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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "ienginevgui.h"
#include <vgui_controls/ScrollBarSlider.h>
#include "vgui/ILocalize.h"
#include "vgui/ISurface.h"
#include "vgui/IInput.h"
#include "econ_controls.h"
#include "vgui_controls/TextImage.h"
#include "vgui_controls/PropertyPage.h"
#include "econ_item_system.h"
#include "econ_item_tools.h"
#include "iachievementmgr.h"
#include "econ_item_description.h"
#if defined(TF_DLL) || defined(TF_CLIENT_DLL)
#include "tf_shareddefs.h"
#endif
using namespace vgui;
DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CExButton, CExButton ); DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CExImageButton, CExImageButton ); DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CExLabel, CExLabel ); DECLARE_BUILD_FACTORY( CExRichText ); DECLARE_BUILD_FACTORY( CRichTextWithScrollbarBorders ); DECLARE_BUILD_FACTORY( CEconItemDetailsRichText ); DECLARE_BUILD_FACTORY( CExplanationPopup );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool SetChildPanelVisible( vgui::Panel *pParent, const char *pChildName, bool bVisible, bool bSearchForChildRecursively ) { vgui::Panel *pPanel = pParent->FindChildByName( pChildName, bSearchForChildRecursively ); if ( pPanel ) { if ( pPanel->IsVisible() != bVisible ) { pPanel->SetVisible( bVisible ); } return true; } return false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool SetChildPanelEnabled( vgui::Panel *pParent, const char *pChildName, bool bEnabled, bool bSearchForChildRecursively ) { vgui::Panel *pPanel = pParent->FindChildByName( pChildName, bSearchForChildRecursively ); if ( pPanel ) { if ( pPanel->IsEnabled() != bEnabled ) { pPanel->SetEnabled( bEnabled ); } return true; } return false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool SetChildButtonSelected( vgui::Panel *pParent, const char *pChildName, bool bSelected, bool bSearchForChildRecursively ) { vgui::Button *pPanel = dynamic_cast< vgui::Button* >( pParent->FindChildByName( pChildName, bSearchForChildRecursively ) ); if ( pPanel ) { if ( pPanel->IsSelected() != bSelected ) { pPanel->SetSelected( bSelected ); } return true; } return false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool IsChildButtonSelected( vgui::Panel *pParent, const char *pChildName, bool bSearchForChildRecursively ) { vgui::Button *pPanel = dynamic_cast< vgui::Button* >( pParent->FindChildByName( pChildName, bSearchForChildRecursively ) ); if ( pPanel ) { return pPanel->IsSelected(); } return false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool AddChildActionSignalTarget( vgui::Panel *pParent, const char *pChildName, Panel *messageTarget, bool bSearchForChildRecursively ) { vgui::Panel *pPanel = pParent->FindChildByName( pChildName, bSearchForChildRecursively ); if ( pPanel ) { pPanel->AddActionSignalTarget( messageTarget ); return true; } return false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool SetXToRed( vgui::Label *pPanel ) { if ( !pPanel ) return false;
wchar_t wszConfirmText[256]; pPanel->GetText( wszConfirmText, sizeof( wszConfirmText ) );
if ( ( wszConfirmText[0] == L'x' || wszConfirmText[0] == L'X' ) && wszConfirmText[1] == L' ' ) { pPanel->GetTextImage()->ClearColorChangeStream(); pPanel->GetTextImage()->AddColorChange( Color(200,80,60,255), 0 ); pPanel->GetTextImage()->AddColorChange( pPanel->GetFgColor(), 1 ); return true; }
return false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExButton::CExButton( Panel *parent, const char *name, const char *text, vgui::Panel *pActionSignalTarget, const char *cmd ) : Button( parent, name, text, pActionSignalTarget, cmd ) { m_szFont[0] = '\0'; m_szColor[0] = '\0'; m_pArmedBorder = NULL; m_pDefaultBorderOverride = NULL; m_pSelectedBorder = NULL; m_pDisabledBorder = NULL; m_bbCursorEnterExitEvent = false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExButton::CExButton( Panel *parent, const char *name, const wchar_t *wszText, vgui::Panel *pActionSignalTarget, const char *cmd ) : Button( parent, name, wszText, pActionSignalTarget, cmd ) { m_szFont[0] = '\0'; m_szColor[0] = '\0'; m_pArmedBorder = NULL; m_pDefaultBorderOverride = NULL; m_pSelectedBorder = NULL; m_pDisabledBorder = NULL; m_bbCursorEnterExitEvent = false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExButton::ApplySettings( KeyValues *inResourceData ) { BaseClass::ApplySettings( inResourceData );
SetFontStr( inResourceData->GetString( "font", "Default" ) ); SetColorStr( inResourceData->GetString( "fgcolor", "Button.TextColor" ) );
IScheme *pScheme = scheme()->GetIScheme( GetScheme() );
const char *pszBorder = inResourceData->GetString( "border_default", "" ); if ( *pszBorder ) { m_pDefaultBorderOverride = pScheme->GetBorder( pszBorder ); }
pszBorder = inResourceData->GetString( "border_armed", "" ); if ( *pszBorder ) { m_pArmedBorder = pScheme->GetBorder( pszBorder ); }
pszBorder = inResourceData->GetString( "border_disabled", "" ); if ( *pszBorder ) { m_pDisabledBorder = pScheme->GetBorder( pszBorder ); }
const char *pszSelectedBorder = inResourceData->GetString( "border_selected", "" ); if ( *pszSelectedBorder ) { m_pSelectedBorder = pScheme->GetBorder( pszSelectedBorder ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
vgui::IBorder *CExButton::GetBorder(bool depressed, bool armed, bool selected, bool keyfocus) { if ( !IsEnabled() && m_pDisabledBorder ) return m_pDisabledBorder;
if ( selected && m_pSelectedBorder ) return m_pSelectedBorder;
if ( armed && m_pArmedBorder ) return m_pArmedBorder;
if ( m_pDefaultBorderOverride ) return m_pDefaultBorderOverride; return BaseClass::GetBorder( depressed, armed, selected, keyfocus ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExButton::SetFontStr( const char *pFont ) { V_strcpy_safe( m_szFont, pFont );
IScheme *pScheme = scheme()->GetIScheme( GetScheme() ); SetFont( pScheme->GetFont( m_szFont, true ) ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExButton::SetColorStr( const char *pColor ) { V_strcpy_safe( m_szColor, pColor );
IScheme *pScheme = scheme()->GetIScheme( GetScheme() ); SetFgColor( pScheme->GetColor( m_szColor, Color( 255, 255, 255, 255 ) ) ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExButton::OnMouseFocusTicked() { BaseClass::OnMouseFocusTicked();
if ( m_hMouseTickTarget ) { KeyValues *pMessage = new KeyValues("MouseFocusTicked"); vgui::ipanel()->SendMessage( m_hMouseTickTarget, pMessage, GetVPanel()); pMessage->deleteThis(); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExButton::OnCursorEntered() { BaseClass::OnCursorEntered();
if ( m_hMouseTickTarget && m_bbCursorEnterExitEvent ) { KeyValues *pMessage = new KeyValues("CursorEntered"); vgui::ipanel()->SendMessage( m_hMouseTickTarget, pMessage, GetVPanel()); pMessage->deleteThis(); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExButton::OnCursorExited() { BaseClass::OnCursorExited();
