|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "cbase.h"
#if defined( REPLAY_ENABLED )
#include "replaybrowserlistpanel.h"
#include "ienginevgui.h"
#include "vgui/ISurface.h"
#include "vgui/IInput.h"
#include "vgui/IVGui.h"
#include "vgui_controls/ScrollBar.h"
#include "vgui_controls/ScrollBarSlider.h"
#include "replaybrowserlistitempanel.h"
#include "replaybrowserpreviewpanel.h"
#include "replaybrowserbasepage.h"
#include "replay/ireplaymoviemanager.h"
#include "replay/ireplaymanager.h"
#include "replaybrowsermainpanel.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
extern IClientReplayContext *g_pClientReplayContext; extern IReplayMovieManager *g_pReplayMovieManager; extern const char *GetMapDisplayName( const char *mapName );
//-----------------------------------------------------------------------------
DECLARE_BUILD_FACTORY( CReplayListPanel );
//-----------------------------------------------------------------------------
#define MAX_MOVIE_THUMBNAILS 12 // The remaining movies will be put into a single collection
//-----------------------------------------------------------------------------
CReplayListPanel::CReplayListPanel( Panel *pParent, const char *pName ) : BaseClass( pParent, pName ), m_pPrevHoverPanel( NULL ), m_pPreviewPanel( NULL ) { ivgui()->AddTickSignal( GetVPanel(), 10 );
m_pBorderArrowImg = new ImagePanel( this, "ArrowImage" ); // Add replays and movies collections, which will contain all replays & movies.
m_pReplaysCollection = new CReplayThumbnailCollection( this, "ReplayThumbnailCollection", GetReplayItemManager() ); m_pMoviesCollection = new CMovieThumbnailCollection( this, "MovieThumbnailCollection", GetReplayMovieItemManager(), true );
m_vecCollections.AddToTail( m_pReplaysCollection ); m_vecCollections.AddToTail( m_pMoviesCollection );
m_wszFilter[0] = L' '; m_wszFilter[1] = NULL; }
CReplayListPanel::~CReplayListPanel() { ivgui()->RemoveTickSignal( GetVPanel() ); }
void CReplayListPanel::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/ui/replaybrowser/replaylistpanel.res", "GAME" );
#if !defined( TF_CLIENT_DLL )
SetPaintBorderEnabled( false ); #endif
MoveScrollBarToTop();
vgui::ScrollBar *pScrollBar = dynamic_cast< vgui::ScrollBar * >( FindChildByName( "PanelListPanelVScroll" ) ); pScrollBar->SetScrollbarButtonsVisible( false ); Color clrButtonColor = GetSchemeColor( "Yellow", Color( 255, 255, 255, 255 ), pScheme ); Color clrBgColor = GetSchemeColor( "TanDark", Color( 255, 255, 255, 255 ), pScheme ); const int nWidth = XRES( 5 ); pScrollBar->SetSize( nWidth, GetTall() ); pScrollBar->GetSlider()->SetSize( nWidth, GetTall() ); }
void CReplayListPanel::PerformLayout() { BaseClass::PerformLayout(); }
void CReplayListPanel::OnMouseWheeled(int delta) { if ( !GetScrollbar()->IsVisible() ) return;
BaseClass::OnMouseWheeled( delta ); }
