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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#if defined( REPLAY_ENABLED )
#include "replayyoutubeapi.h"
#include "tier1/KeyValues.h"
#include "replay/ireplaymovie.h"
#include "replay/ireplaymoviemanager.h"
#include "replay/genericclassbased_replay.h"
#include "vgui/ISurface.h"
#include "vgui/ILocalize.h"
#include "vgui_controls/ProgressBar.h"
#include "vgui_controls/TextEntry.h"
#include "vgui_controls/ScrollBar.h"
#include "confirm_dialog.h"
#include "replay/vgui/replaybrowserdetailspanel.h"
#include "base_gcmessages.pb.h"
#include "youtubeapi.h"
#include "steamworks_gamestats.h"
#include "replayvideo.h"
#include "gc_clientsystem.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
using namespace vgui;
static ConVar youtube_username( "youtube_username", "", FCVAR_ARCHIVE, "Username for YouTube." );
//-----------------------------------------------------------------------------
extern IReplayMovieManager *g_pReplayMovieManager; extern const char *COM_GetModDirectory(); extern void GetYouTubeAPIKey( const char *pGameDir, bool bOnSteamPublic, const char **ppSource, const char **ppDeveloperTag, const char **ppDeveloperKey );
//-----------------------------------------------------------------------------
static bool HasInvalidCharacters( const char *pString ) { while ( *pString != 0 ) { switch ( *pString ) { case '<': return true; case '>': return true; case '&': return true; } ++pString; } return false; }
//-----------------------------------------------------------------------------
void UploadOgsData( IReplayMovie *pMovie, bool bEnded = false, const char *pEndReason = NULL ) { static int s_nUploadCounter = 0;
KeyValues* pKVData = new KeyValues( "TF2ReplayUploads" );
pKVData->SetInt( "UploadCounter", s_nUploadCounter++ ); pKVData->SetInt( "ReplayHandle", (int)pMovie->GetReplayHandle() );
const ReplayRenderSettings_t &RenderSettings = pMovie->GetRenderSettings(); CFmtStr fmtResolution( "%ix%i", RenderSettings.m_nWidth, RenderSettings.m_nHeight ); pKVData->SetString( "ResolutionID", fmtResolution.Access() );
pKVData->SetString( "CodecID", ReplayVideo_GetCodec( ReplayVideo_FindCodecPresetFromCodec( RenderSettings.m_Codec ) ).m_pName ); pKVData->SetInt( "MotionBlurQuality", RenderSettings.m_nMotionBlurQuality ); pKVData->SetInt( "RenderQuality", RenderSettings.m_nEncodingQuality ); pKVData->SetInt( "FPSUPF", RenderSettings.m_FPS.GetUnitsPerFrame() ); pKVData->SetInt( "FPSUPS", RenderSettings.m_FPS.GetUnitsPerSecond() );
if ( bEnded ) { pKVData->SetInt( "EndUploadTime", GetSteamWorksSGameStatsUploader().GetTimeSinceEpoch() ); pKVData->SetString( "EndUploadReasonID", pEndReason ); } else { pKVData->SetInt( "StartUploadTime", GetSteamWorksSGameStatsUploader().GetTimeSinceEpoch() ); }
GetSteamWorksSGameStatsUploader().AddStatsForUpload( pKVData ); }
//-----------------------------------------------------------------------------
class CYouTubeLoginWaitDialog : public CGenericWaitingDialog { DECLARE_CLASS_SIMPLE( CYouTubeLoginWaitDialog, CGenericWaitingDialog ); public: CYouTubeLoginWaitDialog( IReplayMovie *pMovie, CConfirmDialog *pLoginDialog ) : CGenericWaitingDialog( pLoginDialog->GetParent() ) , m_pMovie( pMovie ) , m_pLoginDialog( pLoginDialog ) { }
virtual void OnUserClose() { BaseClass::OnUserClose(); YouTube_LoginCancel(); ShowMessageBox( "#YouTube_LoginResults_Title", "#YouTube_LoginResults_Cancel", "#GameUI_OK" ); }
virtual void OnTick() { BaseClass::OnTick();
