Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef DODTEXTWINDOW_H
#define DODTEXTWINDOW_H
#ifdef _WIN32
#pragma once
#endif
#include "vguitextwindow.h"
#include "dodmenubackground.h"
#include <vgui_controls/Panel.h>
using namespace vgui;
//-----------------------------------------------------------------------------
// Purpose: displays the MOTD
//-----------------------------------------------------------------------------
class CDODTextWindow : public CTextWindow { private: DECLARE_CLASS_SIMPLE( CDODTextWindow, CTextWindow );
public: CDODTextWindow(IViewPort *pViewPort); virtual ~CDODTextWindow();
virtual void Update(); virtual void SetVisible(bool state); virtual void ShowPanel( bool bShow ); virtual void OnKeyCodePressed(vgui::KeyCode code); virtual Panel *CreateControlByName( const char *controlName );
protected: ButtonCode_t m_iScoreBoardKey;
public: virtual void PaintBackground(); virtual void PerformLayout(); virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
CDODMenuBackground *m_pBackground; };
#endif // DODTEXTWINDOW_H
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