Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef REPLAYBASEPANEL_H
#define REPLAYBASEPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/EditablePanel.h"
//-----------------------------------------------------------------------------
// Purpose: Base panel for replay panels
//-----------------------------------------------------------------------------
class CReplayBasePanel : public vgui::EditablePanel { DECLARE_CLASS_SIMPLE( CReplayBasePanel, vgui::EditablePanel ); public: CReplayBasePanel( Panel *pParent, const char *pName );
void GetPosRelativeToAncestor( Panel *pAncestor, int &nXOut, int &nYOut ); };
#endif // REPLAYBASEPANEL_H
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