eYouTubeLoginStatus loginStatus = YouTube_GetLoginStatus(); switch ( loginStatus ) { case kYouTubeLogin_NotLoggedIn: break; case kYouTubeLogin_LoggedIn: Close(); PostMessage( m_pLoginDialog, new KeyValues("Command", "command", "cancel" ), NULL); YouTube_ShowUploadDialog( m_pMovie, m_pLoginDialog->GetParent() ); break; case kYouTubeLogin_CouldNotConnect: Close(); ShowMessageBox( "#YouTube_LoginResults_Title", "#YouTube_LoginResults_CouldNotConnect", "#GameUI_OK" ); break; case kYouTubeLogin_Forbidden: Close(); ShowMessageBox( "#YouTube_LoginResults_Title", "#YouTube_LoginResults_Forbidden", "#GameUI_OK" ); break; case kYouTubeLogin_GenericFailure: default: Close(); ShowMessageBox( "#YouTube_LoginResults_Title", "#YouTube_LoginResults_Failure", "#GameUI_OK" ); break; } }
private: IReplayMovie *m_pMovie; CConfirmDialog *m_pLoginDialog; };
class CYouTubeUploadWaitDialog : public CGenericWaitingDialog { DECLARE_CLASS_SIMPLE( CYouTubeUploadWaitDialog, CGenericWaitingDialog ); public: CYouTubeUploadWaitDialog( IReplayMovie *pMovie, const char *pTitle, const char *pDescription, YouTubeUploadHandle_t handle, vgui::Panel *pParent ) : CGenericWaitingDialog( pParent ) , m_pMovie( pMovie ) , m_strTitle( pTitle ) , m_strDescription( pDescription ) , m_uploadHandle( handle ) , m_iTick( 0 ) { }
virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); m_pProgressBar = dynamic_cast< ProgressBar * >( FindChildByName( "Progress" ) ); }
virtual void PerformLayout() { BaseClass::PerformLayout(); if ( m_pProgressBar ) { m_pProgressBar->SetVisible( true ); m_pProgressBar->SetSegmentInfo( XRES(1), XRES(5) ); } }
virtual const char* GetResFile() const { return "resource/UI/YouTubeUploadWaitingDialog.res"; } virtual const char *GetResFilePathId() const { return "GAME"; }
virtual void OnUserClose() { BaseClass::OnUserClose(); YouTube_CancelUpload( m_uploadHandle ); UploadOgsData( m_pMovie, true, "cancelled" ); }
virtual void OnTick() { BaseClass::OnTick();
double ultotal = 0.0; double ulnow = 0.0; if ( YouTube_GetUploadProgress( m_uploadHandle, ultotal, ulnow ) == false ) { Close(); ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_Failure", "#GameUI_OK" ); } else if ( YouTube_IsUploadFinished( m_uploadHandle ) ) { bool bSuccess = true; CUtlString strURLToVideo; CUtlString strURLToVideoStats; if ( YouTube_GetUploadResults( m_uploadHandle, bSuccess, strURLToVideo, strURLToVideoStats ) && bSuccess ) { // mark movie uploaded
m_pMovie->SetUploaded( true ); m_pMovie->SetUploadURL( strURLToVideoStats.Get() ); g_pReplayMovieManager->FlagMovieForFlush( m_pMovie, true ); // update the UI
CReplayDetailsPanel *pDetailsPanel = dynamic_cast< CReplayDetailsPanel *>( GetParent() ); if ( pDetailsPanel ) { pDetailsPanel->InvalidateLayout( true, false ); } ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_Success", "#GameUI_OK", NULL, GetParent() );
// notify the GC
uint64 uSessionId = g_pClientReplayContext->GetServerSessionId( m_pMovie->GetReplayHandle() ); if ( uSessionId != 0 ) { GCSDK::CProtoBufMsg< CMsgReplayUploadedToYouTube > msg( k_EMsgGCReplay_UploadedToYouTube ); msg.Body().set_youtube_url( strURLToVideoStats.Get() ); msg.Body().set_youtube_account_name( YouTube_GetLoginName() ); msg.Body().set_session_id( uSessionId ); GCClientSystem()->BSendMessage( msg ); }
surface()->PlaySound( "replay\\youtube_uploadfinished.wav" );
UploadOgsData( m_pMovie, true, "completed" );
// share on Steam Community