if ( m_hMouseTickTarget && m_bbCursorEnterExitEvent ) { KeyValues *pMessage = new KeyValues("CursorExited"); vgui::ipanel()->SendMessage( m_hMouseTickTarget, pMessage, GetVPanel()); pMessage->deleteThis(); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExImageButton::CExImageButton( Panel *parent, const char *name, const char *text, vgui::Panel *pActionSignalTarget, const char *cmd ) : CExButton( parent, name, text, pActionSignalTarget, cmd ) { m_ImageDrawColor = Color(255,255,255,255); m_ImageArmedColor = Color(255,255,255,255); m_ImageDepressedColor = Color(255,255,255,255); m_ImageDisabledColor = Color(255,255,255,255); m_ImageSelectedColor = Color(255,255,255,255); m_pEmbeddedImagePanel = new vgui::ImagePanel( this, "SubImage" ); m_szImageDefault[0] = '\0'; m_szImageArmed[0] = '\0'; m_szImageSelected[0] = '\0'; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExImageButton::CExImageButton( Panel *parent, const char *name, const wchar_t *wszText, vgui::Panel *pActionSignalTarget, const char *cmd ) : CExButton( parent, name, wszText, pActionSignalTarget, cmd ) { m_ImageDrawColor = Color(255,255,255,255); m_ImageArmedColor = Color(255,255,255,255); m_ImageDepressedColor = Color(255,255,255,255); m_ImageDisabledColor = Color(255,255,255,255); m_ImageSelectedColor = Color(255,255,255,255); m_pEmbeddedImagePanel = new vgui::ImagePanel( this, "SubImage" ); m_szImageDefault[0] = '\0'; m_szImageArmed[0] = '\0'; m_szImageSelected[0] = '\0'; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExImageButton::~CExImageButton( void ) { m_pEmbeddedImagePanel->MarkForDeletion(); m_pEmbeddedImagePanel = 0; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::ApplySettings( KeyValues *inResourceData ) { BaseClass::ApplySettings( inResourceData );
int r,g,b,a;
const char *pszDrawColor = inResourceData->GetString("image_drawcolor", ""); if (*pszDrawColor) { if (sscanf(pszDrawColor, "%d %d %d %d", &r, &g, &b, &a) >= 3) { m_ImageDrawColor = Color(r, g, b, a); } }
pszDrawColor = inResourceData->GetString("image_armedcolor", ""); if (*pszDrawColor) { if (sscanf(pszDrawColor, "%d %d %d %d", &r, &g, &b, &a) >= 3) { m_ImageArmedColor = Color(r, g, b, a); } }
pszDrawColor = inResourceData->GetString("image_depressedcolor", ""); if (*pszDrawColor) { if (sscanf(pszDrawColor, "%d %d %d %d", &r, &g, &b, &a) >= 3) { m_ImageDepressedColor = Color(r, g, b, a); } }
pszDrawColor = inResourceData->GetString("image_disabledcolor", ""); if (*pszDrawColor) { if (sscanf(pszDrawColor, "%d %d %d %d", &r, &g, &b, &a) >= 3) { m_ImageDisabledColor = Color(r, g, b, a); } }
pszDrawColor = inResourceData->GetString( "image_selectedcolor", "" ); if (*pszDrawColor) { if (sscanf(pszDrawColor, "%d %d %d %d", &r, &g, &b, &a) >= 3) { m_ImageSelectedColor = Color(r, g, b, a); } }
KeyValues *pButtonKV = inResourceData->FindKey( "SubImage" ); if ( pButtonKV ) { m_pEmbeddedImagePanel->ApplySettings( pButtonKV ); }
const char *pszImageDefault = inResourceData->GetString("image_default", ""); if (*pszImageDefault) { SetImageDefault( pszImageDefault ); }
const char *pszImageArmed = inResourceData->GetString("image_armed", ""); if (*pszImageArmed) { SetImageArmed( pszImageArmed ); }
const char *pszImageSelected = inResourceData->GetString("image_selected", ""); if (*pszImageSelected) { SetImageSelected( pszImageSelected ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
Color CExImageButton::GetImageColor( void ) { if ( !IsEnabled() ) return m_ImageDisabledColor; if ( IsSelected() ) return m_ImageSelectedColor; if ( IsDepressed() ) return m_ImageDepressedColor; if ( IsArmed() ) return m_ImageArmedColor; return m_ImageDrawColor; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::ApplySchemeSettings( IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); m_pEmbeddedImagePanel->SetMouseInputEnabled( false ); m_pEmbeddedImagePanel->SetDrawColor( GetImageColor() ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::SetArmed(bool state) { BaseClass::SetArmed( state );
if ( m_pEmbeddedImagePanel ) { m_pEmbeddedImagePanel->SetDrawColor( GetImageColor() );
const char *pszImage = state ? m_szImageArmed : m_szImageDefault; if ( *pszImage ) { SetSubImage( pszImage ); } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::SetEnabled(bool state) { BaseClass::SetEnabled( state );
if ( m_pEmbeddedImagePanel ) { m_pEmbeddedImagePanel->SetDrawColor( GetImageColor() ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::SetSelected(bool state) { BaseClass::SetSelected( state );
if ( m_pEmbeddedImagePanel ) { m_pEmbeddedImagePanel->SetDrawColor( GetImageColor() );
const char *pszImage = state ? m_szImageSelected : m_szImageDefault; if ( *pszImage ) { SetSubImage( pszImage ); } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::SetSubImage( const char *pszImage ) { m_pEmbeddedImagePanel->SetImage( pszImage ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::SetImageDefault( const char *pszImageDefault ) { V_strcpy_safe( m_szImageDefault, pszImageDefault ); if ( !IsArmed() ) { SetSubImage( pszImageDefault ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::SetImageArmed( const char *pszImageArmed ) { V_strcpy_safe( m_szImageArmed, pszImageArmed ); if ( IsArmed() ) { SetSubImage( m_szImageArmed ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExImageButton::SetImageSelected( const char *pszImageSelected ) { V_strcpy_safe( m_szImageSelected, pszImageSelected ); if ( IsSelected() ) { SetSubImage( m_szImageSelected ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExLabel::CExLabel( Panel *parent, const char *name, const char *text ) : Label( parent, name, text ) { m_szColor[0] = '\0'; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExLabel::CExLabel( Panel *parent, const char *name, const wchar_t *wszText ) : Label( parent, name, wszText ) { m_szColor[0] = '\0'; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExLabel::ApplySettings( KeyValues *inResourceData ) { BaseClass::ApplySettings( inResourceData );
SetColorStr( inResourceData->GetString( "fgcolor", "Label.TextColor" ) ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExLabel::ApplySchemeSettings( IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme );
// Reapply our custom color, so we stomp the base scheme's
SetColorStr( m_szColor ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExLabel::SetColorStr( const char *pColor ) { IScheme *pScheme = scheme()->GetIScheme( GetScheme() ); SetColorStr( pScheme->GetColor( pColor, Color( 0, 255, 0, 255 ) ) ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExLabel::SetColorStr( Color cColor ) { Q_snprintf( m_szColor, ARRAYSIZE(m_szColor), "%d %d %d %d", cColor.r(), cColor.g(), cColor.b(), cColor.a() ); SetFgColor( cColor ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExRichText::CExRichText( Panel *parent, const char *name ) : RichText( parent, name ) { m_szFont[0] = '\0'; m_szColor[0] = '\0'; m_szImageUpArrow[0] = '\0'; m_szImageDownArrow[0] = '\0'; m_szImageLine[0] = '\0'; m_szImageBox[0] = '\0'; m_bUseImageBorders = false; m_pBox = NULL; m_pLine = NULL;
SetCursor(dc_arrow);
m_pUpArrow = new CExImageButton( this, "UpArrow", "" ); if ( m_pUpArrow ) { m_pUpArrow->AddActionSignalTarget( _vertScrollBar ); m_pUpArrow->SetCommand(new KeyValues("ScrollButtonPressed", "index", 0)); m_pUpArrow->GetImage()->SetShouldScaleImage( true ); m_pUpArrow->SetFgColor( Color( 255, 255, 255, 255 ) ); m_pUpArrow->SetAlpha( 255 ); m_pUpArrow->SetPaintBackgroundEnabled( false ); m_pUpArrow->SetVisible( false ); }
m_pDownArrow = new CExImageButton( this, "DownArrow", "" ); if ( m_pDownArrow ) { m_pDownArrow->AddActionSignalTarget( _vertScrollBar ); m_pDownArrow->SetCommand(new KeyValues("ScrollButtonPressed", "index", 1)); m_pDownArrow->GetImage()->SetShouldScaleImage( true ); m_pDownArrow->SetFgColor( Color( 255, 255, 255, 255 ) ); m_pDownArrow->SetAlpha( 255 ); m_pDownArrow->SetPaintBackgroundEnabled( false ); m_pDownArrow->SetVisible( false ); }
_vertScrollBar->SetOverriddenButtons( m_pUpArrow, m_pDownArrow ); m_pUpArrow->PassMouseTicksTo( _vertScrollBar ); m_pDownArrow->PassMouseTicksTo( _vertScrollBar );
