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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "tf_gc_client.h"
#include "tf_party.h"
#include "vgui_controls/PropertySheet.h"
#include "vgui_controls/SectionedListPanel.h"
#include "vgui_bitmapimage.h"
#include "vgui_avatarimage.h"
#include "store/store_panel.h"
#include <VGuiMatSurface/IMatSystemSurface.h>
#include <vgui_controls/ImageList.h>
#include "tf_lobbypanel_mvm.h"
#include "tf_lobby_container_frame_mvm.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
extern ConVar tf_matchmaking_join_in_progress; ConVar tf_matchmaking_ticket_help( "tf_matchmaking_ticket_help", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_ARCHIVE | FCVAR_HIDDEN, "Saved if the player has see the ticket help screen." );
const int k_iPopIndex_Any = -1000; const int k_iPopIndex_OnlyNotYetCompleted = -1001; const int k_iPopIndex_AnyNormal = -1002; const int k_iPopIndex_AnyIntermediate = -1003; const int k_iPopIndex_AnyAdvanced = -1004; const int k_iPopIndex_AnyExpert = -1005; const int k_iPopIndex_AnyHaunted = -1006;
static void GetMvmChallengeSet( int idxChallenge, CMvMMissionSet &result ) { result.Clear();
if ( idxChallenge >= 0 ) { result.SetMissionBySchemaIndex( idxChallenge, true ); return; }
bool bMannUP = GTFGCClientSystem()->GetSearchPlayForBraggingRights(); #ifdef USE_MVM_TOUR
int idxTour = GTFGCClientSystem()->GetSearchMannUpTourIndex(); Assert( bMannUP || idxTour < 0 ); #endif // USE_MVM_TOUR
#ifdef USE_MVM_TOUR
uint32 nNotCompletedChallenges = ~0U; CTFParty *pParty = GTFGCClientSystem()->GetParty(); if ( pParty ) { for ( int i = 0 ; i < pParty->GetNumMembers() ; ++i ) { nNotCompletedChallenges &= ~pParty->Obj().members( i ).completed_missions(); } } else { if ( idxTour >= 0 ) { uint32 nTours = 0, nCompletedChallenge = 0; GTFGCClientSystem()->BGetLocalPlayerBadgeInfoForTour( idxTour, &nTours, &nCompletedChallenge );
nNotCompletedChallenges = ~nCompletedChallenge; } } #endif // USE_MVM_TOUR
for ( int i = 0 ; i < GetItemSchema()->GetMvmMissions().Count() ; ++i ) { const MvMMission_t &chal = GetItemSchema()->GetMvmMissions()[ i ];
// Cannot select non-MannUp missions in mann up mode
#ifdef USE_MVM_TOUR
int iBadgeSlot = (idxTour < 0) ? -1 : GetItemSchema()->GetMvmMissionBadgeSlotForTour( idxTour, i ); if ( bMannUP && iBadgeSlot < 0 ) continue; #else // new mm
bool bIsChallengeInMannUp = chal.m_unMannUpPoints > 0; if ( bMannUP && !bIsChallengeInMannUp ) continue; #endif // USE_MVM_TOUR
// Does this challenge fit the search criteria?
bool bSelect = false; switch ( idxChallenge ) { case k_iPopIndex_Any: bSelect = true; break; case k_iPopIndex_OnlyNotYetCompleted: #ifdef USE_MVM_TOUR
if ( iBadgeSlot >= 0 ) { int iChallengeBit = ( 1 << iBadgeSlot ); if ( nNotCompletedChallenges & iChallengeBit ) { bSelect = true; } } #endif // USE_MVM_TOUR
break;
case k_iPopIndex_AnyNormal: bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Normal ); break;
case k_iPopIndex_AnyIntermediate: bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Intermediate ); break;
case k_iPopIndex_AnyAdvanced: bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Advanced ); break;
case k_iPopIndex_AnyExpert: bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Expert ); break;
case k_iPopIndex_AnyHaunted: bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Haunted ); break;
default: Assert( false ); } result.SetMissionBySchemaIndex( i, bSelect ); } }
extern Color s_colorBannedPlayerListItem; extern Color s_colorPlayerListItem; extern Color s_colorChatRemovedFromQueue; extern Color s_colorChatAddedToQueue; extern Color s_colorChatPlayerJoinedParty; extern Color s_colorChatPlayerJoinedPartyName; extern Color s_colorChatPlayerLeftParty; extern Color s_colorChatPlayerLeftPartyName; extern Color s_colorChatPlayerChatName; extern Color s_colorChatPlayerChatText; extern Color s_colorChatDefault; extern Color s_colorChallengeForegroundEnabled; extern Color s_colorChallengeForegroundHaunted; extern Color s_colorChallengeForegroundDisabled; extern Color s_colorChallengeHeader;
