Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
#ifndef C_ENTITY_CURRENCYPACK_H
#define C_ENTITY_CURRENCYPACK_H
class C_CurrencyPack : public C_BaseAnimating { public: DECLARE_CLASS( C_CurrencyPack, C_BaseAnimating ); DECLARE_CLIENTCLASS();
C_CurrencyPack(); ~C_CurrencyPack();
virtual void OnDataChanged( DataUpdateType_t updateType ) OVERRIDE; virtual void ClientThink();
private:
void UpdateGlowEffect( void ); void DestroyGlowEffect( void ); CGlowObject *m_pGlowEffect; bool m_bShouldGlowForLocalPlayer;
bool m_bDistributed; };
#endif // C_ENTITY_CURRENCYPACK_H
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