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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "hudelement.h"
#include "hud_numericdisplay.h"
#include <vgui_controls/Panel.h>
#include "hud.h"
#include "hud_suitpower.h"
#include "hud_macros.h"
#include "iclientmode.h"
#include <vgui_controls/AnimationController.h>
#include <vgui/ISurface.h>
#include <vgui/ILocalize.h>
#include "KeyValues.h"
#include "filesystem.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
struct creditname_t { char szCreditName[256]; char szFontName[256]; float flYPos; float flXPos; bool bActive; float flTime; float flTimeAdd; float flTimeStart; int iSlot; };
#define CREDITS_FILE "scripts/credits.txt"
enum { LOGO_FADEIN = 0, LOGO_FADEHOLD, LOGO_FADEOUT, LOGO_FADEOFF, };
#define CREDITS_LOGO 1
#define CREDITS_INTRO 2
#define CREDITS_OUTRO 3
bool g_bRollingCredits = false;
int g_iCreditsPixelHeight = 0;
//-----------------------------------------------------------------------------
// Purpose: Shows the flashlight icon
//-----------------------------------------------------------------------------
class CHudCredits : public CHudElement, public vgui::Panel { DECLARE_CLASS_SIMPLE( CHudCredits, vgui::Panel );
public: CHudCredits( const char *pElementName ); virtual void Init( void ); virtual void LevelShutdown( void );
int GetStringPixelWidth ( wchar_t *pString, vgui::HFont hFont );
void MsgFunc_CreditsMsg( bf_read &msg ); void MsgFunc_LogoTimeMsg( bf_read &msg );
virtual bool ShouldDraw( void ) { g_bRollingCredits = IsActive();
if ( g_bRollingCredits && m_iCreditsType == CREDITS_INTRO ) g_bRollingCredits = false;
return IsActive(); }
protected: virtual void Paint(); virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
private:
void Clear();
void ReadNames( KeyValues *pKeyValue ); void ReadParams( KeyValues *pKeyValue ); void PrepareCredits( const char *pKeyName ); void DrawOutroCreditsName( void ); void DrawIntroCreditsName( void ); void DrawLogo( void );
void PrepareLogo( float flTime ); void PrepareOutroCredits( void ); void PrepareIntroCredits( void );
float FadeBlend( float fadein, float fadeout, float hold, float localTime );
void PrepareLine( vgui::HFont hFont, char const *pchLine );
CPanelAnimationVar( vgui::HFont, m_hTextFont, "TextFont", "Default" ); CPanelAnimationVar( Color, m_TextColor, "TextColor", "FgColor" );
CUtlVector<creditname_t> m_CreditsList;
float m_flScrollTime; float m_flSeparation; float m_flFadeTime; bool m_bLastOneInPlace; int m_Alpha;
int m_iCreditsType; int m_iLogoState;
float m_flFadeInTime; float m_flFadeHoldTime; float m_flFadeOutTime; float m_flNextStartTime; float m_flPauseBetweenWaves;
float m_flLogoTimeMod; float m_flLogoTime; float m_flLogoDesiredLength;
float m_flX; float m_flY;
char m_szLogo[256]; char m_szLogo2[256];
Color m_cColor; };
void CHudCredits::PrepareCredits( const char *pKeyName ) { Clear();
KeyValues *pKV= new KeyValues( "CreditsFile" ); if ( !pKV->LoadFromFile( filesystem, CREDITS_FILE, "MOD" ) ) { pKV->deleteThis();
Assert( !"env_credits couldn't be initialized!" ); return; }
KeyValues *pKVSubkey; if ( pKeyName ) { pKVSubkey = pKV->FindKey( pKeyName ); ReadNames( pKVSubkey ); }
pKVSubkey = pKV->FindKey( "CreditsParams" ); ReadParams( pKVSubkey );
pKV->deleteThis(); }
using namespace vgui;
DECLARE_HUDELEMENT( CHudCredits ); DECLARE_HUD_MESSAGE( CHudCredits, CreditsMsg ); DECLARE_HUD_MESSAGE( CHudCredits, LogoTimeMsg );
