Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #include "cbase.h"
  8. #include "c_ai_basenpc.h"
  9. // memdbgon must be the last include file in a .cpp file!!!
  10. #include "tier0/memdbgon.h"
  11. //-----------------------------------------------------------------------------
  12. // Purpose:
  13. //-----------------------------------------------------------------------------
  14. class C_Barney : public C_AI_BaseNPC
  15. {
  16. public:
  17. DECLARE_CLASS( C_Barney, C_AI_BaseNPC );
  18. DECLARE_CLIENTCLASS();
  19. C_Barney();
  20. virtual ~C_Barney();
  21. private:
  22. C_Barney( const C_Barney & ); // not defined, not accessible
  23. };
  24. IMPLEMENT_CLIENTCLASS_DT(C_Barney, DT_NPC_Barney, CNPC_Barney)
  25. END_RECV_TABLE()
  26. C_Barney::C_Barney()
  27. {
  28. }
  29. C_Barney::~C_Barney()
  30. {
  31. }