Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "c_basehelicopter.h"
#include "proxyentity.h"
#include "materialsystem/imaterial.h"
#include "materialsystem/imaterialvar.h"
#include "KeyValues.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
IMPLEMENT_CLIENTCLASS_DT( C_BaseHelicopter, DT_BaseHelicopter, CBaseHelicopter ) RecvPropTime( RECVINFO( m_flStartupTime ) ), END_RECV_TABLE()
C_BaseHelicopter::C_BaseHelicopter() { }
//-----------------------------------------------------------------------------
// Chopper blade fade-in time
//-----------------------------------------------------------------------------
#define FADE_IN_TIME 2.0f
//-----------------------------------------------------------------------------
// Sets the fade of the blades when the chopper starts up
//-----------------------------------------------------------------------------
class CHeliBladeMaterialProxy : public CEntityMaterialProxy { public: CHeliBladeMaterialProxy() { m_AlphaVar = NULL; } virtual ~CHeliBladeMaterialProxy() {} virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); virtual void OnBind( C_BaseEntity *pEntity ); virtual IMaterial *GetMaterial();
private: IMaterialVar *m_AlphaVar; bool m_bFadeOut; };
bool CHeliBladeMaterialProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) { bool foundVar; m_AlphaVar = pMaterial->FindVar( "$alpha", &foundVar, false ); m_bFadeOut = pKeyValues->GetInt( "$fadeout", 0 ) != 0; return foundVar; }
void CHeliBladeMaterialProxy::OnBind( C_BaseEntity *pEnt ) { if (!m_AlphaVar) return;
C_BaseHelicopter *pHeli = dynamic_cast<C_BaseHelicopter*>( pEnt ); if ( pHeli ) { float dt = gpGlobals->curtime - pHeli->StartupTime(); dt /= FADE_IN_TIME; dt = clamp( dt, 0.0f, 1.0f ); if ( m_bFadeOut ) { dt = 1.0f - dt; }
m_AlphaVar->SetFloatValue( dt ); } else { m_AlphaVar->SetFloatValue( 1.0f ); } }
IMaterial *CHeliBladeMaterialProxy::GetMaterial() { if ( !m_AlphaVar ) return NULL;
return m_AlphaVar->GetOwningMaterial(); }
EXPOSE_INTERFACE( CHeliBladeMaterialProxy, IMaterialProxy, "HeliBlade" IMATERIAL_PROXY_INTERFACE_VERSION );
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