vgui::ivgui()->AddTickSignal( GetVPanel() ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::CreateImagePanels( void ) { if ( m_pBox || m_pLine ) return;
if ( m_bUseImageBorders ) { m_pLine = new vgui::Panel( this, "Line" ); m_pBox = new vgui::Panel( this, "Box" ); } else { m_pLine = new vgui::ImagePanel( this, "Line" ); m_pBox = new vgui::ImagePanel( this, "Box" );
dynamic_cast<vgui::ImagePanel *>(m_pBox)->SetShouldScaleImage( true ); dynamic_cast<vgui::ImagePanel *>(m_pLine)->SetShouldScaleImage( true ); } m_pBox->SetVisible( false ); m_pLine->SetVisible( false ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::ApplySettings( KeyValues *inResourceData ) { BaseClass::ApplySettings( inResourceData );
SetFontStr( inResourceData->GetString( "font", "Default" ) ); SetColorStr( inResourceData->GetString( "fgcolor", "RichText.TextColor" ) );
SetCustomImage( m_pUpArrow->GetImage(), inResourceData->GetString( "image_up_arrow", "chalkboard_scroll_up" ), m_szImageUpArrow ); SetCustomImage( m_pDownArrow->GetImage(), inResourceData->GetString( "image_down_arrow", "chalkboard_scroll_down" ), m_szImageDownArrow ); SetCustomImage( m_pLine, inResourceData->GetString( "image_line", "chalkboard_scroll_line" ), m_szImageLine ); SetCustomImage( m_pBox, inResourceData->GetString( "image_box", "chalkboard_scroll_box" ), m_szImageBox );
const char *pszMouseover = inResourceData->GetString( "image_up_arrow_mouseover", NULL ); if ( pszMouseover ) { m_pUpArrow->SetImageArmed( pszMouseover ); m_pUpArrow->SetImageDefault( m_szImageUpArrow ); } pszMouseover = inResourceData->GetString( "image_down_arrow_mouseover", NULL ); if ( pszMouseover ) { m_pDownArrow->SetImageArmed( pszMouseover ); m_pDownArrow->SetImageDefault( m_szImageDownArrow ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::SetFontStr( const char *pFont ) { if ( pFont != m_szFont ) { V_strcpy_safe( m_szFont, pFont ); }
IScheme *pScheme = scheme()->GetIScheme( GetScheme() ); SetFont( pScheme->GetFont( m_szFont, true ) ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::SetColorStr( const char *pColor ) { if ( pColor != m_szColor ) { V_strcpy_safe( m_szColor, pColor ); }
IScheme *pScheme = scheme()->GetIScheme( GetScheme() ); SetFgColor( pScheme->GetColor( m_szColor, Color( 255, 255, 255, 255 ) ) ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::SetCustomImage( vgui::Panel *pImage, const char *pszImage, char *pszStorage ) { if ( pszStorage ) { V_strcpy( pszStorage, pszImage ); } if ( !pImage ) return;
if ( m_bUseImageBorders ) { vgui::IScheme *pScheme = scheme()->GetIScheme( GetScheme() ); IBorder *pBorder = pScheme->GetBorder( pszImage );
if ( pBorder ) { pImage->SetBorder( pBorder ); return; } }
vgui::ImagePanel *pImagePanel = dynamic_cast<vgui::ImagePanel *>(pImage); if ( pImagePanel ) { pImagePanel->SetImage( pszImage ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::ApplySchemeSettings( IScheme *pScheme ) { CreateImagePanels();
BaseClass::ApplySchemeSettings( pScheme );
// Reapply any custom font/color, so we stomp the base scheme's
SetFontStr( m_szFont ); SetColorStr( m_szColor ); SetCustomImage( m_pUpArrow->GetImage(), m_szImageUpArrow, NULL ); SetCustomImage( m_pDownArrow->GetImage(), m_szImageDownArrow, NULL ); SetCustomImage( m_pLine, m_szImageLine, NULL ); SetCustomImage( m_pBox, m_szImageBox, NULL );
SetBorder( pScheme->GetBorder( "NoBorder" ) ); SetBgColor( pScheme->GetColor( "Blank", Color( 0,0,0,0 ) ) ); SetPanelInteractive( false ); SetUnusedScrollbarInvisible( true );
if ( m_pDownArrow ) { m_pDownArrow->SetFgColor( Color( 255, 255, 255, 255 ) ); }
if ( m_pUpArrow ) { m_pUpArrow->SetFgColor( Color( 255, 255, 255, 255 ) ); }
SetScrollBarImagesVisible( false ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::PerformLayout() { BaseClass::PerformLayout();
if ( _vertScrollBar ) { _vertScrollBar->SetZPos( 500 ); m_pUpArrow->SetZPos( 501 ); m_pDownArrow->SetZPos( 501 ); // turn off painting the vertical scrollbar
_vertScrollBar->SetPaintBackgroundEnabled( false ); _vertScrollBar->SetPaintBorderEnabled( false ); _vertScrollBar->SetPaintEnabled( false ); _vertScrollBar->SetScrollbarButtonsVisible( false ); _vertScrollBar->GetButton(0)->SetMouseInputEnabled( false ); _vertScrollBar->GetButton(1)->SetMouseInputEnabled( false ); if ( _vertScrollBar->IsVisible() ) { int nMin, nMax; _vertScrollBar->GetRange( nMin, nMax ); _vertScrollBar->SetValue( nMin );
int nScrollbarWide = _vertScrollBar->GetWide();
int wide, tall; GetSize( wide, tall );
if ( m_pUpArrow ) { m_pUpArrow->SetBounds( wide - nScrollbarWide, 0, nScrollbarWide, nScrollbarWide ); m_pUpArrow->GetImage()->SetSize( nScrollbarWide, nScrollbarWide ); }
if ( m_pLine ) { m_pLine->SetBounds( wide - nScrollbarWide, nScrollbarWide, nScrollbarWide, tall - ( 2 * nScrollbarWide ) ); }
if ( m_pBox ) { m_pBox->SetBounds( wide - nScrollbarWide, nScrollbarWide, nScrollbarWide, nScrollbarWide ); }
if ( m_pDownArrow ) { m_pDownArrow->SetBounds( wide - nScrollbarWide, tall - nScrollbarWide, nScrollbarWide, nScrollbarWide ); m_pDownArrow->GetImage()->SetSize( nScrollbarWide, nScrollbarWide ); }
SetScrollBarImagesVisible( false ); } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::SetText( const wchar_t *text ) { wchar_t buffer[2048]; Q_wcsncpy( buffer, text, sizeof( buffer ) );
// transform '\r' to ' ' to eliminate double-spacing on line returns
for ( wchar_t *ch = buffer; *ch != 0; ch++ ) { if ( *ch == '\r' ) { *ch = ' '; } }
BaseClass::SetText( buffer ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::SetText( const char *text ) { char buffer[2048]; Q_strncpy( buffer, text, sizeof( buffer ) );
// transform '\r' to ' ' to eliminate double-spacing on line returns
for ( char *ch = buffer; *ch != 0; ch++ ) { if ( *ch == '\r' ) { *ch = ' '; } }
BaseClass::SetText( buffer ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::SetScrollBarImagesVisible( bool visible ) { if ( m_pDownArrow && m_pDownArrow->IsVisible() != visible ) { m_pDownArrow->SetVisible( visible ); m_pDownArrow->SetEnabled( visible ); }
if ( m_pUpArrow && m_pUpArrow->IsVisible() != visible ) { m_pUpArrow->SetVisible( visible ); m_pUpArrow->SetEnabled( visible ); }
if ( m_pLine && m_pLine->IsVisible() != visible ) { m_pLine->SetVisible( visible ); }
if ( m_pBox && m_pBox->IsVisible() != visible ) { m_pBox->SetVisible( visible ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExRichText::OnTick() { if ( !IsVisible() ) return;
if ( m_pDownArrow && m_pUpArrow && m_pLine && m_pBox ) { if ( _vertScrollBar && _vertScrollBar->IsVisible() ) { // turn on our own images
SetScrollBarImagesVisible ( true );
// set the alpha on the up arrow
int nMin, nMax; _vertScrollBar->GetRange( nMin, nMax ); int nScrollPos = _vertScrollBar->GetValue(); int nRangeWindow = _vertScrollBar->GetRangeWindow(); int nBottom = nMax - nRangeWindow; if ( nBottom < 0 ) { nBottom = 0; }
// set the alpha on the up arrow
int nAlpha = ( nScrollPos - nMin <= 0 ) ? 90 : 255; m_pUpArrow->SetAlpha( nAlpha );
// set the alpha on the down arrow
nAlpha = ( nScrollPos >= nBottom ) ? 90 : 255; m_pDownArrow->SetAlpha( nAlpha );
ScrollBarSlider *pSlider = _vertScrollBar->GetSlider(); if ( pSlider && pSlider->GetRangeWindow() > 0 ) { int x, y, w, t, min, max; m_pLine->GetBounds( x, y, w, t ); pSlider->GetNobPos( min, max );
m_pBox->SetBounds( x, y + min, w, ( max - min ) ); } } else { // turn off our images
SetScrollBarImagesVisible ( false ); } } }
//-----------------------------------------------------------------------------
// Purpose: Rich text control that knows how to fill itself with information
// that describes a specific item definition.
