage.SetLength( 1 ); m_Storage[ 0 ] = '\0'; }
return reinterpret_cast< char* >( m_Storage.Get() ); }
void CUtlString::Purge() { m_Storage.Purge(); }
void CUtlString::ToLower() { for( int nLength = Length() - 1; nLength >= 0; nLength-- ) { m_Storage[ nLength ] = tolower( m_Storage[ nLength ] ); } }
CUtlString &CUtlString::operator=( const CUtlString &src ) { Assert( !m_Storage.IsReadOnly() ); m_Storage = src.m_Storage; return *this; }
CUtlString &CUtlString::operator=( const char *src ) { Assert( !m_Storage.IsReadOnly() ); Set( src ); return *this; }
bool CUtlString::operator==( const CUtlString &src ) const { return m_Storage == src.m_Storage; }
bool CUtlString::operator==( const char *src ) const { return ( strcmp( Get(), src ) == 0 ); }
CUtlString &CUtlString::operator+=( const CUtlString &rhs ) { Assert( !m_Storage.IsReadOnly() );
const int lhsLength( Length() ); const int rhsLength( rhs.Length() ); const int requestedLength( lhsLength + rhsLength );
SetLength( requestedLength ); const int allocatedLength( Length() ); const int copyLength( allocatedLength - lhsLength < rhsLength ? allocatedLength - lhsLength : rhsLength ); memcpy( Get() + lhsLength, rhs.Get(), copyLength ); m_Storage[ allocatedLength ] = '\0';
return *this; }
CUtlString &CUtlString::operator+=( const char *rhs ) { Assert( !m_Storage.IsReadOnly() );
const int lhsLength( Length() ); const int rhsLength( V_strlen( rhs ) ); const int requestedLength( lhsLength + rhsLength );
SetLength( requestedLength ); const int allocatedLength( Length() ); const int copyLength( allocatedLength - lhsLength < rhsLength ? allocatedLength - lhsLength : rhsLength ); memcpy( Get() + lhsLength, rhs, copyLength ); m_Storage[ allocatedLength ] = '\0';
return *this; }
CUtlString &CUtlString::operator+=( char c ) { Assert( !m_Storage.IsReadOnly() );
int nLength = Length(); SetLength( nLength + 1 ); m_Storage[ nLength ] = c; m_Storage[ nLength+1 ] = '\0'; return *this; }
CUtlString &CUtlString::operator+=( int rhs ) { Assert( !m_Storage.IsReadOnly() ); Assert( sizeof( rhs ) == 4 );
char tmpBuf[ 12 ]; // Sufficient for a signed 32 bit integer [ -2147483648 to +2147483647 ]
V_snprintf( tmpBuf, sizeof( tmpBuf ), "%d", rhs ); tmpBuf[ sizeof( tmpBuf ) - 1 ] = '\0';
return operator+=( tmpBuf ); }
CUtlString &CUtlString::operator+=( double rhs ) { Assert( !m_Storage.IsReadOnly() );
char tmpBuf[ 256 ]; // How big can doubles be??? Dunno.
V_snprintf( tmpBuf, sizeof( tmpBuf ), "%lg", rhs ); tmpBuf[ sizeof( tmpBuf ) - 1 ] = '\0';
return operator+=( tmpBuf ); }
bool CUtlString::MatchesPattern( const CUtlString &Pattern, int nFlags ) const { const char *pszSource = String(); const char *pszPattern = Pattern.String(); bool bExact = true;
while( 1 ) { if ( ( *pszPattern ) == 0 ) { return ( (*pszSource ) == 0 ); }
if ( ( *pszPattern ) == '*' ) { pszPattern++;
if ( ( *pszPattern ) == 0 ) { return true; }
bExact = false; continue; }
int nLength = 0;
while( ( *pszPattern ) != '*' && ( *pszPattern ) != 0 ) { nLength++; pszPattern++; }
while( 1 ) { const char *pszStartPattern = pszPattern - nLength; const char *pszSearch = pszSource;
for( int i = 0; i < nLength; i++, pszSearch++, pszStartPattern++ ) { if ( ( *pszSearch ) == 0 ) { return false; }
if ( ( *pszSearch ) != ( *pszStartPattern ) ) { break; } }
if ( pszSearch - pszSource == nLength ) { break; }
if ( bExact == true ) { return false; }
if ( ( nFlags & PATTERN_DIRECTORY ) != 0 ) { if ( ( *pszPattern ) != '/' && ( *pszSource ) == '/' ) { return false; } }
pszSource++; }
pszSource += nLength; } }
int CUtlString::Format( const char *pFormat, ... ) { Assert( !m_Storage.IsReadOnly() );
char tmpBuf[ 4096 ]; //< Nice big 4k buffer, as much memory as my first computer had, a Radio Shack Color Computer
va_list marker;
va_start( marker, pFormat ); #ifdef _WIN32
int len = _vsnprintf( tmpBuf, sizeof( tmpBuf ) - 1, pFormat, marker ); #elif POSIX
int len = vsnprintf( tmpBuf, sizeof( tmpBuf ) - 1, pFormat, marker ); #else
#error "define vsnprintf type."