void CReplayListPanel::SetupBorderArrow( bool bLeft ) { m_pBorderArrowImg->SetVisible( true );
m_pBorderArrowImg->SetImage( bLeft ? "replay/replay_balloon_arrow_left" : "replay/replay_balloon_arrow_right" ); m_pBorderArrowImg->SetZPos( 1000 );
m_pBorderArrowImg->GetImage()->GetContentSize( m_aBorderArrowDims[0], m_aBorderArrowDims[1] ); m_pBorderArrowImg->SetSize( m_aBorderArrowDims[0], m_aBorderArrowDims[1] ); }
void CReplayListPanel::ClearPreviewPanel() { if ( m_pPreviewPanel ) { m_pPreviewPanel->MarkForDeletion(); m_pPreviewPanel = NULL; } }
void CReplayListPanel::ApplyFilter( const wchar_t *pFilterText ) { Q_wcsncpy( m_wszFilter, pFilterText, sizeof( m_wszFilter ) ); V_wcslower( m_wszFilter );
m_pReplaysCollection->RemoveAll(); m_pMoviesCollection->RemoveAll(); m_pPrevHoverPanel = NULL; ClearPreviewPanel();
RemoveAll(); AddReplaysToList();
FOR_EACH_VEC( m_vecCollections, i ) { m_vecCollections[i]->OnUpdated(); }
InvalidateLayout(); }
void CReplayListPanel::OnTick() { if ( !enginevgui->IsGameUIVisible() ) return;
CReplayBrowserPanel *pReplayBrowser = ReplayUI_GetBrowserPanel(); if ( !pReplayBrowser || !pReplayBrowser->IsVisible() ) return;
int x,y; vgui::input()->GetCursorPos(x, y);
// If the deletion confirmation dialog is up
if ( vgui::input()->GetAppModalSurface() ) { ClearPreviewPanel();
// Hide the preview arrow
m_pBorderArrowImg->SetVisible( false );
return; }
CReplayBrowserThumbnail *pOverPanel = FindThumbnailAtCursor( x, y ); if ( m_pPrevHoverPanel != pOverPanel ) { if ( m_pPrevHoverPanel ) { OnItemPanelExited( m_pPrevHoverPanel ); }
m_pPrevHoverPanel = pOverPanel;
if ( m_pPrevHoverPanel ) { OnItemPanelEntered( m_pPrevHoverPanel ); } } }
void CReplayListPanel::OnItemPanelEntered( vgui::Panel *pPanel ) { CReplayBrowserThumbnail *pThumbnail = dynamic_cast< CReplayBrowserThumbnail * >( pPanel );
if ( IsVisible() && pThumbnail && pThumbnail->IsVisible() ) { ClearPreviewPanel();
// Determine which type of preview panel to display
IReplayItemManager *pItemManager; IQueryableReplayItem *pReplayItem = FindReplayItem( pThumbnail->m_hReplayItem, &pItemManager );
AssertMsg( pReplayItem, "Why is this happening?" ); if ( !pReplayItem ) return;
if ( pReplayItem->IsItemAMovie() ) { m_pPreviewPanel = new CReplayPreviewPanelBase( this, pReplayItem->GetItemHandle(), pItemManager ); } else { m_pPreviewPanel = new CReplayPreviewPanelSlideshow( this, pReplayItem->GetItemHandle(), pItemManager ); }
m_pPreviewPanel->InvalidateLayout( true, true );
int x,y; pThumbnail->GetPosRelativeToAncestor( this, x, y );
int nXPos, nYPos; int nOffset = XRES( 1 ); nXPos = ( x > GetWide()/2 ) ? ( x - m_pPreviewPanel->GetWide() - nOffset ) : ( x + pThumbnail->GetWide() + nOffset ); nYPos = y + ( pThumbnail->GetTall() - m_pPreviewPanel->GetTall() ) / 2;
// Make sure the popup stays onscreen.
