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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "cbase.h"
#include "hud.h"
#include "hudelement.h"
#include "c_tf_player.h"
#include "iclientmode.h"
#include "ienginevgui.h"
#include <vgui/ILocalize.h>
#include <vgui/ISurface.h>
#include <vgui/IVGui.h>
#include <vgui_controls/Label.h>
#include <vgui_controls/EditablePanel.h>
#include "tf_imagepanel.h"
#include "tf_gamerules.h"
#include "c_tf_team.h"
#include "tf_hud_freezepanel.h"
#include "tf_hud_teamswitch.h"
#include "hud_chat.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
extern ConVar tf_arena_preround_time;
#define TF_ARENA_NOTIFICATION_HIDETIME tf_arena_preround_time.GetFloat();
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CHudArenaNotification : public CHudElement, public EditablePanel { DECLARE_CLASS_SIMPLE( CHudArenaNotification, EditablePanel );
public: CHudArenaNotification( const char *pElementName );
virtual void Init( void ); virtual void OnTick( void ); virtual void LevelInit( void ); virtual void ApplySchemeSettings( IScheme *scheme ); virtual bool ShouldDraw( void ); virtual void SetVisible( bool state );
virtual void FireGameEvent( IGameEvent * event ); void SetupSwitchPanel( int iNotification );
private: Label *m_pBalanceLabel; float m_flHideAt; CHudTeamSwitch *m_pTeamSwitchPanel; };
DECLARE_HUDELEMENT( CHudArenaNotification );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CHudArenaNotification::CHudArenaNotification( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudArenaNotification" ) { Panel *pParent = g_pClientMode->GetViewport(); SetParent( pParent );
SetHiddenBits( HIDEHUD_MISCSTATUS );
m_flHideAt = 0; vgui::ivgui()->AddTickSignal( GetVPanel(), 100 ); m_pTeamSwitchPanel = NULL; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudArenaNotification::Init( void ) { // listen for events
ListenForGameEvent( "arena_player_notification" ); ListenForGameEvent( "arena_match_maxstreak" ); ListenForGameEvent( "arena_round_start" );
SetVisible( false ); CHudElement::Init(); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudArenaNotification::FireGameEvent( IGameEvent * event ) { const char *pEventName = event->GetName();
if ( Q_strcmp( "arena_player_notification", pEventName ) == 0 ) { int iPlayer = event->GetInt( "player" ); int iNotification = event->GetInt( "message" ); C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
if ( pPlayer && iPlayer == pPlayer->entindex() ) { SetupSwitchPanel( iNotification ); m_flHideAt = gpGlobals->curtime + TF_ARENA_NOTIFICATION_HIDETIME; SetVisible( true );
if ( m_pTeamSwitchPanel == NULL ) { m_pTeamSwitchPanel = GET_HUDELEMENT( CHudTeamSwitch ); } } } else if ( Q_strcmp( "arena_match_maxstreak", pEventName ) == 0 ) { int iTeam = event->GetInt( "team" ); int iStreak = event->GetInt( "streak" );
C_TFTeam *pTeam = GetGlobalTFTeam( iTeam );
if ( !pTeam ) return;
CBaseHudChat *hudChat = (CBaseHudChat *)GET_HUDELEMENT( CHudChat );
wchar_t wStreak[6]; _snwprintf( wStreak, ARRAYSIZE( wStreak ), L"%i", iStreak );
wchar_t wszLocalized[100]; g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Arena_MaxStreak" ), 2, pTeam->Get_Localized_Name(), wStreak );
char szLocalized[100]; g_pVGuiLocalize->ConvertUnicodeToANSI( wszLocalized, szLocalized, sizeof(szLocalized) );
hudChat->ChatPrintf( 0, CHAT_FILTER_NONE, "%c%s", COLOR_NORMAL, szLocalized ); } else if ( Q_strcmp( "arena_round_start", pEventName ) == 0 ) { C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
if ( pPlayer ) { pPlayer->EmitSound( "Ambient.Siren" ); } } }
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
//-----------------------------------------------------------------------------
void CHudArenaNotification::OnTick( void ) { if ( IsVisible() == true ) { if ( m_flHideAt == 9999 ) { C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
if ( pPlayer && pPlayer->GetTeamNumber() > LAST_SHARED_TEAM ) { if ( tf_arena_use_queue.GetBool() || TFGameRules()->State_Get() != GR_STATE_PREGAME ) { m_flHideAt = 0.1f; } } }
if ( ( m_flHideAt && m_flHideAt < gpGlobals->curtime ) || ( m_pTeamSwitchPanel && m_pTeamSwitchPanel->ShouldDraw() == true ) || TFGameRules()->InStalemate() == true || TFGameRules()->IsInArenaMode() == false ) { SetVisible( false ); m_flHideAt = 0; } } else { if ( TFGameRules() && TFGameRules()->IsInArenaMode() == true ) { if ( TFGameRules()->State_Get() == GR_STATE_PREGAME ) { SetupSwitchPanel( TF_ARENA_NOTIFICATION_NOPLAYERS ); m_flHideAt = 9999; SetVisible( true ); } } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudArenaNotification::SetVisible( bool state ) { int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "arena_target_id" );
if ( state == true ) { gHUD.LockRenderGroup( iRenderGroup ); } else { gHUD.UnlockRenderGroup( iRenderGroup ); }
BaseClass::SetVisible( state ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudArenaNotification::LevelInit( void ) { m_flHideAt = 0; SetVisible( false ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CHudArenaNotification::ShouldDraw( void ) { return ( IsVisible() ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudArenaNotification::ApplySchemeSettings( IScheme *pScheme ) { // load control settings...
LoadControlSettings( "resource/UI/HudArenaNotification.res" );
BaseClass::ApplySchemeSettings( pScheme );
m_pBalanceLabel = dynamic_cast<Label *>( FindChildByName("BalanceLabel") );
SetVisible( false ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudArenaNotification::SetupSwitchPanel( int iNotification ) { if ( m_pBalanceLabel ) { SetDialogVariable( "notificationtip", g_pVGuiLocalize->Find( "#TF_Arena_ProTip" ) );
if ( iNotification == TF_ARENA_NOTIFICATION_CAREFUL ) { m_pBalanceLabel->SetText( g_pVGuiLocalize->Find( "#TF_Arena_Careful" ) ); } else if ( iNotification == TF_ARENA_NOTIFICATION_SITOUT ) { m_pBalanceLabel->SetText( g_pVGuiLocalize->Find( "#TF_Arena_SitOut" ) ); } else if ( iNotification == TF_ARENA_NOTIFICATION_NOPLAYERS ) { m_pBalanceLabel->SetText( g_pVGuiLocalize->Find( "#TF_Arena_Welcome" ) ); SetDialogVariable( "notificationtip", g_pVGuiLocalize->Find( "#TF_Arena_NoPlayers" ) ); } } }
//----------------------------------------------------------------------------------------------------------------
// Receive the PlayerIgnitedInv user message and send out a clientside event for achievements to hook.
void __MsgFunc_HudArenaNotify( bf_read &msg ) { int iPlayerIndex = (int) msg.ReadByte(); int iNotification = (int) msg.ReadByte();
IGameEvent *event = gameeventmanager->CreateEvent( "arena_player_notification" );
if ( event ) { event->SetInt( "player", iPlayerIndex ); event->SetInt( "message", iNotification ); gameeventmanager->FireEventClientSide( event ); } }
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