#endif
va_end( marker );
// Len > maxLen represents an overflow on POSIX, < 0 is an overflow on windows
if( len < 0 || len >= sizeof( tmpBuf ) - 1 ) { len = sizeof( tmpBuf ) - 1; tmpBuf[sizeof( tmpBuf ) - 1] = 0; }
Set( tmpBuf );
return len; }
//-----------------------------------------------------------------------------
// Strips the trailing slash
//-----------------------------------------------------------------------------
void CUtlString::StripTrailingSlash() { if ( IsEmpty() ) return;
int nLastChar = Length() - 1; char c = m_Storage[ nLastChar ]; if ( c == '\\' || c == '/' ) { m_Storage[ nLastChar ] = 0; m_Storage.SetLength( m_Storage.Length() - 1 ); } }
CUtlString CUtlString::Slice( int32 nStart, int32 nEnd ) const { if ( nStart < 0 ) nStart = Length() - (-nStart % Length()); else if ( nStart >= Length() ) nStart = Length();
if ( nEnd == INT32_MAX ) nEnd = Length(); else if ( nEnd < 0 ) nEnd = Length() - (-nEnd % Length()); else if ( nEnd >= Length() ) nEnd = Length(); if ( nStart >= nEnd ) return CUtlString( "" );
const char *pIn = String();
CUtlString ret; ret.m_Storage.SetLength( nEnd - nStart + 1 ); char *pOut = (char*)ret.m_Storage.Get();
memcpy( ret.m_Storage.Get(), &pIn[nStart], nEnd - nStart ); pOut[nEnd - nStart] = 0;
return ret; }
// Grab a substring starting from the left or the right side.
CUtlString CUtlString::Left( int32 nChars ) const { return Slice( 0, nChars ); }
CUtlString CUtlString::Right( int32 nChars ) const { return Slice( -nChars ); }
CUtlString CUtlString::Replace( char cFrom, char cTo ) const { CUtlString ret = *this; int len = ret.Length(); for ( int i=0; i < len; i++ ) { if ( ret.m_Storage[i] == cFrom ) ret.m_Storage[i] = cTo; }
return ret; }
CUtlString CUtlString::AbsPath( const char *pStartingDir ) const { char szNew[MAX_PATH]; V_MakeAbsolutePath( szNew, sizeof( szNew ), this->String(), pStartingDir ); return CUtlString( szNew ); }
CUtlString CUtlString::UnqualifiedFilename() const { const char *pFilename = V_UnqualifiedFileName( this->String() ); return CUtlString( pFilename ); }
CUtlString CUtlString::DirName() const { CUtlString ret( this->String() ); V_StripLastDir( (char*)ret.m_Storage.Get(), ret.m_Storage.Length() ); V_StripTrailingSlash( (char*)ret.m_Storage.Get() ); return ret; }
CUtlString CUtlString::PathJoin( const char *pStr1, const char *pStr2 ) { char szPath[MAX_PATH]; V_ComposeFileName( pStr1, pStr2, szPath, sizeof( szPath ) ); return CUtlString( szPath ); }
CUtlString CUtlString::operator+( const char *pOther ) const { CUtlString s = *this; s += pOther; return s; }
//-----------------------------------------------------------------------------
// Purpose: concatenate the provided string to our current content
//-----------------------------------------------------------------------------
void CUtlString::Append( const char *pchAddition ) { CUtlString s = *this; s += pchAddition; }
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