if ( steamapicontext && steamapicontext->SteamRemoteStorage() ) { CUtlString strPreviewFileName; AppId_t nConsumerAppId = steamapicontext->SteamUtils()->GetAppID(); ERemoteStoragePublishedFileVisibility eVisibility = k_ERemoteStoragePublishedFileVisibilityPublic; SteamParamStringArray_t tags; tags.m_ppStrings = NULL; tags.m_nNumStrings = 0;
// don't bother waiting for result
SteamAPICall_t hSteamAPICall = steamapicontext->SteamRemoteStorage()->PublishVideo( k_EWorkshopVideoProviderNone, "", strURLToVideo.Get(), strPreviewFileName.Get(), nConsumerAppId, m_strTitle.Get(), m_strDescription.Get(), eVisibility, &tags ); hSteamAPICall; } } else { ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_Failure", "#GameUI_OK" );
surface()->PlaySound( "replay\\youtube_uploadfailed.wav" );
UploadOgsData( m_pMovie, true, "failed" ); } // close wait dialog
YouTube_ClearUploadResults( m_uploadHandle ); Close(); } else { float flProgress = MIN( ulnow / MAX( ultotal, 1.0 ), 1.0f ); int iProgress = int( 100.0 * flProgress ); int ulnow_kb = uint32( ulnow / 1024 ); int ultotal_kb = uint32( ultotal / 1024 );
if ( ulnow_kb == ultotal_kb ) { // we tick at 500 ms, so this should be ok
m_iTick = ( m_iTick + 1 ) % 4; switch ( m_iTick ) { case 0: SetDialogVariable( "duration", g_pVGuiLocalize->Find( "YouTube_UploadFinishing1" ) ); break; case 1: SetDialogVariable( "duration", g_pVGuiLocalize->Find( "YouTube_UploadFinishing2" ) ); break; case 2: SetDialogVariable( "duration", g_pVGuiLocalize->Find( "YouTube_UploadFinishing3" ) ); break; case 3: SetDialogVariable( "duration", g_pVGuiLocalize->Find( "YouTube_UploadFinishing4" ) ); break; } } else { wchar_t wszProgress[1024]; wchar_t wszPercentage[32]; wchar_t wszNow[32]; wchar_t wszTotal[32]; _snwprintf( wszPercentage, ARRAYSIZE( wszPercentage ), L"%u", iProgress ); _snwprintf( wszNow, ARRAYSIZE( wszNow ), L"%u", ulnow_kb ); _snwprintf( wszTotal, ARRAYSIZE( wszTotal ), L"%u", ultotal_kb ); g_pVGuiLocalize->ConstructString_safe( wszProgress, g_pVGuiLocalize->Find( "#YouTube_UploadProgress" ), 3, wszPercentage, wszNow, wszTotal );
SetDialogVariable( "duration", wszProgress ); }
if ( m_pProgressBar ) { m_pProgressBar->SetProgress( flProgress ); } } }
private: IReplayMovie *m_pMovie; YouTubeUploadHandle_t m_uploadHandle; CUtlString m_strTitle; CUtlString m_strDescription; ProgressBar *m_pProgressBar; int m_iTick; };
//-----------------------------------------------------------------------------
// Purpose: Dialog for logging into YouTube
//-----------------------------------------------------------------------------
class CYouTubeLoginDialog : public CConfirmDialog { DECLARE_CLASS_SIMPLE( CYouTubeLoginDialog, CConfirmDialog ); public: CYouTubeLoginDialog( IReplayMovie *pMovie, Panel *pParent ) : BaseClass( pParent ), m_pMovie( pMovie ) {}
const wchar_t *GetText() { return NULL; }
virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); TextEntry *pTextEntryUserName = dynamic_cast< TextEntry * >( FindChildByName( "UserNameTextEntry" ) ); if ( pTextEntryUserName ) { pTextEntryUserName->SetText( "" ); pTextEntryUserName->InsertString( youtube_username.GetString() ); } }
