Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef REPLAYBROWSER_PREVIEWPANEL_H
#define REPLAYBROWSER_PREVIEWPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <game/client/iviewport.h>
#include "vgui_controls/PropertyPage.h"
#include "vgui_controls/Button.h"
#include "vgui_controls/PanelListPanel.h"
#include "vgui_controls/EditablePanel.h"
#include "replaybrowseritemmanager.h"
#include "replay/genericclassbased_replay.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CExLabel; class CBaseThumbnailCollection; class CReplayDetailsPanel; class CReplayScreenshotSlideshowPanel;
//-----------------------------------------------------------------------------
// Purpose: Preview balloon
//-----------------------------------------------------------------------------
class CGenericClassBasedReplay; class CCrossfadableImagePanel; class CSlideshowPanel;
class CReplayPreviewPanelBase : public EditablePanel { DECLARE_CLASS_SIMPLE( CReplayPreviewPanelBase, EditablePanel ); public: CReplayPreviewPanelBase( Panel *pParent, QueryableReplayItemHandle_t hItem, IReplayItemManager *pItemManager ); ~CReplayPreviewPanelBase(); virtual void ApplySchemeSettings( IScheme *pScheme ); virtual void PerformLayout();
ReplayHandle_t GetReplayHandle();
protected: CGenericClassBasedReplay *GetReplay();
virtual bool ShoudlUseLargeClassImage() { return false; } virtual void LayoutView( int &nWide, int &nTall, int &nCurY );
protected: IReplayItemManager *m_pItemManager; QueryableReplayItemHandle_t m_hItem;
private: ImagePanel *m_pClassImage; vgui::EditablePanel *m_pInfoPanel;
CExLabel *m_pMapLabel; CExLabel *m_pDateTimeLabel;
enum ELabels { LABEL_PLAYED_AS, LABEL_KILLED_BY, LABEL_LIFE_LENGTH, NUM_INFO_LABELS }; CExLabel *m_pReplayInfoLabels[NUM_INFO_LABELS][2]; };
//-----------------------------------------------------------------------------
// Purpose: Preview balloon for slideshows (actual replays)
//-----------------------------------------------------------------------------
class CReplayPreviewPanelSlideshow : public CReplayPreviewPanelBase { DECLARE_CLASS_SIMPLE( CReplayPreviewPanelSlideshow, CReplayPreviewPanelBase ); public: CReplayPreviewPanelSlideshow( Panel *pParent, QueryableReplayItemHandle_t hItem, IReplayItemManager *pItemManager );
private: virtual void PerformLayout(); virtual void LayoutView( int &nWide, int &nTall, int &nCurY );
CReplayScreenshotSlideshowPanel *m_pScreenshotPanel; CExLabel *m_pNoScreenshotLabel; };
//-----------------------------------------------------------------------------
// Purpose: Preview balloon for movies (rendered replays)
//-----------------------------------------------------------------------------
class CMoviePlayerPanel; class IReplayMovie;
class CReplayPreviewPanelMovie : public CReplayPreviewPanelBase { DECLARE_CLASS_SIMPLE( CReplayPreviewPanelMovie, CReplayPreviewPanelBase ); public: CReplayPreviewPanelMovie( Panel *pParent, QueryableReplayItemHandle_t hItem, IReplayItemManager *pItemManager ); ~CReplayPreviewPanelMovie();
private: virtual void OnTick(); virtual void LayoutView( int &nWide, int &nTall, int &nCurY );
virtual IReplayMovie *GetReplayMovie();
CMoviePlayerPanel *m_pMoviePlayerPanel; float m_flCreateTime; };
#endif // REPLAYBROWSER_PREVIEWPANEL_H
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