//-----------------------------------------------------------------------------
CEconItemDetailsRichText::CEconItemDetailsRichText( vgui::Panel *parent, const char *panelName ) : BaseClass( parent, panelName ), m_bAllowItemSetLinks( false ), m_bLimitedItem( false ), m_hLinkFont( INVALID_FONT ) { }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::ApplySettings( KeyValues *inResourceData ) { BaseClass::ApplySettings( inResourceData );
const char *pszHighlightColor = inResourceData->GetString( "highlight_color", "Orange" ); const char *pszItemSetColor = inResourceData->GetString( "itemset_color", "Blue" ); const char *pszLinkColor = inResourceData->GetString( "link_color", "LightOrange" ); IScheme *pScheme = scheme()->GetIScheme( GetScheme() ); m_colTextHighlight = pScheme->GetColor( pszHighlightColor, Color( 255, 255, 255, 255 ) ); m_colItemSet = pScheme->GetColor( pszItemSetColor, Color( 255, 255, 255, 255 ) ); m_colLink = pScheme->GetColor( pszLinkColor, Color( 255, 255, 255, 255 ) ); m_hLinkFont = pScheme->GetFont( "Link", true ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme );
SetUnderlineFont( m_hLinkFont ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::UpdateDetailsForItem( const CEconItemDefinition *pDef ) { SetText( "" );
if ( !m_ToolList.Count() ) { UpdateToolList(); }
DataText_AppendStoreFlags( pDef ); DataText_AppendItemData( pDef ); DataText_AppendAttributeData( pDef ); DataText_AppendUsageData( pDef ); DataText_AppendToolUsage( pDef ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::AddDataText( const char *pszText, bool bAddPostLines, const wchar_t *wpszArg, const wchar_t *wpszArg2, const int *pItemDefIndex ) { static wchar_t wszConstructedString[4096]; static wchar_t wszText[4096];
if ( pszText[0] != '#' ) { InsertString( pszText ); return; }
wchar_t *pLocText = g_pVGuiLocalize->Find( pszText ); if ( wpszArg && pLocText ) { if ( wpszArg2 ) { g_pVGuiLocalize->ConstructString_safe( wszConstructedString, pLocText, 2, wpszArg, wpszArg2 ); } else { g_pVGuiLocalize->ConstructString_safe( wszConstructedString, pLocText, 1, wpszArg ); } pLocText = wszConstructedString; }
if ( pLocText ) { enum { STATE_COLOR_NORMAL = 1, STATE_COLOR_HINT, STATE_COLOR_ITEMSET, STATE_LINK_START, STATE_LINK_STOP, };
Color color = GetFgColor(); Color newColor = color; int startIdx = 0; int endIdx = 0; bool bContinue = true; bool bInLink = false; while ( bContinue ) { bool bSetText = false; bool bEnd = false;
switch ( pLocText[endIdx] ) { case 0: bContinue = false; bSetText = true; bEnd = true; break; case STATE_COLOR_NORMAL: newColor = GetFgColor(); bSetText = true; break; case STATE_COLOR_HINT: newColor = m_colTextHighlight; bSetText = true; break; case STATE_COLOR_ITEMSET: newColor = m_colItemSet; bSetText = true; break; case STATE_LINK_START: bInLink = true; break; }
if ( startIdx != endIdx ) { if ( bSetText ) { // copy the colored text to wide
int len = endIdx - startIdx + 1; wcsncpy( wszText, pLocText + startIdx, len ); wszText[len-1] = 0;
// If the next character isn't the end of a link, insert the string
if ( bInLink && pItemDefIndex ) { InsertItemLink( wszText, *pItemDefIndex, &color ); } else { InsertColorChange( color ); InsertString( wszText ); } bInLink = false; color = newColor;
// skip past the color change character
startIdx = endIdx + 1; } } ++endIdx; }
if ( bAddPostLines ) { InsertString( L"\n\n" ); } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::DataText_AppendUsageData( const CEconItemDefinition *pBaseDef ) { // Don't show class/slot usage for class/slot tokens
if ( pBaseDef->GetItemClass() && ( !V_strcmp( pBaseDef->GetItemClass(), "class_token" ) || !V_strcmp( pBaseDef->GetItemClass(), "slot_token" ) ) ) return;
#if defined(TF_DLL) || defined(TF_CLIENT_DLL)
const CTFItemDefinition *pDef = dynamic_cast< const CTFItemDefinition *>( pBaseDef ); if ( !pDef ) return;
// Class usage
if ( pDef->CanBeUsedByAllClasses() ) { if ( pDef->GetBundleInfo() != NULL ) { AddDataText( "#TF_Armory_Item_ClassUsageAllBundle", false ); } else { AddDataText( "#TF_Armory_Item_ClassUsageAll", false ); } AddDataText( "\n" ); } else { bool bFirst = true; for ( int i = TF_FIRST_NORMAL_CLASS; i < TF_LAST_NORMAL_CLASS; i++ ) { if ( pDef->CanBeUsedByClass(i) ) { if ( bFirst ) { bFirst = false;
if ( pDef->GetBundleInfo() != NULL ) { AddDataText( "#TF_Armory_Item_ClassUsageBundle", false ); } else { AddDataText( "#TF_Armory_Item_ClassUsage", false ); } } else { AddDataText( ", " ); }
const wchar_t *pwszClassName = g_pVGuiLocalize->Find( g_aPlayerClassNames[i] ); if ( pwszClassName ) { InsertColorChange( m_colTextHighlight ); InsertString( pwszClassName ); InsertColorChange( GetFgColor() ); } } } if ( !bFirst ) { AddDataText( ".\n" ); } }
// Slot usage. First, find out if everyone uses it in the same slot, or whether it's used in different slots per class
bool bHasPerClassSlots = false; int iDefaultSlot = pDef->GetDefaultLoadoutSlot(); for ( int i = TF_FIRST_NORMAL_CLASS; i < TF_LAST_NORMAL_CLASS; i++ ) { if ( !pDef->CanBeUsedByClass(i) ) continue;
int iClassSlot = pDef->GetLoadoutSlot(i); if ( iClassSlot != iDefaultSlot ) { bHasPerClassSlots = true; break; } } // Now print the easy line, or the per-class lines
if ( !bHasPerClassSlots ) { if ( iDefaultSlot != -1 ) { AddDataText( "#TF_Armory_Item_SlotUsageAll", true, g_pVGuiLocalize->Find( ItemSystem()->GetItemSchema()->GetLoadoutStringsForDisplay( pDef->GetEquipType() )[iDefaultSlot] ) ); } } else { bool bFirst = true; for ( int i = TF_FIRST_NORMAL_CLASS; i < TF_LAST_NORMAL_CLASS; i++ ) { if ( !pDef->CanBeUsedByClass(i) ) continue;
if ( bFirst ) { bFirst = false; AddDataText( "#TF_Armory_Item_SlotUsageClassHeader", false ); } else { AddDataText( ", " ); }
int iClassSlot = pDef->GetLoadoutSlot(i); AddDataText( "#TF_Armory_Item_SlotUsageClass", false, g_pVGuiLocalize->Find( ItemSystem()->GetItemSchema()->GetLoadoutStringsForDisplay( pDef->GetEquipType() )[iClassSlot] ), g_pVGuiLocalize->Find( g_aPlayerClassNames[i] ) ); } if ( !bFirst ) { AddDataText( ".\n\n" ); } } #endif // #if defined(TF_DLL) || defined(TF_CLIENT_DLL)
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::DataText_AppendToolUsage( const CEconItemDefinition *pDef ) { // Loop through the tools, and list any that can be applied to this item
bool bFirstTool = true; for ( int i = 0; i < m_ToolList.Count(); i++ ) { const GameItemDefinition_t *pToolDef = dynamic_cast<const GameItemDefinition_t *>( GetItemSchema()->GetItemDefinition( m_ToolList[i] ) );
if ( !CEconSharedToolSupport::ToolCanApplyToDefinition( pToolDef, dynamic_cast<const GameItemDefinition_t *>( pDef ) ) ) continue;
if ( bFirstTool ) { bFirstTool = false; AddDataText( "#TF_Armory_Item_ToolUsage", false ); } else { AddDataText( ", " ); }
// Create a link to the item
{ // we need an econ item view here for just the item name
CEconItemView tmpTool; tmpTool.Init( m_ToolList[i], AE_USE_SCRIPT_VALUE, AE_USE_SCRIPT_VALUE, true );
InsertItemLink( tmpTool.GetItemName(), pToolDef->GetDefinitionIndex() ); } } if ( !bFirstTool ) { AddDataText( ".\n" ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::DataText_AppendStoreFlags( const CEconItemDefinition *pDef ) { if ( !ItemSystem() || !ItemSystem()->GetItemSchema() ) return;
const bool bHolidayRestriction = pDef->GetHolidayRestriction() != NULL && V_strlen( pDef->GetHolidayRestriction() ) > 0; if ( bHolidayRestriction ) { wchar_t *pRestrictedText = g_pVGuiLocalize->Find( "#Store_HolidayRestrictionText" );
if ( pRestrictedText ) { InsertColorChange( Color( 200, 80, 60, 255 ) ); InsertString( pRestrictedText ); InsertString( L".\n\n" ); } }
if ( m_bLimitedItem ) { wchar_t *pLocText = bHolidayRestriction ? g_pVGuiLocalize->Find( "#TF_Armory_Item_Limited_Holiday" ) : g_pVGuiLocalize->Find( "#TF_Armory_Item_Limited" ); if ( pLocText ) { InsertColorChange( Color( 255, 140, 0, 255 ) ); InsertString ( pLocText ); InsertString( L"\n\n" ); } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::DataText_AppendItemData( const CEconItemDefinition *pDef ) { if ( !GetItemSchema() ) return;
// Start by looking for a specified armory desc string
const char *pDesc = pDef->GetArmoryDescString(); if ( pDesc && pDesc[0] ) { const ArmoryStringDict_t &ArmoryItemData = ItemSystem()->GetItemSchema()->GetArmoryDataItems();
// Tokenize it, and look for localization strings for each token
CUtlVector< char * > vecArmoryKeys; Q_SplitString( pDesc, " ", vecArmoryKeys ); FOR_EACH_VEC( vecArmoryKeys, i ) { int iIdx = ArmoryItemData.Find( vecArmoryKeys[i] ); if ( ArmoryItemData.IsValidIndex( iIdx ) ) { const char *pLoc = ArmoryItemData.Element( iIdx ).Get(); AddDataText( pLoc ); } } vecArmoryKeys.PurgeAndDeleteElements(); }
// Is this item part of a set?