static void GetPlayerNameForSteamID( wchar_t *wCharPlayerName, int nBufSizeBytes, const CSteamID &steamID ) { const char *pszName = steamapicontext->SteamFriends()->GetFriendPersonaName( steamID ); V_UTF8ToUnicode( pszName, wCharPlayerName, nBufSizeBytes ); }
CLobbyPanel_MvM::CLobbyPanel_MvM( vgui::Panel *pParent, CBaseLobbyContainerFrame* pLobbyContainer ) : CBaseLobbyPanel( pParent, pLobbyContainer ) { m_pMvMMannVsMachineGroupPanel = NULL; m_pMvMMannUpGroupPanel = NULL; m_pMvMPracticeGroupPanel = NULL; m_pMvMTourOfDutyGroupPanel = NULL; m_pMvMTourOfDutyListGroupBox = NULL; m_pTourList = NULL;
m_MvMEconItemsGroupBox = NULL; m_pSquadSurplusCheckButton = NULL; m_pOpenStoreButton = NULL; m_pOpenStoreButton2 = NULL; m_pOpenHelpButton = NULL; m_pMannUpNowButton = NULL; m_pMannUpTourLootDescriptionBox = NULL; m_pMannUpTourLootImage = NULL; //m_pMannUpTourLootDetailLabel = NULL;
m_pTourDifficultyWarning = NULL; m_MvMPracticeGroupPanel = NULL;
m_pMvMSelectChallengeGroupPanel = NULL; m_pMVMChallengeListGroupBox = NULL;
// MvM
m_pMvMMannVsMachineGroupPanel = new vgui::EditablePanel( this, "MannVsMachineGroupBox" ); m_pMvMMannUpGroupPanel = new vgui::EditablePanel( this, "MannUpGroupBox" ); m_pMvMPracticeGroupPanel = new vgui::EditablePanel( this, "PracticeGroupBox" ); m_pMvMTourOfDutyGroupPanel = new vgui::EditablePanel( this, "MvMTourOfDutyGroupBox" );
m_MvMEconItemsGroupBox = new vgui::EditablePanel( this, "MvMEconItemsGroupBox" ); m_pMannUpTicketImage = new vgui::ImagePanel( m_MvMEconItemsGroupBox, "MannUpTicketImage" ); m_pSquadSurplusImage = new vgui::ImagePanel( m_MvMEconItemsGroupBox, "SquadSurplusImage" );
m_pMannUpTourLootDescriptionBox = new vgui::EditablePanel( this, "MannUpTourLootDescriptionBox" ); m_pMannUpTourLootImage = new vgui::ImagePanel( m_pMannUpTourLootDescriptionBox, "TourLootImage" ); //m_pMannUpTourLootDetailLabel = new vgui::Label( m_pMannUpTourLootDescriptionBox, "TourLootDetailLabel", " );
m_MvMPracticeGroupPanel = new vgui::EditablePanel( this, "MvMPracticeGroupBox" );
m_pMvMSelectChallengeGroupPanel = new vgui::EditablePanel( this, "MvMSelectChallengeGroupBox" ); m_pMVMChallengeListGroupBox = new vgui::EditablePanel( m_pMvMSelectChallengeGroupPanel, "ChallengeListGroupBox" ); m_pChallengeList = new ChallengeList( this, m_pMVMChallengeListGroupBox, "ChallengeList" );
m_pMvMTourOfDutyListGroupBox = new vgui::EditablePanel( m_pMvMTourOfDutyGroupPanel, "TourlistGroupBox" ); m_pTourList = new vgui::SectionedListPanel( m_pMvMTourOfDutyListGroupBox, "TourList" );
m_pTourDifficultyWarning = new vgui::Label( m_pMvMTourOfDutyGroupPanel, "TourDifficultyWarning", "" );
m_fontChallengeListHeader = 0; m_fontChallengeListItem = 0; }
CLobbyPanel_MvM::~CLobbyPanel_MvM() {}
//-----------------------------------------------------------------------------
void CLobbyPanel_MvM::FireGameEvent( IGameEvent *event ) { BaseClass::FireGameEvent( event );
const char *pszEventName = event->GetName();
if ( !Q_stricmp( pszEventName, "mm_lobby_member_join" ) ) { #ifdef USE_MVM_TOUR
WriteTourList(); #endif // USE_MVM_TOUR
WriteChallengeList();
return; } else if ( !Q_stricmp( pszEventName, "mm_lobby_member_leave" ) ) { #ifdef USE_MVM_TOUR
WriteTourList(); #endif // USE_MVM_TOUR
WriteChallengeList();
return; } }
void CLobbyPanel_MvM::OnCommand( const char *command ) { if ( FStrEq( command, "open_store_ticket" ) ) { // Open the store, and show the upgrade advice
EconUI()->CloseEconUI();
CSchemaItemDefHandle hItemDef( CTFItemSchema::k_rchMvMTicketItemDefName ); EconUI()->GetStorePanel()->AddToCartAndCheckoutImmediately( hItemDef->GetDefinitionIndex() ); return; } else if ( FStrEq( command, "open_store_voucher" ) ) { // Open the store, and show the upgrade advice