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CHudCredits::CHudCredits( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudCredits" ) { vgui::Panel *pParent = g_pClientMode->GetViewport(); SetParent( pParent ); }
void CHudCredits::LevelShutdown() { Clear(); }
void CHudCredits::Clear( void ) { SetActive( false ); m_CreditsList.RemoveAll(); m_bLastOneInPlace = false; m_Alpha = m_TextColor[3]; m_iLogoState = LOGO_FADEOFF; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudCredits::Init() { HOOK_HUD_MESSAGE( CHudCredits, CreditsMsg ); HOOK_HUD_MESSAGE( CHudCredits, LogoTimeMsg ); SetActive( false ); }
void CHudCredits::ReadNames( KeyValues *pKeyValue ) { if ( pKeyValue == NULL ) { Assert( !"CHudCredits couldn't be initialized!" ); return; }
// Now try and parse out each act busy anim
KeyValues *pKVNames = pKeyValue->GetFirstSubKey(); while ( pKVNames ) { creditname_t Credits; V_strcpy_safe( Credits.szCreditName, pKVNames->GetName() ); V_strcpy_safe( Credits.szFontName, pKeyValue->GetString( Credits.szCreditName, "Default" ) );
m_CreditsList.AddToTail( Credits ); pKVNames = pKVNames->GetNextKey(); } }
void CHudCredits::ReadParams( KeyValues *pKeyValue ) { if ( pKeyValue == NULL ) { Assert( !"CHudCredits couldn't be initialized!" ); return; }
m_flScrollTime = pKeyValue->GetFloat( "scrolltime", 57 ); m_flSeparation = pKeyValue->GetFloat( "separation", 5 );
m_flFadeInTime = pKeyValue->GetFloat( "fadeintime", 1 ); m_flFadeHoldTime = pKeyValue->GetFloat( "fadeholdtime", 3 ); m_flFadeOutTime = pKeyValue->GetFloat( "fadeouttime", 2 ); m_flNextStartTime = pKeyValue->GetFloat( "nextfadetime", 2 ); m_flPauseBetweenWaves = pKeyValue->GetFloat( "pausebetweenwaves", 2 );
m_flLogoTimeMod = pKeyValue->GetFloat( "logotime", 2 );
m_flX = pKeyValue->GetFloat( "posx", 2 ); m_flY = pKeyValue->GetFloat( "posy", 2 );
m_cColor = pKeyValue->GetColor( "color" );
Q_strncpy( m_szLogo, pKeyValue->GetString( "logo", "HALF-LIFE'" ), sizeof( m_szLogo ) ); Q_strncpy( m_szLogo2, pKeyValue->GetString( "logo2", "" ), sizeof( m_szLogo2 ) ); }
int CHudCredits::GetStringPixelWidth( wchar_t *pString, vgui::HFont hFont ) { int iLength = 0;
for ( wchar_t *wch = pString; *wch != 0; wch++ ) { iLength += surface()->GetCharacterWidth( hFont, *wch ); }
return iLength; }
void CHudCredits::DrawOutroCreditsName( void ) { if ( m_CreditsList.Count() == 0 ) return;
// fill the screen
int iWidth, iTall; GetHudSize(iWidth, iTall); SetSize( iWidth, iTall );
for ( int i = 0; i < m_CreditsList.Count(); i++ ) { creditname_t *pCredit = &m_CreditsList[i];
if ( pCredit == NULL ) continue;
vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" ); vgui::HFont m_hTFont = vgui::scheme()->GetIScheme(scheme)->GetFont( pCredit->szFontName, true );
int iFontTall = surface()->GetFontTall ( m_hTFont );
if ( pCredit->flYPos < -iFontTall || pCredit->flYPos > iTall ) { pCredit->bActive = false; } else { pCredit->bActive = true; }
Color cColor = m_TextColor;
//HACKHACK
//Last one stays on screen and fades out
if ( i == m_CreditsList.Count()-1 ) { if ( m_bLastOneInPlace == false ) { pCredit->flYPos -= gpGlobals->frametime * ( (float)g_iCreditsPixelHeight / m_flScrollTime ); if ( (int)pCredit->flYPos + ( iFontTall / 2 ) <= iTall / 2 ) { m_bLastOneInPlace = true; // 360 certification requires that we not hold a static image too long.