if ( pDef->GetItemSetDefinition() ) { DataText_AppendSetData( pDef ); }
if ( pDef->GetBundleInfo() != NULL ) { DataText_AppendBundleData( pDef ); }
// Does this item type have data associated with it?
const ArmoryStringDict_t &ArmoryItemTypeData = GetItemSchema()->GetArmoryDataItemTypes(); int iIdx = ArmoryItemTypeData.Find( pDef->GetItemTypeName() ); if ( ArmoryItemTypeData.IsValidIndex( iIdx ) ) { const char *pLoc = ArmoryItemTypeData.Element( iIdx ).Get(); AddDataText( pLoc ); }
// Does this item class have data associated with it?
const ArmoryStringDict_t &ArmoryItemClassData = GetItemSchema()->GetArmoryDataItemClasses(); iIdx = pDef->GetItemClass() ? ArmoryItemClassData.Find( pDef->GetItemClass() ) : ArmoryItemClassData.InvalidIndex(); if ( ArmoryItemClassData.IsValidIndex( iIdx ) ) { if ( !pDef->GetDefinitionKey( "hack_disable_armory_type_desc" ) ) { const char *pLoc = ArmoryItemClassData.Element( iIdx ).Get(); AddDataText( pLoc ); } }
// Can this item be earned by an achievement?
const AchievementAward_t *pAchievementAward = GetItemSchema()->GetAchievementRewardByDefIndex( pDef->GetDefinitionIndex() ); if( pAchievementAward ) { wchar_t *pszAchName = ACHIEVEMENT_LOCALIZED_NAME_FROM_STR( pAchievementAward->m_sNativeName.String() ); if ( pszAchName ) { AddDataText( "#TF_Armory_Item_AchievementReward", true, pszAchName ); } }
// Is this a Holiday item?
if ( pDef->GetHolidayRestriction() ) { AddDataText( "#TF_Armory_Item_HolidayRestriction" ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::DataText_AppendBundleData( const CEconItemDefinition *pDef ) { bool bFirstItem = true;
const bundleinfo_t *pBundleInfo = pDef->GetBundleInfo(); FOR_EACH_VEC( pBundleInfo->vecItemDefs, i ) { CEconItemDefinition *pBundledItem = pBundleInfo->vecItemDefs[i]; if ( pBundledItem ) { if ( bFirstItem ) { bFirstItem = false; AddDataText( "#TF_Armory_Item_Bundle", false ); } else { AddDataText( ", " ); }
CEconItemView bundleItemData; bundleItemData.Init( pBundledItem->GetDefinitionIndex(), AE_UNIQUE, AE_USE_SCRIPT_VALUE, true );
InsertItemLink( bundleItemData.GetItemName(), bundleItemData.GetItemDefIndex() ); } }
if ( !bFirstItem ) { AddDataText( ".\n\n" ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::DataText_AppendAttributeData( const CEconItemDefinition *pDef ) { if ( !ItemSystem() || !ItemSystem()->GetItemSchema() ) return;
const ArmoryStringDict_t &ArmoryAttribData = ItemSystem()->GetItemSchema()->GetArmoryDataAttributes();
CVarBitVec m_AttribsShown; m_AttribsShown.Resize( ArmoryAttribData.Count() ); m_AttribsShown.ClearAll();
const CUtlVector<static_attrib_t> &vecStaticAttribs = pDef->GetStaticAttributes(); FOR_EACH_VEC( vecStaticAttribs, i ) { const static_attrib_t &attrib = vecStaticAttribs[i]; CEconItemAttributeDefinition *pAttributeDef = ItemSystem()->GetStaticDataForAttributeByDefIndex( attrib.iDefIndex ); if ( !pAttributeDef ) continue; if ( pAttributeDef->IsHidden() ) continue;
const char *pDesc = pAttributeDef->GetArmoryDescString(); if ( !pDesc || !pDesc[0] ) continue;
// Tokenize it, and look for localization strings for each token
CUtlVector< char * > vecArmoryKeys; Q_SplitString( pDesc, " ", vecArmoryKeys ); FOR_EACH_VEC( vecArmoryKeys, iKey ) { int iIdx = ArmoryAttribData.Find( vecArmoryKeys[iKey] ); if ( ArmoryAttribData.IsValidIndex( iIdx ) ) { if ( m_AttribsShown[iIdx] == false ) { const char *pLoc = ArmoryAttribData.Element( iIdx ).Get(); AddDataText( pLoc );
m_AttribsShown.Set( iIdx ); } } }
vecArmoryKeys.PurgeAndDeleteElements(); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::DataText_AppendSetData( const CEconItemDefinition *pDef ) { if ( !ItemSystem() || !ItemSystem()->GetItemSchema() ) return;
CEconItemSchema *pSchema = ItemSystem()->GetItemSchema(); if ( pSchema ) { const CEconItemSetDefinition *pItemSet = pDef->GetItemSetDefinition(); if ( pItemSet ) { // Does this set provide bonus attributes when completely worn?
if ( pItemSet->m_iAttributes.Count() > 0 ) { // Used for grabbing display colors.
vgui::HScheme hScheme = vgui::scheme()->GetScheme( "ClientScheme" ); vgui::IScheme *pScheme = vgui::scheme()->GetIScheme( hScheme );
Assert( pScheme );
// Insert the set description
wchar_t *pLocText = g_pVGuiLocalize->Find( pItemSet->m_pszLocalizedName ); AddDataText( "#TF_Armory_Item_InSet", false, pLocText, NULL, m_bAllowItemSetLinks ? &pItemSet->m_iBundleItemDef : NULL );
for ( int i = 0; i < pItemSet->m_iAttributes.Count(); i++ ) { const CEconItemAttributeDefinition *pAttrDef = GetItemSchema()->GetAttributeDefinition( pItemSet->m_iAttributes[i].m_iAttribDefIndex ); if ( !pAttrDef ) continue;
CEconAttributeDescription AttrDesc( GLocalizationProvider(), pAttrDef, pItemSet->m_iAttributes[i].m_flValue ); if ( !AttrDesc.GetDescription().IsEmpty() ) { InsertColorChange( pScheme->GetColor( GetColorNameForAttribColor( AttrDesc.GetDefaultColor() ), Color(255, 255, 255, 255) ) ); AddDataText( " " ); InsertString( AttrDesc.GetDescription().Get() ); AddDataText( "\n" ); } }
AddDataText( "\n" ); } // This set is visual and provides no additional bonuses when worn completely.