EconUI()->CloseEconUI();
CSchemaItemDefHandle hItemDef( CTFItemSchema::k_rchMvMSquadSurplusVoucherItemDefName ); EconUI()->GetStorePanel()->AddToCartAndCheckoutImmediately( hItemDef->GetDefinitionIndex() ); return; } else if ( FStrEq( command, "open_help" ) ) { CExplanationPopup *pPopup = dynamic_cast< CExplanationPopup* >( GetParent()->FindChildByName("StartExplanation") ); if ( pPopup ) { pPopup->Popup(); } return; } else if ( FStrEq( command, "mann_up_now" ) ) { GTFGCClientSystem()->SetSearchChallenges( CMvMMissionSet() ); m_pContainer->OnCommand( "back" ); m_pContainer->OnCommand( "mannup" ); return; }
BaseClass::OnCommand( command ); }
void CLobbyPanel_MvM::SetMannUpTicketCount( int nCount ) { m_pMannUpTicketImage->SetImage( nCount > 0 ? "pve/mvm_ticket_active" : "pve/mvm_ticket_inactive" );
char szCount[ 5 ]; V_snprintf( szCount, sizeof( szCount ), "%i", nCount );
m_MvMEconItemsGroupBox->SetDialogVariable( "ticket_count", szCount ); }
void CLobbyPanel_MvM::SetSquadSurplusCount( int nCount ) { char szCount[ 5 ]; V_snprintf( szCount, sizeof( szCount ), "%i", nCount );
m_MvMEconItemsGroupBox->SetDialogVariable( "voucher_count", szCount ); }
EMatchGroup CLobbyPanel_MvM::GetMatchGroup( void ) const { return GTFGCClientSystem()->GetSearchPlayForBraggingRights() ? k_nMatchGroup_MvM_MannUp : k_nMatchGroup_MvM_Practice; }
void CLobbyPanel_MvM::OnCheckButtonChecked( vgui::Panel *panel ) { if ( m_iWritingPanel > 0 ) return;
if ( panel == m_pSquadSurplusCheckButton ) { if ( BIsPartyInUIState() && GTFGCClientSystem()->GetSearchPlayForBraggingRights() ) { if ( m_pSquadSurplusCheckButton->IsSelected() ) { if ( GTFGCClientSystem()->BLocalPlayerInventoryHasSquadSurplusVoucher() ) { GTFGCClientSystem()->SetLocalPlayerSquadSurplus( true ); m_pSquadSurplusImage->SetImage( "pve/mvm_voucher_active" ); } else { m_pSquadSurplusCheckButton->SetSilentMode( true ); m_pSquadSurplusCheckButton->SetSelected( false ); m_pSquadSurplusCheckButton->SetSilentMode( false ); ShowEconRequirementDialog( "#TF_MvM_RequiresSquadSurplusVoucher_Title", "#TF_MvM_RequiresSquadSurplusVoucher", CTFItemSchema::k_rchMvMSquadSurplusVoucherItemDefName ); } } else { GTFGCClientSystem()->SetLocalPlayerSquadSurplus( false );
m_pSquadSurplusImage->SetImage( "pve/mvm_voucher_inactive" ); } } else { WriteGameSettingsControls(); }
return; }
BaseClass::OnCheckButtonChecked( panel ); }
void CLobbyPanel_MvM::OnItemLeftClick( vgui::Panel* panel ) { if ( m_iWritingPanel > 0 ) return;
#ifdef USE_MVM_TOUR
if ( panel == m_pTourList ) { OnClickedOnTour(); } #endif // USE_MVM_TOUR
else if ( panel == m_pChallengeList ) { OnClickedOnChallenge(); } BaseClass::OnItemLeftClick( panel ); }
void CLobbyPanel_MvM::ApplyChatUserSettings( const LobbyPlayerInfo& player, KeyValues* pSettings ) const { if ( GTFGCClientSystem()->GetSearchPlayForBraggingRights() ) { pSettings->SetInt( "has_ticket", player.m_bHasTicket ? m_iImageHasTicket : m_iImageNoTicket ); pSettings->SetInt( "squad_surplus", player.m_bSquadSurplus ? m_iImageSquadSurplus : m_iImageNoSquadSurplus ); } }
#ifdef USE_MVM_TOUR
void CLobbyPanel_MvM::OnClickedOnTour() { int iSelected = m_pTourList->GetSelectedItem(); m_pTourList->SetSelectedItem( -1 ); if ( iSelected < 0 ) return; if ( BIsPartyLeader() && BIsPartyInUIState() ) { int iTourIndex = m_pTourList->GetItemData( iSelected )->GetInt( "tour_index", -1 ); Assert( iTourIndex >= 0 ); GTFGCClientSystem()->SetSearchMannUpTourIndex( iTourIndex ); } else { WriteChallengeList(); } } #endif // USE_MVM_TOUR
void CLobbyPanel_MvM::WriteGameSettingsControls() { BaseClass::WriteGameSettingsControls();
// Make sure we want to be in matchmaking. (If we don't, the frame should hide us pretty quickly.)
