Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "c_ai_basenpc.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_Barney : public C_AI_BaseNPC { public: DECLARE_CLASS( C_Barney, C_AI_BaseNPC ); DECLARE_CLIENTCLASS();
C_Barney(); virtual ~C_Barney();
private: C_Barney( const C_Barney & ); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT(C_Barney, DT_NPC_Barney, CNPC_Barney) END_RECV_TABLE()
C_Barney::C_Barney() { }
C_Barney::~C_Barney() { }
|