else { // Insert the set description
wchar_t *pLocText = g_pVGuiLocalize->Find( pItemSet->m_pszLocalizedName ); AddDataText( "#TF_Armory_Item_InSet_NoBonus", false, pLocText, NULL, m_bAllowItemSetLinks ? &pItemSet->m_iBundleItemDef : NULL ); } } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::UpdateToolList( void ) { m_ToolList.Purge();
// Find all the tool types in our items list
const CEconItemSchema::ToolsItemDefinitionMap_t &mapItemDefs = ItemSystem()->GetItemSchema()->GetToolsItemDefinitionMap(); FOR_EACH_MAP( mapItemDefs, i ) { const CEconItemDefinition *pDef = mapItemDefs[i]; if ( !pDef->GetItemClass() ) continue;
if ( !pDef->IsTool() ) continue;
const IEconTool *pEconTool = pDef->GetEconTool(); if ( !pEconTool ) continue;
if ( !pEconTool->ShouldDisplayAsUseableOnItemsInArmory() ) continue;
// Now make sure it doesn't have the same type as an existing tool
bool bAlreadyFound = false; FOR_EACH_VEC( m_ToolList, tool ) { CEconItemDefinition *pOtherDef = ItemSystem()->GetStaticDataForItemByDefIndex( m_ToolList[tool] ); Assert( pOtherDef ); const IEconTool *pOtherEconTool = pOtherDef->GetEconTool(); Assert( pOtherEconTool ); bAlreadyFound = !V_strcmp( pEconTool->GetTypeName(), pOtherEconTool->GetTypeName() ); if ( bAlreadyFound ) { break; } } if ( !bAlreadyFound ) { m_ToolList.AddToTail( pDef->GetDefinitionIndex() ); } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEconItemDetailsRichText::InsertItemLink( const wchar_t *pwzItemName, int iItemDef, Color *pColorOverride ) { char szTmpToolName[256]; ::ILocalize::ConvertUnicodeToANSI(pwzItemName, szTmpToolName, sizeof( szTmpToolName )); char szToolStoreURL[256]; V_snprintf( szToolStoreURL, sizeof( szToolStoreURL ), "<a href=item://%u>%s</a>", iItemDef, szTmpToolName ); InsertPossibleURLString( szToolStoreURL, pColorOverride ? *pColorOverride : m_colLink, GetFgColor() ); };
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExplanationPopup::CExplanationPopup(Panel *parent, const char *panelName) : vgui::EditablePanel( parent, panelName ) { m_pCallout = new CExplanationPopupCalloutArrow( parent ); m_pCallout->SetVisible( false ); m_pCallout->SetAutoDelete( false );
m_szPrevExplanation[0] = '\0'; m_szNextExplanation[0] = '\0'; m_bFinishedPopup = false;
ListenForGameEvent( "gameui_hidden" ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExplanationPopup::~CExplanationPopup( void ) { m_pCallout->MarkForDeletion(); m_pCallout = NULL; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::OnCommand( const char *command ) { if ( !Q_stricmp( command, "close" ) ) { Hide( 0 ); } else if ( !Q_stricmp( command, "nextexplanation" ) ) { Hide( 1 ); } else if ( !Q_stricmp( command, "prevexplanation" ) ) { Hide( -1 ); } else { BaseClass::OnCommand( command ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::Hide( int iExplanationDelta ) { int iPos = m_iPositionInChain; const char *pszMoveTo = NULL; if ( iExplanationDelta == -1 ) { if ( !m_szPrevExplanation || m_szPrevExplanation[ 0 ] == '\0' ) return;
pszMoveTo = m_szPrevExplanation; iPos--; } else if ( iExplanationDelta == 1 ) { if ( !m_szNextExplanation || m_szNextExplanation[ 0 ] == '\0' ) return;
pszMoveTo = m_szNextExplanation; iPos++; }
SetVisible( false ); m_pCallout->SetVisible( false ); vgui::ivgui()->RemoveTickSignal( GetVPanel() );
if ( m_bForceClose ) { TFModalStack()->PopModal( this ); }
if ( iExplanationDelta == 0 ) { if ( GetParent() ) { GetParent()->NavigateTo(); }
return; }
CExplanationPopup *pPopup = dynamic_cast<CExplanationPopup*>( GetParent()->FindChildByName( pszMoveTo ) ); if ( pPopup ) { pPopup->Popup( iPos, m_iTotalInChain ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::Popup( int iPosition, int iTotalPanels ) { // Parent this to our parent. Doing it in our constructor doesn't work because
// the parent passed in there hasn't been initialized properly.
m_pCallout->SetParent( GetParent() ); m_pCallout->SetZPos( GetZPos() - 1 );
if ( m_bForceClose ) { TFModalStack()->PushModal( this ); }
// If they don't specify X,Y,W,H, we start tiny on the callout position
if ( !m_iStartX && !m_iStartY ) { m_iStartX = m_iCalloutInParentsX; m_iStartY = m_iCalloutInParentsY; } if ( !m_iStartW && !m_iStartH ) { m_iStartW = 1; m_iStartH = 1; }
// If we weren't given a position, we're the first in a chain. Figure out
// how many there are in the total chain.
m_iPositionInChain = iPosition; m_iTotalInChain = iTotalPanels; if ( !m_iTotalInChain ) { m_iTotalInChain = 0; m_iPositionInChain = 1; CExplanationPopup *pPopup = this; while ( pPopup ) { m_iTotalInChain++;
const char *pszNext = pPopup->GetNextExplanation(); if ( !pszNext[0] ) break;
const char *pszPrev = pPopup->GetName(); pPopup = dynamic_cast<CExplanationPopup*>( GetParent()->FindChildByName( pszNext ) ); if ( pPopup ) { pPopup->SetPrevExplanation( pszPrev ); } } }
// Now assemble our position label
char szTmp[16]; Q_snprintf(szTmp, 16, "%d/%d", m_iPositionInChain, m_iTotalInChain ); SetDialogVariable( "explanationnumber", szTmp );
SetBounds( m_iStartX, m_iStartY, m_iStartW, m_iStartH ); SetVisible( true ); vgui::ivgui()->AddTickSignal( GetVPanel() );
m_flStartTime = Plat_FloatTime(); m_flEndTime = m_flStartTime + 0.5; m_bFinishedPopup = false;
// If our endX & endW is going to result in us being off the side of the screen, move back on
if ( m_iEndX < 0 ) { m_iEndX = XRES(5); } else if ( (m_iEndX + m_iEndW) > ScreenWidth() ) { m_iEndX = ScreenWidth() - m_iEndW - XRES(5); }
// Figure out what side of the bubble we should have the arrow attached to
m_iCalloutSide = EXC_SIDE_TOP; Vector vecCallout( m_iCalloutInParentsX, m_iCalloutInParentsY, 0 ); Vector vecMins( m_iEndX, m_iEndY, 0 ); Vector vecMaxs( m_iEndX + m_iEndW, m_iEndY + m_iEndH, 0 ); Vector vecPoint; CalcClosestPointOnAABB( vecMins, vecMaxs, vecCallout, vecPoint );
if ( vecPoint.x == vecMins.x && vecCallout.x != vecMins.x ) { m_iCalloutSide = EXC_SIDE_LEFT; } else if ( vecPoint.y == vecMins.y && vecCallout.y != vecMins.y ) { m_iCalloutSide = EXC_SIDE_TOP; } else if ( vecPoint.x == vecMaxs.x && vecCallout.x != vecMaxs.x ) { m_iCalloutSide = EXC_SIDE_RIGHT; } else { m_iCalloutSide = EXC_SIDE_BOTTOM; } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::OnTick( void ) { float flElapsed = Plat_FloatTime() - m_flStartTime; float flTotal = m_flEndTime - m_flStartTime; float flBias = Bias( RemapValClamped( flElapsed, 0.f, flTotal, 0.f, 1.f ), 0.7f ); flElapsed = flTotal * flBias;
if ( flElapsed >= flTotal ) { //vgui::ivgui()->RemoveTickSignal( GetVPanel() );
if ( !m_bFinishedPopup ) { SetBounds( m_iEndX, m_iEndY, m_iEndW, m_iEndH ); PositionCallout( 1.0 ); m_bFinishedPopup = true; }