// We might get an event or something right at the transition point occasionally when the UI should
// not be visible
if ( GTFGCClientSystem()->GetMatchmakingUIState() == eMatchmakingUIState_Inactive ) { return; }
++m_iWritingPanel;
bool bLeader = BIsPartyLeader(); bool bInUIState = BIsPartyInUIState();
TF_Matchmaking_WizardStep eWizardStep = GTFGCClientSystem()->GetWizardStep();
// MVM
m_pMvMMannVsMachineGroupPanel->SetVisible( eWizardStep == TF_Matchmaking_WizardStep_MVM_PLAY_FOR_BRAGGING_RIGHTS ); m_pMvMMannUpGroupPanel->SetVisible( eWizardStep == TF_Matchmaking_WizardStep_MVM_PLAY_FOR_BRAGGING_RIGHTS ); m_pMvMPracticeGroupPanel->SetVisible( eWizardStep == TF_Matchmaking_WizardStep_MVM_PLAY_FOR_BRAGGING_RIGHTS ); m_pMannUpTourLootDescriptionBox->SetVisible( eWizardStep == TF_Matchmaking_WizardStep_MVM_TOUR_OF_DUTY ); m_pMvMTourOfDutyGroupPanel->SetVisible( eWizardStep == TF_Matchmaking_WizardStep_MVM_TOUR_OF_DUTY ); m_pMvMSelectChallengeGroupPanel->SetVisible( eWizardStep == TF_Matchmaking_WizardStep_MVM_CHALLENGE );
bool bShowBottomPanel = ( eWizardStep == TF_Matchmaking_WizardStep_MVM_CHALLENGE );
if ( !tf_matchmaking_ticket_help.GetBool() && bShowBottomPanel && GTFGCClientSystem()->GetSearchPlayForBraggingRights() ) { OnCommand( "open_help" ); tf_matchmaking_ticket_help.SetValue( 1 ); }
m_MvMEconItemsGroupBox->SetVisible( bShowBottomPanel && GTFGCClientSystem()->GetSearchPlayForBraggingRights() ); m_MvMPracticeGroupPanel->SetVisible( bShowBottomPanel && !GTFGCClientSystem()->GetSearchPlayForBraggingRights() );
if ( m_pMvMTourOfDutyGroupPanel->IsVisible() ) { SetNavToRelay( m_pMvMTourOfDutyGroupPanel->GetName() ); } else if ( m_pMvMSelectChallengeGroupPanel->IsVisible() ) if ( m_pMvMSelectChallengeGroupPanel->IsVisible() ) { SetNavToRelay( m_pMvMSelectChallengeGroupPanel->GetName() ); }
if ( m_MvMPracticeGroupPanel->IsVisible() ) { SetNavToRelay( m_MvMPracticeGroupPanel->GetName() ); } else if ( m_MvMEconItemsGroupBox->IsVisible() ) { SetNavToRelay( m_MvMEconItemsGroupBox->GetName() ); }
m_pContainer->SetNextButtonEnabled( true );
#ifdef USE_MVM_TOUR
WriteTourList(); #endif // USE_MVM_TOUR
WriteChallengeList();
FOR_EACH_VEC( m_vecSearchCriteriaLabels, i ) { m_vecSearchCriteriaLabels[i]->SetEnabled( bInUIState ); }
m_pMVMChallengeListGroupBox->SetControlVisible( "GreyOutPanel", !( bLeader && bInUIState ) ); #ifdef USE_MVM_TOUR
m_pMvMTourOfDutyListGroupBox->SetControlVisible( "GreyOutPanel", !( bLeader && bInUIState ) ); #endif // USE_MVM_TOUR
bool bPlayForBraggingRights = GTFGCClientSystem()->GetSearchPlayForBraggingRights(); m_pSquadSurplusCheckButton->SetEnabled( bInUIState && bPlayForBraggingRights ); m_pSquadSurplusCheckButton->SetSilentMode( true ); m_pSquadSurplusCheckButton->SetSelected( GTFGCClientSystem()->GetLocalPlayerSquadSurplus() ); m_pSquadSurplusCheckButton->SetSilentMode( false );
m_pSquadSurplusImage->SetImage( GTFGCClientSystem()->GetLocalPlayerSquadSurplus() ? "pve/mvm_voucher_active" : "pve/mvm_voucher_inactive" );
--m_iWritingPanel; }
bool CLobbyPanel_MvM::ShouldShowLateJoin() const { TF_Matchmaking_WizardStep eWizardStep = GTFGCClientSystem()->GetWizardStep(); return #ifdef USE_MVM_TOUR
( eWizardStep == TF_Matchmaking_WizardStep_MVM_TOUR_OF_DUTY ) || #endif // USE_MVM_TOUR
( eWizardStep == TF_Matchmaking_WizardStep_MVM_CHALLENGE ) || ( ( eWizardStep == TF_Matchmaking_WizardStep_SEARCHING ) && ( GTFGCClientSystem()->GetSearchMode() == TF_Matchmaking_MVM ) ); }
#ifdef USE_MVM_TOUR
void CLobbyPanel_MvM::WriteTourList() { if ( !GTFGCClientSystem()->GetSearchPlayForBraggingRights() ) return;
++m_iWritingPanel;
bool bLeader = BIsPartyLeader(); bool bInUIState = BIsPartyInUIState(); int idxSelectedTour = GTFGCClientSystem()->GetSearchMannUpTourIndex();
m_pTourList->RemoveAll(); m_pTourList->RemoveAllSections();