virtual void OnCommand( const char *command ) { if ( !Q_strnicmp( command, "register", 8 ) ) { if ( steamapicontext && steamapicontext->SteamFriends() ) { steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "http://www.youtube.com/create_account?next=/" ); } } else if ( !Q_strnicmp( command, "confirm", 7 ) ) { TextEntry *pTextEntryUserName = dynamic_cast< TextEntry * >( FindChildByName( "UserNameTextEntry" ) ); TextEntry *pTextEntryPassword = dynamic_cast< TextEntry * >( FindChildByName( "PasswordTextEntry" ) ); if ( pTextEntryUserName && pTextEntryPassword ) { char szUserName[256]; pTextEntryUserName->GetText( szUserName, sizeof( szUserName ) ); char szPassword[256]; pTextEntryPassword->GetText( szPassword, sizeof( szPassword ) ); youtube_username.SetValue( szUserName ); Login( szUserName, szPassword ); }
return; } BaseClass::OnCommand( command ); }
protected: virtual const char *GetResFile() { return "Resource/UI/YouTubeLoginDialog.res"; } virtual const char *GetResFilePathId() { return "GAME"; }
void Login( const char* pUserName, const char *pPassword ) { const bool bOnSteamPublic = GetUniverse() == k_EUniversePublic; const char *pGameDir = COM_GetModDirectory(); const char *pSource = NULL; const char *pDeveloperTag = NULL; const char *pDeveloperKey = NULL;
GetYouTubeAPIKey( pGameDir, bOnSteamPublic, &pSource, &pDeveloperTag, &pDeveloperKey );
Assert( pSource ); Assert( pDeveloperTag ); Assert( pDeveloperKey ); YouTube_SetDeveloperSettings( pDeveloperKey, pDeveloperTag );
// try to log in
YouTube_Login( pUserName, pPassword, pSource ); CYouTubeLoginWaitDialog *pDialog = new CYouTubeLoginWaitDialog( m_pMovie, this ); ShowWaitingDialog( pDialog, "#YouTube_LoggingIn", true, true, -1 ); }
private: IReplayMovie *m_pMovie; };
//-----------------------------------------------------------------------------
// Purpose: Dialog for uploading a file to YouTube
//-----------------------------------------------------------------------------
class CYouTubeUploadDialog : public CConfirmDialog { DECLARE_CLASS_SIMPLE( CYouTubeUploadDialog, CConfirmDialog ); public: CYouTubeUploadDialog( IReplayMovie *pMovie, Panel *pParent ) : BaseClass( pParent ), m_pMovie( pMovie ) {}
const wchar_t *GetText() { return NULL; }
virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); m_pTextEntryMovieTitle = dynamic_cast< TextEntry * >( FindChildByName( "MovieTitleTextEntry" ) ); m_pTextEntryMovieDesc = dynamic_cast< TextEntry * >( FindChildByName( "MovieDescTextEntry" ) );
// use insert, so that max characters is obeyed
m_pTextEntryMovieTitle->InsertString( m_pMovie->GetItemTitle() ); // @todo add steam profile to description
m_pTextEntryMovieDesc->SetText( "" ); m_pTextEntryMovieDesc->SetMultiline( true ); m_pTextEntryMovieDesc->SetCatchEnterKey( true ); m_pTextEntryMovieDesc->SetVerticalScrollbar( true ); ScrollBar *pScrollbar = dynamic_cast< ScrollBar* >( m_pTextEntryMovieDesc->FindChildByName( "Scrollbar" ) ); if ( pScrollbar ) { pScrollbar->SetAutohideButtons( false ); pScrollbar->SetScrollbarButtonsVisible( true ); }
m_pUnlistedCheckbox = dynamic_cast< CheckButton * >( FindChildByName( "UnlistedCheckbox" ) ); if ( m_pUnlistedCheckbox ) { m_pUnlistedCheckbox->SetMouseInputEnabled( true ); } }
void GetGameNameStrings( const char **ppShortGameName, const char **ppFullGameName ) { const char *pGameDir = COM_GetModDirectory();
// Team Fortress 2?
if ( FStrEq( pGameDir, "tf" ) ) { *ppShortGameName = "TF2"; *ppFullGameName = "Team Fortress 2"; } // Team Fortress 2 Beta?
else if ( FStrEq( pGameDir, "tf_beta" ) ) { *ppShortGameName = "TF2"; *ppFullGameName = "Team Fortress 2 Beta"; } // Counter-Strike: Source?
else if ( FStrEq( pGameDir, "cstrike" ) ) { *ppShortGameName = "CSS"; *ppFullGameName = "Counter-Strike: Source"; } // Counter-Strike: Source Beta?
