Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. //=======================================================================================//
  4. #ifndef REPLAYPERFORMANCESAVEDLG_H
  5. #define REPLAYPERFORMANCESAVEDLG_H
  6. #ifdef _WIN32
  7. #pragma once
  8. #endif
  9. //-----------------------------------------------------------------------------
  10. class CReplay;
  11. //-----------------------------------------------------------------------------
  12. typedef void (*OnConfirmSaveCallback)( bool bConfirmed, wchar_t *pTitle, void *pContext );
  13. //-----------------------------------------------------------------------------
  14. void ReplayUI_ShowPerformanceSaveDlg( OnConfirmSaveCallback pfnCallback, void *pContext, CReplay *pReplay,
  15. bool bExitEditorWhenDone );
  16. bool ReplayUI_IsPerformanceSaveDlgOpen();
  17. //-----------------------------------------------------------------------------
  18. #endif // REPLAYPERFORMANCESAVEDLG_H