if ( nXPos < 0 ) { nXPos = 0; } else if ( (nXPos + m_pPreviewPanel->GetWide()) > GetWide() ) { nXPos = GetWide() - m_pPreviewPanel->GetWide(); }
if ( nYPos < 0 ) { nYPos = 0; } else if ( (nYPos + m_pPreviewPanel->GetTall()) > GetTall() ) { // Move it up as much as we can without it going below the bottom
nYPos = GetTall() - m_pPreviewPanel->GetTall(); }
// Setup the balloon's arrow
bool bLeftArrow = x < (GetWide() / 2); SetupBorderArrow( bLeftArrow ); // Sets proper image and caches image dims in m_aBorderArrowDims
int nArrowXPos, nArrowYPos; const int nPreviewBorderWidth = 2; // Should be just big enough to cover the preview's border width
if ( bLeftArrow ) { // Setup the arrow along the left-hand side
nArrowXPos = nXPos - m_aBorderArrowDims[0] + nPreviewBorderWidth; } else { nArrowXPos = nXPos + m_pPreviewPanel->GetWide() - nPreviewBorderWidth; } nArrowYPos = MIN( nYPos + m_pPreviewPanel->GetTall() - m_pBorderArrowImg->GetTall() * 2, y + ( pThumbnail->m_pScreenshotThumb->GetTall() - m_aBorderArrowDims[1] ) / 2 ); m_pBorderArrowImg->SetPos( nArrowXPos, nArrowYPos );
m_pPreviewPanel->SetPos( nXPos, nYPos ); m_pPreviewPanel->SetVisible( true );
surface()->PlaySound( "replay\\replaypreviewpopup.wav" ); } }
void CReplayListPanel::OnItemPanelExited( vgui::Panel *pPanel ) { CReplayBrowserThumbnail *pThumbnail = dynamic_cast < CReplayBrowserThumbnail * > ( pPanel );
if ( pThumbnail && IsVisible() && m_pPreviewPanel ) { m_pBorderArrowImg->SetVisible( false ); ClearPreviewPanel(); } }
CBaseThumbnailCollection *CReplayListPanel::FindOrAddReplayThumbnailCollection( const IQueryableReplayItem *pItem, IReplayItemManager *pItemManager ) { Assert( pItem );
if ( pItem->IsItemAMovie() ) { return m_pMoviesCollection; } return m_pReplaysCollection; }
void CReplayListPanel::AddReplaysToList() { // Cache off list item pointers into a temp list for processing
CUtlLinkedList< IQueryableReplayItem *, int > lstMovies; CUtlLinkedList< IQueryableReplayItem *, int > lstReplays;
// Add all replays to a replays list
g_pReplayManager->GetReplaysAsQueryableItems( lstReplays );
// Add all movies to a movies list
g_pReplayMovieManager->GetMoviesAsQueryableItems( lstMovies );
// Go through all movies, and add them to the proper collection, based on date
FOR_EACH_LL( lstMovies, i ) { if ( PassesFilter( lstMovies[ i ] ) ) { AddReplayItem( lstMovies[ i ]->GetItemHandle() ); } }
// Add any replays to the "temporary replays" collection
FOR_EACH_LL( lstReplays, i ) { if ( PassesFilter( lstReplays[ i ] ) ) { m_pReplaysCollection->AddReplay( lstReplays[ i ] ); } }
// Add all collection panels to the list panel
FOR_EACH_VEC( m_vecCollections, i ) { AddItem( NULL, m_vecCollections[ i ] ); } }
void CReplayListPanel::RemoveCollection( CBaseThumbnailCollection *pCollection ) { // Never remove our two base collections. If they have no entries, they display messages instead.
if ( pCollection == m_pMoviesCollection || pCollection == m_pReplaysCollection ) return;
// Find the item and remove it
int i = FirstItem(); while ( i != InvalidItemID() ) { if ( GetItemPanel( i ) == pCollection ) { int nNextI = NextItem( i ); RemoveItem( i ); i = nNextI; } else { i = NextItem( i ); } }
// Remove our own cached ptr
i = m_vecCollections.Find( pCollection ); if ( i != m_vecCollections.InvalidIndex() ) { m_vecCollections.Remove( i ); } }
CReplayBrowserThumbnail *CReplayListPanel::FindThumbnailAtCursor( int x, int y ) { // Is the cursor hovering over any of the thumbnails?
