Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "fx_explosion.h"
#include "tempentity.h"
#include "c_tracer.h"
#include "env_headcrabcanister_shared.h"
#include "baseparticleentity.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Headcrab canister Class (Client-side only!)
//-----------------------------------------------------------------------------
class C_EnvHeadcrabCanister : public C_BaseAnimating { DECLARE_CLASS( C_EnvHeadcrabCanister, C_BaseAnimating ); DECLARE_CLIENTCLASS();
public: //-------------------------------------------------------------------------
// Initialization/Destruction
//-------------------------------------------------------------------------
C_EnvHeadcrabCanister(); ~C_EnvHeadcrabCanister();
virtual void OnDataChanged( DataUpdateType_t updateType ); virtual void ClientThink();
private: C_EnvHeadcrabCanister( const C_EnvHeadcrabCanister & );
CEnvHeadcrabCanisterShared m_Shared; CNetworkVar( bool, m_bLanded ); };
EXTERN_RECV_TABLE(DT_EnvHeadcrabCanisterShared);
IMPLEMENT_CLIENTCLASS_DT( C_EnvHeadcrabCanister, DT_EnvHeadcrabCanister, CEnvHeadcrabCanister ) RecvPropDataTable( RECVINFO_DT( m_Shared ), 0, &REFERENCE_RECV_TABLE(DT_EnvHeadcrabCanisterShared) ), RecvPropBool( RECVINFO( m_bLanded ) ), END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
C_EnvHeadcrabCanister::C_EnvHeadcrabCanister() { }
//-----------------------------------------------------------------------------
// Destructor
//-----------------------------------------------------------------------------
C_EnvHeadcrabCanister::~C_EnvHeadcrabCanister() { }
//-----------------------------------------------------------------------------
// On data update
//-----------------------------------------------------------------------------
void C_EnvHeadcrabCanister::OnDataChanged( DataUpdateType_t updateType ) { BaseClass::OnDataChanged( updateType ); if ( updateType == DATA_UPDATE_CREATED ) { SetNextClientThink( CLIENT_THINK_ALWAYS ); }
// Stop client-side simulation on landing
if ( m_bLanded ) { SetNextClientThink( CLIENT_THINK_NEVER ); } }
//-----------------------------------------------------------------------------
// Compute position
//-----------------------------------------------------------------------------
void C_EnvHeadcrabCanister::ClientThink() { Vector vecEndPosition; QAngle vecEndAngles; m_Shared.GetPositionAtTime( gpGlobals->curtime, vecEndPosition, vecEndAngles ); SetAbsOrigin( vecEndPosition ); SetAbsAngles( vecEndAngles ); }
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