m_pTourList->SetClickable( bLeader && bInUIState ); m_pTourList->AddSection( 0, "Tour name" ); m_pTourList->SetSectionAlwaysVisible( 0, false ); m_pTourList->SetSectionFgColor( 0, s_colorChallengeHeader ); m_pTourList->SetSectionDividerColor( 0, Color(0,0,0,0) ); m_pTourList->AddColumnToSection( 0, "new","", vgui::SectionedListPanel::COLUMN_IMAGE, m_iNewWidth ); m_pTourList->AddColumnToSection( 0, "check_box", "", vgui::SectionedListPanel::COLUMN_IMAGE, m_iChallengeCheckBoxWidth ); m_pTourList->AddColumnToSection( 0, "spacer", "", 0, m_iChallengeSpacer ); m_pTourList->AddColumnToSection( 0, "display_name", "Tour", 0, m_iTourNameWidth ); m_pTourList->AddColumnToSection( 0, "skill", "Difficulty", 0, m_iTourSkillWidth ); m_pTourList->AddColumnToSection( 0, "progress", "Progress", 0, m_iTourProgressWidth ); m_pTourList->AddColumnToSection( 0, "badge_level", "Tours Completed", 0, m_iTourNumberWidth ); m_pTourList->SetFontSection( 0, m_fontChallengeListHeader );
bool bCompletedOneAdvancedTour = false; uint32 unBadgeLevel = 0, unCompletedChallengeMask = 0; const char *pszWarningString = "#TF_MVM_Tour_ExpertDifficulty_Warning"; // Local player has completed at least one Advanced tour?
FOR_EACH_VEC( GetItemSchema()->GetMvmTours(), idxTour ) { GTFGCClientSystem()->BGetLocalPlayerBadgeInfoForTour( idxTour, &unBadgeLevel, &unCompletedChallengeMask ); const MvMTour_t &tourInfo = GetItemSchema()->GetMvmTours()[idxTour]; if ( tourInfo.m_eDifficulty >= k_EMvMChallengeDifficulty_Advanced && unBadgeLevel > 0 ) { bCompletedOneAdvancedTour = true; break; } }
// Add a row for each tour
FOR_EACH_VEC( GetItemSchema()->GetMvmTours(), idxTour ) { const MvMTour_t &tour = GetItemSchema()->GetMvmTours()[ idxTour ];
KeyValues *kvItem = new KeyValues("item");
GTFGCClientSystem()->BGetLocalPlayerBadgeInfoForTour( idxTour, &unBadgeLevel, &unCompletedChallengeMask );
int nCompletedChallengeCount = 0; for ( int i = 0 ; i < tour.m_vecMissions.Count() ; ++i ) { if ( unCompletedChallengeMask & ( 1 << tour.m_vecMissions[i].m_iBadgeSlot ) ) { ++nCompletedChallengeCount; } }
char cchTemp[256]; V_sprintf_safe( cchTemp, "%d / %d", nCompletedChallengeCount, tour.m_vecMissions.Count() ); kvItem->SetString( "progress", cchTemp );
uint32 iTourNumber = Max( 1U, unBadgeLevel ); V_sprintf_safe( cchTemp, "%d", iTourNumber ); kvItem->SetString( "badge_level", cchTemp );
if ( tour.m_bIsNew ) { kvItem->SetInt( "new", m_iImageNew ); }
kvItem->SetInt( "check_box", idxSelectedTour == idxTour ? m_iImageRadioButtonYes : m_iImageRadioButtonNo ); kvItem->SetString( "display_name", tour.m_sTourNameLocalizationToken.Get() ); kvItem->SetString( "skill", GetMvMChallengeDifficultyLocName( tour.m_eDifficulty ) ); kvItem->SetInt( "tour_index", idxTour ); int itemID = m_pTourList->AddItem( 0, kvItem ); m_pTourList->SetItemFont( itemID, m_fontChallengeListItem ); if ( tour.m_eDifficulty >= k_EMvMChallengeDifficulty_Expert && !bCompletedOneAdvancedTour ) { m_pTourList->SetItemFgColor( itemID, s_colorBannedPlayerListItem ); pszWarningString = "#TF_MVM_Tour_ExpertDifficulty_Denied"; } else { m_pTourList->SetItemFgColor( itemID, s_colorChallengeForegroundEnabled ); } } m_pTourList->SetSelectedItem( idxSelectedTour );
const char *pszSelectedTourLocToken = "TF_MvM_Tour_NoSelection"; const char *pszLootImage = "pve/mvm_loot_image"; bool bShowDifficultyWarning = false; if ( idxSelectedTour >= 0 ) { const MvMTour_t &tour = GetItemSchema()->GetMvmTours()[ idxSelectedTour ]; pszLootImage = tour.m_sLootImageName.Get(); pszSelectedTourLocToken = tour.m_sTourNameLocalizationToken.Get();
// Check if we should show the difficulty warning
if ( tour.m_eDifficulty >= k_EMvMChallengeDifficulty_Expert ) { // Deny expert mode if they haven't completed at least one Advanced tour
if ( !bCompletedOneAdvancedTour ) { m_pContainer->SetNextButtonEnabled( false ); }
// Local player hasn't completed one mission?