m_flFadeTime = gpGlobals->curtime + ( IsConsole() ? 2.0f : 10.0f ); } } else { if ( m_flFadeTime <= gpGlobals->curtime ) { if ( m_Alpha > 0 ) { m_Alpha -= gpGlobals->frametime * ( m_flScrollTime * 2 );
if ( m_Alpha <= 0 ) { pCredit->bActive = false; engine->ClientCmd( "creditsdone" ); } } }
cColor[3] = MAX( 0, m_Alpha ); } } else { pCredit->flYPos -= gpGlobals->frametime * ( (float)g_iCreditsPixelHeight / m_flScrollTime ); } if ( pCredit->bActive == false ) continue; surface()->DrawSetTextFont( m_hTFont ); surface()->DrawSetTextColor( cColor[0], cColor[1], cColor[2], cColor[3] ); wchar_t unicode[256]; if ( pCredit->szCreditName[0] == '#' ) { g_pVGuiLocalize->ConstructString( unicode, sizeof(unicode), g_pVGuiLocalize->Find(pCredit->szCreditName), 0 ); } else { g_pVGuiLocalize->ConvertANSIToUnicode( pCredit->szCreditName, unicode, sizeof( unicode ) ); }
int iStringWidth = GetStringPixelWidth( unicode, m_hTFont );
surface()->DrawSetTextPos( ( iWidth / 2 ) - ( iStringWidth / 2 ), pCredit->flYPos ); surface()->DrawUnicodeString( unicode ); } }
void CHudCredits::DrawLogo( void ) { if( m_iLogoState == LOGO_FADEOFF ) { SetActive( false ); return; }
switch( m_iLogoState ) { case LOGO_FADEIN: { float flDeltaTime = ( m_flFadeTime - gpGlobals->curtime );
m_Alpha = MAX( 0, RemapValClamped( flDeltaTime, 5.0f, 0, -128, 255 ) );
if ( flDeltaTime <= 0.0f ) { m_iLogoState = LOGO_FADEHOLD; m_flFadeTime = gpGlobals->curtime + m_flLogoDesiredLength; }
break; }
case LOGO_FADEHOLD: { if ( m_flFadeTime <= gpGlobals->curtime ) { m_iLogoState = LOGO_FADEOUT; m_flFadeTime = gpGlobals->curtime + 2.0f; } break; }
case LOGO_FADEOUT: { float flDeltaTime = ( m_flFadeTime - gpGlobals->curtime );
m_Alpha = RemapValClamped( flDeltaTime, 0.0f, 2.0f, 0, 255 );
if ( flDeltaTime <= 0.0f ) { m_iLogoState = LOGO_FADEOFF; SetActive( false ); }
break; } }
// fill the screen
int iWidth, iTall; GetHudSize(iWidth, iTall); SetSize( iWidth, iTall );
char szLogoFont[64];
if ( IsXbox() ) { Q_snprintf( szLogoFont, sizeof( szLogoFont ), "WeaponIcons_Small" ); } else if ( hl2_episodic.GetBool() ) { Q_snprintf( szLogoFont, sizeof( szLogoFont ), "ClientTitleFont" ); } else { Q_snprintf( szLogoFont, sizeof( szLogoFont ), "WeaponIcons" ); }
vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" ); vgui::HFont m_hTFont = vgui::scheme()->GetIScheme(scheme)->GetFont( szLogoFont );
int iFontTall = surface()->GetFontTall ( m_hTFont );
Color cColor = m_TextColor; cColor[3] = m_Alpha; surface()->DrawSetTextFont( m_hTFont ); surface()->DrawSetTextColor( cColor[0], cColor[1], cColor[2], cColor[3] ); wchar_t unicode[256]; g_pVGuiLocalize->ConvertANSIToUnicode( m_szLogo, unicode, sizeof( unicode ) );
int iStringWidth = GetStringPixelWidth( unicode, m_hTFont );
surface()->DrawSetTextPos( ( iWidth / 2 ) - ( iStringWidth / 2 ), ( iTall / 2 ) - ( iFontTall / 2 ) ); surface()->DrawUnicodeString( unicode );
if ( Q_strlen( m_szLogo2 ) > 0 ) { g_pVGuiLocalize->ConvertANSIToUnicode( m_szLogo2, unicode, sizeof( unicode ) );
iStringWidth = GetStringPixelWidth( unicode, m_hTFont );
