Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef C_BREAKABLEPROP_H
#define C_BREAKABLEPROP_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_BreakableProp : public C_BaseAnimating { typedef C_BaseAnimating BaseClass; public: DECLARE_CLIENTCLASS();
C_BreakableProp(); virtual void SetFadeMinMax( float fademin, float fademax );
// Copy fade from another breakable prop
void CopyFadeFrom( C_BreakableProp *pSource ); };
#endif // C_BREAKABLEPROP_H
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