// If we've lost focus, or been hidden, release our modal lock
if ( !ipanel()->IsFullyVisible( GetVPanel() )) { Hide(0); } return; }
int iExpandW = XRES(30); int iExpandH = YRES(30); int iExpandedW = m_iEndW + iExpandW; int iExpandedH = m_iEndH + iExpandH; int iExpandedX = m_iEndX - (iExpandW * 0.5); int iExpandedY = m_iEndY - (iExpandH * 0.5);
int iW, iH, iX, iY; float flExpandTime = (flTotal * 0.66);
PositionCallout( RemapVal( flElapsed, 0, flTotal, 0, 1 ) );
// iW = RemapValClamped( flElapsed, 0, flTotal, m_iStartW, m_iEndW );
// iH = RemapValClamped( flElapsed, 0, flTotal, m_iStartH, m_iEndH );
// iX = RemapValClamped( flElapsed, 0, flTotal, m_iStartX, m_iEndX );
// iY = RemapValClamped( flElapsed, 0, flTotal, m_iStartY, m_iEndY );
// SetBounds( iX, iY, iW, iH );
// return;
if ( flElapsed < flExpandTime ) { // Expand to greater than the end size
iW = RemapValClamped( flElapsed, 0, flExpandTime, m_iStartW, iExpandedW ); iH = RemapValClamped( flElapsed, 0, flExpandTime, m_iStartH, iExpandedH ); iX = RemapValClamped( flElapsed, 0, flExpandTime, m_iStartX, iExpandedX ); iY = RemapValClamped( flElapsed, 0, flExpandTime, m_iStartY, iExpandedY ); } else { // Contract to the end size
iW = RemapValClamped( flElapsed, flExpandTime, flTotal, iExpandedW, m_iEndW ); iH = RemapValClamped( flElapsed, flExpandTime, flTotal, iExpandedH, m_iEndH ); iX = RemapValClamped( flElapsed, flExpandTime, flTotal, iExpandedX, m_iEndX ); iY = RemapValClamped( flElapsed, flExpandTime, flTotal, iExpandedY, m_iEndY ); } SetBounds( iX, iY, iW, iH ); }
void CExplanationPopup::OnKeyCodeTyped( vgui::KeyCode code ) { if ( IsVisible() && m_pCallout && m_pCallout->IsVisible() ) { // swallow all keys
if ( code == KEY_ESCAPE ) { OnCommand( "close" ); return; } }
BaseClass::OnKeyCodePressed( code ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::OnKeyCodePressed( vgui::KeyCode code ) { if ( IsVisible() && m_pCallout && m_pCallout->IsVisible() ) { ButtonCode_t nButtonCode = GetBaseButtonCode( code );
// swallow all keys
if ( nButtonCode == KEY_XBUTTON_B ) { OnCommand( "close" ); return; } else if ( nButtonCode == KEY_XBUTTON_LEFT || nButtonCode == KEY_XSTICK1_LEFT || nButtonCode == KEY_XSTICK2_LEFT || code == KEY_LEFT ) { OnCommand( "prevexplanation" ); return; } else if ( nButtonCode == KEY_XBUTTON_RIGHT || nButtonCode == KEY_XSTICK1_RIGHT || nButtonCode == KEY_XSTICK2_RIGHT || code == KEY_RIGHT ) { OnCommand( "nextexplanation" ); return; } }
BaseClass::OnKeyCodePressed( code ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::PositionCallout( float flElapsed ) { // Size and position the callout
if ( !m_pCallout->IsVisible() ) { m_pCallout->SetVisible( true ); }
int iCalloutSize = 20; int iIndent = 15;
int iMyPos[2]; GetPos( iMyPos[0], iMyPos[1] ); int iMySize[2]; iMySize[0] = GetWide(); iMySize[1] = GetTall();
int iCalloutPos[2]; iCalloutPos[0] = m_iCalloutInParentsX; iCalloutPos[1] = m_iCalloutInParentsY;
// We need to figure out the three corners of the callout triangle, in parent space
int iArrowA[2]; int iArrowB[2]; int iW, iH, iX, iY;
// Determine which axis the arrow's extruding along
int x = (m_iCalloutSide == EXC_SIDE_TOP || m_iCalloutSide == EXC_SIDE_BOTTOM) ? 0 : 1; int y = !x;
// Figure out where the center will be of the arrow on the edge that the arrow's extruding (ensure it's always somewhat indented from the corners)
iArrowA[x] = iMyPos[x] + clamp( iCalloutPos[x] - iMyPos[x] - XRES(iCalloutSize * 0.5), XRES(iIndent), iMySize[x] - XRES(iIndent) - XRES(iCalloutSize) ); iArrowB[x] = iArrowA[x] + XRES(iCalloutSize); iArrowA[y] = iMyPos[y] + (( iCalloutPos[y] > iMyPos[y] ) ? iMySize[y] : 0); iArrowB[y] = iMyPos[y] + (( iCalloutPos[y] > iMyPos[y] ) ? iMySize[y] : 0);
// Slide the arrow out towards the callout over time.
for ( int i = 0; i < 2; i++ ) { iCalloutPos[i] = RemapValClamped( flElapsed, 0, 1, iArrowA[i] + (iArrowB[i] - iArrowA[i]), iCalloutPos[i] ); }
// Assemble a bounding box that contains the arrow points
iX = MIN( MIN( iCalloutPos[0], iArrowA[0] ), iArrowB[0] ); iW = MAX( MAX( iCalloutPos[0], iArrowA[0] ), iArrowB[0] ) - iX; iY = MIN( MIN( iCalloutPos[1], iArrowA[1] ), iArrowB[1] ); iH = MAX( MAX( iCalloutPos[1], iArrowA[1] ), iArrowB[1] ) - iY; m_pCallout->SetBounds( iX, iY, iW+1, iH+1 );
//Msg("CALLOUT: %d %d, %d %d\n", iX,iY,iW,iH );
// Tell the callout where its points are, so it can draw the triangle (make sure the triangle is facing the camera)
if ( m_iCalloutSide == EXC_SIDE_TOP || m_iCalloutSide == EXC_SIDE_RIGHT ) { m_pCallout->SetArrowPoints( iCalloutPos[0]-iX, iCalloutPos[1]-iY, iArrowB[0]-iX, iArrowB[1]-iY, iArrowA[0]-iX, iArrowA[1]-iY ); } else { m_pCallout->SetArrowPoints( iCalloutPos[0]-iX, iCalloutPos[1]-iY, iArrowA[0]-iX, iArrowA[1]-iY, iArrowB[0]-iX, iArrowB[1]-iY ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopupCalloutArrow::Paint( void ) { int x,y; vgui::ipanel()->GetAbsPos(GetVPanel(), x,y );
CMatRenderContextPtr pRenderContext( materials ); pRenderContext->Bind( materials->FindMaterial( "vgui/callout_tail", TEXTURE_GROUP_OTHER ), NULL ); IMesh *pMesh = pRenderContext->GetDynamicMesh(); CMeshBuilder meshBuilder; meshBuilder.Begin( pMesh, MATERIAL_TRIANGLES, 1 );
meshBuilder.Color4ub( 255, 255, 255, 255 ); meshBuilder.TexCoord2f( 0, 1.0,0.5 ); meshBuilder.Position3f( x + m_iArrowA[0], y + m_iArrowA[1], 1 ); meshBuilder.AdvanceVertex();
meshBuilder.Color4ub( 255, 255, 255, 255 ); meshBuilder.TexCoord2f( 0, 0,1 ); meshBuilder.Position3f( x + m_iArrowB[0], y + m_iArrowB[1], 1 ); meshBuilder.AdvanceVertex();
meshBuilder.Color4ub( 255, 255, 255, 255 ); meshBuilder.TexCoord2f( 0, 0,0 ); meshBuilder.Position3f( x + m_iArrowC[0], y + m_iArrowC[1], 1 ); meshBuilder.AdvanceVertex();
meshBuilder.End(); pMesh->Draw();
// vgui::surface()->DrawSetColor( Color(0,255,0,255) );
// vgui::surface()->DrawLine( m_iArrowA[0], m_iArrowA[1], m_iArrowB[0], m_iArrowB[1] );
// vgui::surface()->DrawLine( m_iArrowA[0], m_iArrowA[1], m_iArrowC[0], m_iArrowC[1] );
// vgui::surface()->DrawLine( m_iArrowB[0], m_iArrowB[1], m_iArrowC[0], m_iArrowC[1] );
// vgui::surface()->DrawOutlinedRect( 0,0, GetWide(), GetTall() );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::ApplySettings( KeyValues *inResourceData ) { BaseClass::ApplySettings( inResourceData );
Q_strncpy( m_szNextExplanation, inResourceData->GetString( "next_explanation", "" ), sizeof( m_szNextExplanation ) ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::SetPrevExplanation( const char *pszPrev ) { m_szPrevExplanation[0] = '\0'; if ( pszPrev && pszPrev[0] ) { Q_strncpy( m_szPrevExplanation, pszPrev, sizeof( m_szPrevExplanation ) ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExplanationPopup::FireGameEvent( IGameEvent *event ) { const char * type = event->GetName();