surface()->DrawSetTextPos( ( iWidth / 2 ) - ( iStringWidth / 2 ), ( iTall / 2 ) + ( iFontTall / 2 )); surface()->DrawUnicodeString( unicode ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
float CHudCredits::FadeBlend( float fadein, float fadeout, float hold, float localTime ) { float fadeTime = fadein + hold; float fadeBlend;
if ( localTime < 0 ) return 0;
if ( localTime < fadein ) { fadeBlend = 1 - ((fadein - localTime) / fadein); } else if ( localTime > fadeTime ) { if ( fadeout > 0 ) fadeBlend = 1 - ((localTime - fadeTime) / fadeout); else fadeBlend = 0; } else fadeBlend = 1;
if ( fadeBlend < 0 ) fadeBlend = 0;
return fadeBlend; }
void CHudCredits::DrawIntroCreditsName( void ) { if ( m_CreditsList.Count() == 0 ) return; // fill the screen
int iWidth, iTall; GetHudSize(iWidth, iTall); SetSize( iWidth, iTall );
for ( int i = 0; i < m_CreditsList.Count(); i++ ) { creditname_t *pCredit = &m_CreditsList[i];
if ( pCredit == NULL ) continue;
if ( pCredit->bActive == false ) continue; vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" ); vgui::HFont m_hTFont = vgui::scheme()->GetIScheme(scheme)->GetFont( pCredit->szFontName );
float localTime = gpGlobals->curtime - pCredit->flTimeStart;
surface()->DrawSetTextFont( m_hTFont ); surface()->DrawSetTextColor( m_cColor[0], m_cColor[1], m_cColor[2], FadeBlend( m_flFadeInTime, m_flFadeOutTime, m_flFadeHoldTime + pCredit->flTimeAdd, localTime ) * m_cColor[3] ); wchar_t unicode[256]; g_pVGuiLocalize->ConvertANSIToUnicode( pCredit->szCreditName, unicode, sizeof( unicode ) );
surface()->DrawSetTextPos( XRES( pCredit->flXPos ), YRES( pCredit->flYPos ) ); surface()->DrawUnicodeString( unicode ); if ( m_flLogoTime > gpGlobals->curtime ) continue; if ( pCredit->flTime - m_flNextStartTime <= gpGlobals->curtime ) { if ( m_CreditsList.IsValidIndex( i + 3 ) ) { creditname_t *pNextCredits = &m_CreditsList[i + 3];
if ( pNextCredits && pNextCredits->flTime == 0.0f ) { pNextCredits->bActive = true;
if ( i < 3 ) { pNextCredits->flTimeAdd = ( i + 1.0f ); pNextCredits->flTime = gpGlobals->curtime + m_flFadeInTime + m_flFadeOutTime + m_flFadeHoldTime + pNextCredits->flTimeAdd; } else { pNextCredits->flTimeAdd = m_flPauseBetweenWaves; pNextCredits->flTime = gpGlobals->curtime + m_flFadeInTime + m_flFadeOutTime + m_flFadeHoldTime + pNextCredits->flTimeAdd; }
pNextCredits->flTimeStart = gpGlobals->curtime;
pNextCredits->iSlot = pCredit->iSlot; } } }
if ( pCredit->flTime <= gpGlobals->curtime ) { pCredit->bActive = false;
if ( i == m_CreditsList.Count()-1 ) { Clear(); } } } }
void CHudCredits::ApplySchemeSettings( IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme );
SetVisible( ShouldDraw() );
SetBgColor( Color(0, 0, 0, 0) ); }
void CHudCredits::Paint() { if ( m_iCreditsType == CREDITS_LOGO ) { DrawLogo(); } else if ( m_iCreditsType == CREDITS_INTRO ) { DrawIntroCreditsName(); } else if ( m_iCreditsType == CREDITS_OUTRO ) { DrawOutroCreditsName(); } }
void CHudCredits::PrepareLogo( float flTime ) { // Only showing the logo. Just load the CreditsParams section.
