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#include "cbase.h"
#include "tf_asyncpanel.h"
#include "econ_controls.h"
static const float k_flRequestInterval = 5.f; static const float k_flNeverRequestUpdate = -1.f;
CBaseASyncPanel::CBaseASyncPanel( Panel *pParent, const char *pszPanelName ) : EditablePanel( pParent, pszPanelName ) , m_flLastRequestTime( 0.f ) , m_flLastUpdatedTime( 0.f ) , m_bDataInitialized( false ) , m_bSettingsApplied( false ) { ivgui()->AddTickSignal( GetVPanel(), 1.f ); }
void CBaseASyncPanel::ApplySchemeSettings( IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme );
m_bSettingsApplied = true; m_flLastUpdatedTime = 0.f; // Force a refresh
}
void CBaseASyncPanel::LoadControlSettings(const char *dialogResourceName, const char *pathID, KeyValues *pPreloadedKeyValues, KeyValues *pConditions ) { m_vecLoadingPanels.Purge(); m_vecPanelsToShow.Purge();
BaseClass::LoadControlSettings( dialogResourceName, pathID, pPreloadedKeyValues, pConditions ); }
void CBaseASyncPanel::PerformLayout() { BaseClass::PerformLayout();
FOR_EACH_VEC( m_vecLoadingPanels, i ) { m_vecLoadingPanels[ i ]->SetVisible( true ); }
FOR_EACH_VEC( m_vecPanelsToShow, i ) { m_vecPanelsToShow[ i ]->SetVisible( false ); } }
void CBaseASyncPanel::OnChildSettingsApplied( KeyValues *pInResourceData, Panel *pChild ) { const char *pszAsync = pInResourceData->GetString( "asynchandling", NULL );
if ( pszAsync == NULL ) return;
if ( FStrEq( pszAsync, "content" ) ) { m_vecPanelsToShow[ m_vecPanelsToShow.AddToTail() ].Set( pChild ); } else if ( FStrEq( pszAsync, "loading" ) ) { m_vecLoadingPanels[ m_vecLoadingPanels.AddToTail() ].Set( pChild ); } }
bool CBaseASyncPanel::IsInitialized() const { return m_bDataInitialized; }
void CBaseASyncPanel::PresentDataIfReady() { if ( m_bDataInitialized && m_bSettingsApplied ) { FOR_EACH_VEC( m_vecLoadingPanels, i ) { m_vecLoadingPanels[ i ]->SetVisible( false ); }
FOR_EACH_VEC( m_vecPanelsToShow, i ) { m_vecPanelsToShow[ i ]->SetVisible( true ); }
// stop ticking. job is done.
ivgui()->RemoveTickSignal( GetVPanel() ); } }
//-----------------------------------------------------------------------------
// Purpose: Checks if data is ready. If so, mark the time and hide the loading image
//-----------------------------------------------------------------------------
void CBaseASyncPanel::CheckForData() { m_flLastRequestTime = Plat_FloatTime(); if ( CheckForData_Internal() ) { m_flLastUpdatedTime = Plat_FloatTime(); m_bDataInitialized = true; PresentDataIfReady(); } }
//-----------------------------------------------------------------------------
// Purpose: Check if we need to check for data
//-----------------------------------------------------------------------------
void CBaseASyncPanel::OnTick() { const float flTimeSinceUpdate = Plat_FloatTime() - m_flLastUpdatedTime; const float flTimeSinceRequest = Plat_FloatTime() - m_flLastRequestTime; // Need an update if we're beyodn the refresh delay, and our refresh delay isn't k_flNeverRequestUpdate, or if we're just not initialized
const bool bNeedsUpdate = ( ( flTimeSinceUpdate > m_flRefreshDelay ) && ( m_flRefreshDelay != k_flNeverRequestUpdate ) ) || m_flLastUpdatedTime == 0.f;
if ( m_bSettingsApplied && bNeedsUpdate && flTimeSinceRequest > k_flRequestInterval ) { CheckForData(); } }
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