if ( Q_strcmp(type, "gameui_hidden") == 0 ) { if ( IsVisible() ) { Hide( 0 ); } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CPanelModalStack g_ModalStack; CPanelModalStack *TFModalStack( void ) { return &g_ModalStack; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPanelModalStack::PushModal( vgui::Panel *pDialog ) { VPanelHandle hHandle; hHandle.Set( pDialog->GetVPanel() );
FOR_EACH_VEC( m_pDialogs, i ) { if ( m_pDialogs[i] == hHandle ) return; }
m_pDialogs.AddToHead( hHandle );
vgui::input()->SetAppModalSurface( pDialog->GetVPanel() ); pDialog->RequestFocus(); pDialog->MoveToFront(); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPanelModalStack::PopModal( vgui::Panel *pDialog ) { bool bFound = false; FOR_EACH_VEC_BACK( m_pDialogs, i ) { if ( m_pDialogs[i].Get() == pDialog->GetVPanel() ) { PopModal( i ); bFound = true; } }
AssertMsg( bFound, "CPanelModalStack::PopModal() failed to find the given dialog." ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPanelModalStack::PopModal( int iIdx ) { bool bRecalcLock = false;
// Only release the modal lock if we had it
VPANEL hPanel = vgui::input()->GetAppModalSurface(); if ( !hPanel || m_pDialogs[iIdx].Get() == hPanel ) { bRecalcLock = true; }
m_pDialogs.Remove(iIdx);
if ( bRecalcLock ) { if ( m_pDialogs.Count() ) { vgui::input()->SetAppModalSurface( m_pDialogs[0] ); } else { vgui::input()->SetAppModalSurface( NULL ); } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPanelModalStack::Update( void ) { if ( m_pDialogs.Count() <= 0 ) return;
// Don't run this logic if the game UI isn't visible
if ( !enginevgui->IsGameUIVisible() ) return;
// Safety check: If the app model surface dialog is in our list, make sure it's usable
VPANEL hPanel = vgui::input()->GetAppModalSurface();
FOR_EACH_VEC_BACK( m_pDialogs, i ) { // Pop dialogs that didn't correctly remove themselves on delete
if ( m_pDialogs[i].Get() == 0 ) { PopModal( i ); continue; }
if ( m_pDialogs[i].Get() == hPanel ) { Assert( vgui::ipanel()->IsFullyVisible(hPanel) );
// Backup hack: If our modal window is no longer visible, make it visible
if ( !vgui::ipanel()->IsFullyVisible(hPanel) ) { vgui::ipanel()->SetVisible( hPanel, true ); vgui::ipanel()->MoveToFront( hPanel ); vgui::ipanel()->RequestFocus( hPanel );
// Make sure all our parents are visible too
VPANEL hParent = vgui::ipanel()->GetParent( hPanel ); while ( hParent != INVALID_PANEL ) { vgui::Panel *pParentPanel = vgui::ipanel()->GetPanel(hParent, "ClientDLL"); if ( !pParentPanel ) break;
vgui::ipanel()->SetVisible( hParent, true ); hParent = vgui::ipanel()->GetParent( hParent ); } } } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
vgui::VPanelHandle CPanelModalStack::Top() { if ( m_pDialogs.Count() == 0 ) { return VPanelHandle(); // Defaults to INVALID_PANEL
}
return m_pDialogs[0]; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CPanelModalStack::IsEmpty() const { return m_pDialogs.Count() == 0; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CGenericWaitingDialog::CGenericWaitingDialog( vgui::Panel *pParent ) : BaseClass( pParent, "GenericWaitingDialog" ) , m_bAnimateEllipses(false) , m_iNumEllipses(0) { if ( pParent == NULL ) { vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme"); SetScheme(scheme); SetProportional( true ); } }
void CGenericWaitingDialog::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); LoadControlSettings( GetResFile(), GetResFilePathId() ); }
void CGenericWaitingDialog::Close() { OnCommand( "close" ); }
void CGenericWaitingDialog::OnCommand( const char *command ) { bool bClose = false; if ( !Q_stricmp( command, "close" ) ) { bClose = true; } else if ( !Q_stricmp( command, "user_close" ) ) { OnUserClose(); bClose = true; } if ( bClose ) { TFModalStack()->PopModal( this ); SetVisible( false ); MarkForDeletion(); return; } BaseClass::OnCommand( command ); }
void CGenericWaitingDialog::OnTick( void ) { BaseClass::OnTick(); if ( !IsVisible() ) { vgui::ivgui()->RemoveTickSignal( GetVPanel() ); } if ( m_bAnimateEllipses ) { m_iNumEllipses = ((m_iNumEllipses+1) % 4); switch ( m_iNumEllipses ) { case 3: SetDialogVariable( "ellipses", L"..." ); break; case 2: SetDialogVariable( "ellipses", L".." ); break; case 1: SetDialogVariable( "ellipses", L"." ); break; default: SetDialogVariable( "ellipses", L"" ); break; } }
if ( m_timer.HasStarted() ) { // @note Tom Bui: showing 0 is weird, so just show nothing...
int iSecondsRemaining = (int)m_timer.GetRemainingTime(); if ( iSecondsRemaining == 0 ) { SetDialogVariable( "duration", "" ); } else { SetDialogVariable( "duration", iSecondsRemaining ); } if ( m_timer.IsElapsed() ) { OnCommand( "close" ); OnTimeout(); } } }
void CGenericWaitingDialog::ShowStatusUpdate( bool bAnimateEllipses, bool bAllowClose, float flMaxWaitTime ) { CExButton *pButton = dynamic_cast<CExButton*>( FindChildByName("CloseButton") ); if ( pButton ) { pButton->SetVisible( bAllowClose ); pButton->SetEnabled( bAllowClose ); } m_bAnimateEllipses = bAnimateEllipses; if ( flMaxWaitTime > 0 ) { m_timer.Start( flMaxWaitTime ); SetDialogVariable( "duration", (int)flMaxWaitTime ); } else { m_timer.Invalidate(); SetDialogVariable( "duration", L"" ); } if ( m_bAnimateEllipses ) { m_iNumEllipses = 0; } if ( flMaxWaitTime > 0 || m_bAnimateEllipses ) { vgui::ivgui()->AddTickSignal( GetVPanel(), 500 ); } SetDialogVariable( "ellipses", L"" ); }
void CGenericWaitingDialog::OnTimeout() { }
void CGenericWaitingDialog::OnUserClose() { }
static vgui::DHANDLE< CGenericWaitingDialog > g_WaitingDialog;
void ShowWaitingDialog( CGenericWaitingDialog *pWaitingDialog, const char* pUpdateText, bool bAnimate, bool bShowCancel, float flMaxDuration ) { CloseWaitingDialog(); if ( pWaitingDialog ) { g_WaitingDialog = vgui::SETUP_PANEL( pWaitingDialog ); g_WaitingDialog->SetVisible( true ); g_WaitingDialog->MakePopup(); g_WaitingDialog->MoveToFront(); g_WaitingDialog->SetKeyBoardInputEnabled(true); g_WaitingDialog->SetMouseInputEnabled(true); TFModalStack()->PushModal( g_WaitingDialog );
if ( pUpdateText != NULL ) { g_WaitingDialog->SetDialogVariable( "updatetext", g_pVGuiLocalize->Find( pUpdateText ) ); } g_WaitingDialog->ShowStatusUpdate( bAnimate, bShowCancel, flMaxDuration ); } }
void CloseWaitingDialog() { if ( g_WaitingDialog.Get() ) { g_WaitingDialog->Close(); g_WaitingDialog = NULL; } }
//-----------------------------------------------------------------------------
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