PrepareCredits( NULL );
m_Alpha = 0; m_flLogoDesiredLength = flTime; m_flFadeTime = gpGlobals->curtime + 5.0f; m_iLogoState = LOGO_FADEIN; SetActive( true ); }
void CHudCredits::PrepareLine( vgui::HFont hFont, char const *pchLine ) { Assert( pchLine );
wchar_t unicode[256];
if ( pchLine[0] == '#' ) { g_pVGuiLocalize->ConstructString( unicode, sizeof(unicode), g_pVGuiLocalize->Find(pchLine), 0 ); } else { g_pVGuiLocalize->ConvertANSIToUnicode( pchLine, unicode, sizeof( unicode ) ); }
surface()->PrecacheFontCharacters( hFont, unicode ); }
void CHudCredits::PrepareOutroCredits( void ) { PrepareCredits( "OutroCreditsNames" ); if ( m_CreditsList.Count() == 0 ) return;
// fill the screen
int iWidth, iTall; GetHudSize(iWidth, iTall); SetSize( iWidth, iTall );
int iHeight = iTall;
for ( int i = 0; i < m_CreditsList.Count(); i++ ) { creditname_t *pCredit = &m_CreditsList[i];
if ( pCredit == NULL ) continue;
vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" ); vgui::HFont m_hTFont = vgui::scheme()->GetIScheme(scheme)->GetFont( pCredit->szFontName, true );
pCredit->flYPos = iHeight; pCredit->bActive = false;
iHeight += surface()->GetFontTall ( m_hTFont ) + m_flSeparation;
PrepareLine( m_hTFont, pCredit->szCreditName ); }
SetActive( true );
g_iCreditsPixelHeight = iHeight; }
void CHudCredits::PrepareIntroCredits( void ) { PrepareCredits( "IntroCreditsNames" );
int iSlot = 0;
for ( int i = 0; i < m_CreditsList.Count(); i++ ) { creditname_t *pCredit = &m_CreditsList[i];
if ( pCredit == NULL ) continue;
vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" ); vgui::HFont m_hTFont = vgui::scheme()->GetIScheme(scheme)->GetFont( pCredit->szFontName );
pCredit->flYPos = m_flY + ( iSlot * surface()->GetFontTall ( m_hTFont ) ); pCredit->flXPos = m_flX; if ( i < 3 ) { pCredit->bActive = true; pCredit->iSlot = iSlot; pCredit->flTime = gpGlobals->curtime + m_flFadeInTime + m_flFadeOutTime + m_flFadeHoldTime; pCredit->flTimeStart = gpGlobals->curtime; m_flLogoTime = pCredit->flTime + m_flLogoTimeMod; } else { pCredit->bActive = false; pCredit->flTime = 0.0f; }
iSlot = ( iSlot + 1 ) % 3;
PrepareLine( m_hTFont, pCredit->szCreditName ); }
SetActive( true ); }
void CHudCredits::MsgFunc_CreditsMsg( bf_read &msg ) { m_iCreditsType = msg.ReadByte();
switch ( m_iCreditsType ) { case CREDITS_LOGO: { PrepareLogo( 5.0f ); break; } case CREDITS_INTRO: { PrepareIntroCredits(); break; } case CREDITS_OUTRO: { PrepareOutroCredits(); break; } } }
void CHudCredits::MsgFunc_LogoTimeMsg( bf_read &msg ) { m_iCreditsType = CREDITS_LOGO; PrepareLogo( msg.ReadFloat() ); }
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