FOR_EACH_VEC( m_vecCollections, i ) { CBaseThumbnailCollection *pCollection = m_vecCollections[ i ]; if ( pCollection->IsWithin( x, y ) ) { FOR_EACH_VEC( pCollection->m_vecRows, j ) { CReplayBrowserThumbnailRow *pRow = pCollection->m_vecRows[ j ]; if ( pRow->IsWithin( x, y ) ) { FOR_EACH_VEC( pRow->m_vecThumbnails, k ) { CReplayBrowserThumbnail *pThumbnail = pRow->m_vecThumbnails[ k ]; if ( pThumbnail->IsWithin( x, y ) ) { return pThumbnail; } } } } } }
return NULL; }
#if defined( WIN32 )
#define Q_wcstok( text, delimiters, context ) wcstok( text, delimiters ); context;
#elif defined( OSX ) || defined( LINUX )
#define Q_wcstok( text, delimiters, context ) wcstok( text, delimiters, context )
#endif
bool CReplayListPanel::PassesFilter( IQueryableReplayItem *pItem ) { CGenericClassBasedReplay *pReplay = ToGenericClassBasedReplay( pItem->GetItemReplay() ); if ( !pReplay ) return false;
wchar_t wszSearchableText[1024] = L""; wchar_t wszTemp[256]; // title
const wchar_t *pTitle = pItem->GetItemTitle(); V_wcscat_safe( wszSearchableText, pTitle ); V_wcscat_safe( wszSearchableText, L" " ); // map
const char *pMapName = GetMapDisplayName( pReplay->m_szMapName ); g_pVGuiLocalize->ConvertANSIToUnicode( pMapName, wszTemp, sizeof( wszTemp ) ); V_wcscat_safe( wszSearchableText, wszTemp ); V_wcscat_safe( wszSearchableText, L" " ); // player class
g_pVGuiLocalize->ConvertANSIToUnicode( pReplay->GetPlayerClass(), wszTemp, sizeof( wszTemp ) ); V_wcscat_safe( wszSearchableText, wszTemp ); V_wcscat_safe( wszSearchableText, L" " ); // killer name
if ( pReplay->WasKilled() ) { g_pVGuiLocalize->ConvertANSIToUnicode( pReplay->GetKillerName(), wszTemp, sizeof( wszTemp ) ); V_wcscat_safe( wszSearchableText, wszTemp ); V_wcscat_safe( wszSearchableText, L" " ); } // lower case
V_wcslower( wszSearchableText );
wchar_t wszFilter[256]; Q_wcsncpy( wszFilter, m_wszFilter, sizeof( wszFilter ) ); bool bPasses = true; wchar_t seps[] = L" "; wchar_t *last = NULL; wchar_t *token = Q_wcstok( wszFilter, seps, &last ); while ( token && bPasses ) { bPasses &= wcsstr( wszSearchableText, token ) != NULL; token = Q_wcstok( NULL, seps, &last ); }
return bPasses; }
void CReplayListPanel::AddReplayItem( ReplayItemHandle_t hItem ) { IReplayItemManager *pItemManager; const IQueryableReplayItem *pItem = FindReplayItem( hItem, &pItemManager ); if ( !pItem ) return;
// Find or add the collection
CBaseThumbnailCollection *pCollection = FindOrAddReplayThumbnailCollection( pItem, pItemManager );
// Add the replay
pCollection->AddReplay( pItem ); }
void CReplayListPanel::CleanupUIForReplayItem( ReplayItemHandle_t hReplayItem ) { IReplayItemManager *pItemManager; const IQueryableReplayItem *pReplayItem = FindReplayItem( hReplayItem, &pItemManager ); AssertValidReadPtr( pReplayItem );
CBaseThumbnailCollection *pCollection = NULL;
FOR_EACH_VEC( m_vecCollections, i ) { CBaseThumbnailCollection *pCurCollection = m_vecCollections[ i ]; if ( pCurCollection->FindReplayItemThumbnailRow( pReplayItem ) ) { pCollection = pCurCollection; break; } }
// Find the collection associated with the given replay - NOTE: we pass false here for the "bAddIfNotFound" param
if ( !pCollection ) { AssertMsg( 0, "REPLAY: Should have found collection while attempting to delete a replay from the browser." ); return; }
// Clear the previous hover pointer to avoid a potential crash where we've got a stale ptr
m_pPrevHoverPanel = NULL;
// Clear out the preview panel if it exists and is for the given replay necessary
if ( m_pPreviewPanel && m_pPreviewPanel->GetReplayHandle() == pReplayItem->GetItemReplayHandle() ) { ClearPreviewPanel(); m_pBorderArrowImg->SetVisible( false ); }
pCollection->CleanupUIForReplayItem( hReplayItem ); }
#endif
|