if ( !GTFGCClientSystem()->BGetLocalPlayerBadgeInfoForTour( idxSelectedTour, &unBadgeLevel, &unCompletedChallengeMask ) || unBadgeLevel == 0 ) { bShowDifficultyWarning = true; }
// Anybody in the party hasn't completed a mission?
CTFParty *pParty = GTFGCClientSystem()->GetParty(); if ( pParty != NULL ) { for ( int i = 0 ; !bShowDifficultyWarning && i < pParty->GetNumMembers() ; ++i ) { if ( pParty->Obj().members( i ).badge_level() == 0 ) { bShowDifficultyWarning = true; } } } } }
char archTemp[ 256 ]; V_sprintf_safe( archTemp, "%s_LootDescription", pszSelectedTourLocToken ); m_pMannUpTourLootDescriptionBox->SetDialogVariable( "tour_loot_detail", g_pVGuiLocalize->Find( archTemp ) );
m_pMannUpTourLootImage->SetImage( pszLootImage );
wchar_t wszLocalized[512]; g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( pszWarningString ), 0 ); m_pTourDifficultyWarning->SetText( wszLocalized ); m_pTourDifficultyWarning->SetVisible( bShowDifficultyWarning );
--m_iWritingPanel; } #endif // USE_MVM_TOUR
void CLobbyPanel_MvM::WriteChallengeList() { ++m_iWritingPanel;
bool bLeader = BIsPartyLeader(); bool bInUIState = BIsPartyInUIState(); bool bForBraggingRights = GTFGCClientSystem()->GetSearchPlayForBraggingRights(); #ifdef USE_MVM_TOUR
int idxTour = GTFGCClientSystem()->GetSearchMannUpTourIndex();
char szTours[ 8 ] = ""; if ( idxTour >= 0 ) { uint32 nTours, nCompletedChallenge; GTFGCClientSystem()->BGetLocalPlayerBadgeInfoForTour( idxTour, &nTours, &nCompletedChallenge ); if ( nTours < 1 ) // if we don't have a badge, show "1"
nTours = 1; V_snprintf( szTours, sizeof( szTours ), "%u", nTours ); }
m_pChallengeList->SetClickable( bLeader && bInUIState ); if ( idxTour < 0 ) { m_pMvMSelectChallengeGroupPanel->SetDialogVariable( "tour_name", g_pVGuiLocalize->Find( "#TF_MvM_Missions" ) ); } else { m_pMvMSelectChallengeGroupPanel->SetDialogVariable( "tour_name", g_pVGuiLocalize->Find( GetItemSchema()->GetMvmTours()[ idxTour ].m_sTourNameLocalizationToken.Get() ) ); } m_pMvMSelectChallengeGroupPanel->SetDialogVariable( "complete_heading", g_pVGuiLocalize->Find( bForBraggingRights ? "#TF_MvM_Complete" : "#TF_MvM_Difficulty" ) ); m_pMvMSelectChallengeGroupPanel->SetDialogVariable( "tour_level", szTours ); m_pMvMSelectChallengeGroupPanel->SetControlVisible( "TourLevelImage", idxTour >= 0 ); #else // new mm
char szTours[ 8 ] = "";
m_pChallengeList->SetClickable( bLeader && bInUIState ); m_pMvMSelectChallengeGroupPanel->SetDialogVariable( "tour_name", g_pVGuiLocalize->Find( "#TF_MvM_Missions" ) ); m_pMvMSelectChallengeGroupPanel->SetDialogVariable( "complete_heading", g_pVGuiLocalize->Find( "#TF_MvM_Difficulty" ) ); m_pMvMSelectChallengeGroupPanel->SetDialogVariable( "tour_level", szTours ); m_pMvMSelectChallengeGroupPanel->SetControlVisible( "TourLevelImage", false ); #endif // USE_MVM_TOUR
CMvMMissionSet searchChallenges; GTFGCClientSystem()->GetSearchChallenges( searchChallenges );
m_pChallengeList->RemoveAll(); m_pChallengeList->RemoveAllSections(); // int iSelectChallengeItem = -1;