else if ( FStrEq( pGameDir, "cstrike_beta" ) ) { *ppShortGameName = "CSS"; *ppFullGameName = "Counter-Strike: Source Beta"; } else { AssertMsg( 0, "Unknown game" ); *ppShortGameName = ""; *ppFullGameName = ""; } }
virtual void OnCommand( const char *command ) { if ( !Q_strnicmp( command, "termsofservice", 14 ) ) { if ( steamapicontext && steamapicontext->SteamFriends() ) { steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "http://www.youtube.com/t/terms" ); } } else if ( !Q_strnicmp( command, "confirm", 7 ) ) { char szTitle[256]; m_pTextEntryMovieTitle->GetText( szTitle, sizeof( szTitle ) ); char szDesc[2048]; m_pTextEntryMovieDesc->GetText( szDesc, sizeof( szDesc ) );
if ( HasInvalidCharacters( szTitle ) ) { ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_InvalidChars_Title", "#GameUI_OK" ); return; } if ( HasInvalidCharacters( szDesc ) ) { ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_InvalidChars_Desc", "#GameUI_OK" ); return; }
CGenericClassBasedReplay *pReplay = ToGenericClassBasedReplay( m_pMovie->GetItemReplay() );
CFmtStr fmtMovieFullFilename( "%s%s", g_pReplayMovieManager->GetRenderDir(), m_pMovie->GetMovieFilename() ); const char *pMimeType = "video/mp4"; const char *pTitle = szTitle; const char *pCategory = "Games";
// add steam profile to the description for verification if necessary
EUniverse eSteamUniverse = GetUniverse(); CUtlString description( szDesc ); if ( steamapicontext && steamapicontext->SteamUser() ) { const char *pchCommunityURL = "http://steamcommunity.com/"; switch ( eSteamUniverse ) { case k_EUniverseDev: pchCommunityURL = "http://localhost/community/"; break; case k_EUniverseBeta: pchCommunityURL = "http://beta.steamcommunity.com/"; break; case k_EUniversePublic: default: pchCommunityURL = "http://steamcommunity.com/"; } description.Format( "%s\n\n%sprofiles/%llu", szDesc, pchCommunityURL, steamapicontext->SteamUser()->GetSteamID().ConvertToUint64() ); }
const char *pShortGameName = NULL; const char *pFullGameName = NULL;
GetGameNameStrings( &pShortGameName, &pFullGameName );
CFmtStr1024 keywords( "%s Replay, %s, %s, Replay, Valve, %s", pShortGameName, pShortGameName, pFullGameName, pReplay->GetPlayerClass() ); bool bUnlisted = m_pUnlistedCheckbox->IsSelected();
uint64 uSessionId = g_pClientReplayContext->GetServerSessionId( pReplay->GetHandle() ); if ( uSessionId != 0 ) { char szSessionId[32];
// Write session ID as hex (this code taken from KeyValues.cpp, modified).
#ifdef WIN32
Q_snprintf( szSessionId, sizeof( szSessionId ), "%I64X", uSessionId ); #else
Q_snprintf( szSessionId, sizeof( szSessionId ), "%llX", uSessionId ); #endif
// Add the match tag to the list of keywords.
keywords.AppendFormat( ", match_%s", szSessionId ); }
UploadOgsData( m_pMovie );
YouTubeUploadHandle_t handle = YouTube_Upload( fmtMovieFullFilename.Access(), pMimeType, pTitle, description.Get(), pCategory, keywords.Access(), bUnlisted ? kYouTubeAccessControl_Unlisted : kYouTubeAccessControl_Public ); if ( handle != NULL ) { // Play a sound
surface()->PlaySound( "replay\\youtube_startingupload.wav" );
CYouTubeUploadWaitDialog *pDialog = new CYouTubeUploadWaitDialog( m_pMovie, pTitle, description.Get(), handle, GetParent() ); ShowWaitingDialog( pDialog, "#YouTube_Uploading", true, true, -1 );
// get rid of this dialog
FinishUp(); } else { ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_Failure", "#GameUI_OK" ); }
return; } BaseClass::OnCommand( command ); }
protected: virtual const char *GetResFile() { return "Resource/UI/YouTubeUploadDialog.res"; } virtual const char *GetResFilePathId() { return "GAME"; }
private: IReplayMovie *m_pMovie; TextEntry *m_pTextEntryMovieTitle; TextEntry *m_pTextEntryMovieDesc; CheckButton *m_pUnlistedCheckbox; };
//-----------------------------------------------------------------------------
void YouTube_ShowLoginDialog( IReplayMovie *pMovie, vgui::Panel *pParent ) { CYouTubeLoginDialog *pDialog = vgui::SETUP_PANEL( new CYouTubeLoginDialog( pMovie, pParent ) ); pDialog->Show( false ); }
//-----------------------------------------------------------------------------
void YouTube_ShowUploadDialog( IReplayMovie *pMovie, vgui::Panel *pParent ) { CYouTubeUploadDialog *pDialog = vgui::SETUP_PANEL( new CYouTubeUploadDialog( pMovie, pParent ) ); pDialog->Show( false ); }
//-----------------------------------------------------------------------------
#endif // REPLAY_ENABLED
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