int nCurrentSection = -1; KeyValues *kvItem = NULL; int itemID = 0;
//
// Top section is for special multi-select checkboxes
//
++nCurrentSection;
m_pChallengeList->AddSection( nCurrentSection, "dummy_any_section" ); m_pChallengeList->SetSectionAlwaysVisible( nCurrentSection, true ); m_pChallengeList->SetSectionDividerColor( nCurrentSection, Color(0,0,0,0) ); //m_pChallengeList->SetSectionFgColor( nCurrentSection, Color( 255, 255, 255, 255 ) );
m_pChallengeList->AddColumnToSection( nCurrentSection, "check_box", "", vgui::SectionedListPanel::COLUMN_IMAGE, m_iChallengeCheckBoxWidth ); m_pChallengeList->AddColumnToSection( nCurrentSection, "spacer", "", 0, m_iChallengeSpacer ); m_pChallengeList->AddColumnToSection( nCurrentSection, "display_name", "", 0, m_iChallengeNameWidth ); //m_pChallengeList->AddColumnToSection( nCurrentSection, "completed", "", 0, m_iChallengeCompletedWidth );
//m_pChallengeList->SetFontSection( nCurrentSection, m_fontChallengeListHeader );
//m_pChallengeList->SetSectionMinimumContentHeight( nCurrentSection, m_iMapImageHeight );
m_pChallengeList->m_vecMapImages.Purge();
// List of special multi-select options
struct MissionMultiSelect_t { int m_idxChallenge; const char *m_pszDisplayName; bool m_bMannUp; bool m_bBootCamp; }; static const MissionMultiSelect_t arMultiSelect[] = { #ifdef USE_MVM_TOUR
{ k_iPopIndex_Any, "#TF_MvM_AnyChallenge", true, false }, // { k_iPopIndex_AnyHaunted, "#TF_MvM_AnyHauntedChallenge", false, true },
{ k_iPopIndex_AnyNormal, "#TF_MvM_AnyNormalChallenge", false, true }, { k_iPopIndex_AnyIntermediate, "#TF_MvM_AnyIntermediateChallenge", false, true }, { k_iPopIndex_AnyAdvanced, "#TF_MvM_AnyAdvancedChallenge", false, true }, { k_iPopIndex_AnyExpert, "#TF_MvM_AnyExpertChallenge", false, true }, { k_iPopIndex_OnlyNotYetCompleted, "#TF_MvM_OnlyChallengeNotYetCompleted", true, false } #else // new mm
{ k_iPopIndex_Any, "#TF_MvM_AnyChallenge", true, true }, // { k_iPopIndex_AnyHaunted, "#TF_MvM_AnyHauntedChallenge", false, true },
{ k_iPopIndex_AnyNormal, "#TF_MvM_AnyNormalChallenge", true, true }, { k_iPopIndex_AnyIntermediate, "#TF_MvM_AnyIntermediateChallenge", true, true }, { k_iPopIndex_AnyAdvanced, "#TF_MvM_AnyAdvancedChallenge", true, true }, { k_iPopIndex_AnyExpert, "#TF_MvM_AnyExpertChallenge", true, true }, { k_iPopIndex_OnlyNotYetCompleted, "#TF_MvM_OnlyChallengeNotYetCompleted", false, false } #endif // USE_MVM_TOUR
};
// Scan each potential multi-select option
for ( int i = 0 ; i < Q_ARRAYSIZE( arMultiSelect ) ; ++i ) { const MissionMultiSelect_t &ms = arMultiSelect[i];
// Check if entry is applicable for this mode
if ( bForBraggingRights ? !ms.m_bMannUp : !ms.m_bBootCamp ) continue;
// Gather list of all missions that fit this mode
CMvMMissionSet msChallenges; GetMvmChallengeSet( ms.m_idxChallenge, msChallenges );
// Any missions actually met the criteria for this multi-select?
// (e.g. we might not have any intermediate missions active right now).
int iCheckImage; if ( msChallenges.IsEmpty() ) { if ( ms.m_idxChallenge != k_iPopIndex_OnlyNotYetCompleted ) continue; iCheckImage = m_iImageCheckBoxDisabled; } else {
// Determine checkbox status. "Only not yet completed" is special
if ( ms.m_idxChallenge == k_iPopIndex_OnlyNotYetCompleted ) { if ( searchChallenges == msChallenges ) iCheckImage = m_iImageCheckBoxYes; // all items currently selected
else iCheckImage = m_iImageCheckBoxNo; // does not exactly match, show as a "no"
} else { // Get set of checked challenges that fall under this category
CMvMMissionSet checked( searchChallenges ); checked.Intersect( msChallenges );
if ( checked == msChallenges ) iCheckImage = m_iImageCheckBoxYes; // all items currently selected
//else if ( !checked.IsEmpty() ) // Nope, don't ever show "mixed" state
// iCheckImage = m_iImageCheckBoxMixed; // some items currently selected
else iCheckImage = m_iImageCheckBoxNo; // no items currently selected
}
}
kvItem = new KeyValues("item"); kvItem->SetInt( "check_box", iCheckImage ); kvItem->SetString( "display_name", ms.m_pszDisplayName ); kvItem->SetInt( "pop_index", ms.m_idxChallenge ); itemID = m_pChallengeList->AddItem( nCurrentSection, kvItem ); m_pChallengeList->SetItemFont( itemID, m_fontChallengeListItem );
Color color = s_colorChallengeForegroundEnabled; if ( ms.m_idxChallenge == k_iPopIndex_AnyHaunted ) color = s_colorChallengeForegroundHaunted; if ( iCheckImage == m_iImageCheckBoxDisabled ) color = s_colorChallengeForegroundDisabled; m_pChallengeList->SetItemFgColor( itemID, color ); }
//
// Now add a section for each map
//
int nCurrentMap = -1; FOR_EACH_VEC( GetItemSchema()->GetMvmMissions(), iMissionIndex ) { const MvMMission_t &mission = GetItemSchema()->GetMvmMissions()[ iMissionIndex ];
#ifdef USE_MVM_TOUR
if ( bForBraggingRights && GetItemSchema()->FindMvmMissionInTour( idxTour, iMissionIndex) < 0 ) // !KLUDGE! This is sort of crappy, we probably should iterate the tour's mission list rather than iterating the larger list with filtering
#else // new mm
if ( bForBraggingRights && !searchChallenges.GetMissionBySchemaIndex( iMissionIndex ) ) #endif // USE_MVM_TOUR
continue;
kvItem = new KeyValues("item");
const MvMMap_t &map = GetItemSchema()->GetMvmMaps()[ mission.m_iDisplayMapIndex ];
if ( mission.m_iDisplayMapIndex != nCurrentMap ) { ++nCurrentSection; m_pChallengeList->AddSection( nCurrentSection, map.m_sDisplayName.Get() ); m_pChallengeList->SetSectionAlwaysVisible( nCurrentSection, true ); m_pChallengeList->SetSectionFgColor( nCurrentSection, s_colorChallengeHeader ); m_pChallengeList->SetSectionDividerColor( nCurrentSection, Color(0,0,0,0) ); #ifdef USE_MVM_TOUR
m_pChallengeList->AddColumnToSection( nCurrentSection, "check_box", "", vgui::SectionedListPanel::COLUMN_IMAGE, m_iChallengeCheckBoxWidth ); #else // new mm
// for mannup, don't show check box
if ( bForBraggingRights ) { m_pChallengeList->AddColumnToSection( nCurrentSection, "spacer", "", 0, m_iChallengeCheckBoxWidth ); } else { m_pChallengeList->AddColumnToSection( nCurrentSection, "check_box", "", vgui::SectionedListPanel::COLUMN_IMAGE, m_iChallengeCheckBoxWidth ); } #endif // USE_MVM_TOUR
m_pChallengeList->AddColumnToSection( nCurrentSection, "spacer", "", 0, m_iChallengeSpacer ); m_pChallengeList->AddColumnToSection( nCurrentSection, "display_name", map.m_sDisplayName.Get(), 0, m_iChallengeNameWidth ); m_pChallengeList->AddColumnToSection( nCurrentSection, "skill", "", 0, m_iChallengeSkillWidth ); m_pChallengeList->SetFontSection( nCurrentSection, m_fontChallengeListHeader ); m_pChallengeList->SetSectionMinimumHeight( nCurrentSection, m_iMapImageHeight );
BitmapImage &img = m_pChallengeList->m_vecMapImages[ m_pChallengeList->m_vecMapImages.AddToTail() ]; CFmtStr sImageName("vgui/maps/menu_thumb_%s", map.m_sMap.Get() ); img.SetImageFile( sImageName );
nCurrentMap = mission.m_iDisplayMapIndex; }
//wchar_t wszChallengeName[ 256 ];
//g_pVGuiLocalize->ConstructString_safe( wszChallengeName, L"%s1 (%s2)", 2,
// g_pVGuiLocalize->Find( mission.m_sDisplayName.Get() ), g_pVGuiLocalize->Find( mission.m_sMode.Get() ) );
//kvItem->SetWString( "display_name", wszChallengeName );
kvItem->SetString( "display_name", mission.m_sDisplayName.Get() );
bool bSelected = searchChallenges.GetMissionBySchemaIndex( iMissionIndex );
kvItem->SetInt( "check_box", bSelected ? m_iImageCheckBoxYes : m_iImageCheckBoxNo ); const char *pszDifficulty = ""; #ifdef USE_MVM_TOUR
if ( !bForBraggingRights ) #endif // USE_MVM_TOUR
{ pszDifficulty = GetMvMChallengeDifficultyLocName( mission.m_eDifficulty ); } kvItem->SetString( "skill", pszDifficulty ); kvItem->SetInt( "pop_index", iMissionIndex ); itemID = m_pChallengeList->AddItem( nCurrentSection, kvItem ); m_pChallengeList->SetItemFont( itemID, m_fontChallengeListItem );
Color color = s_colorChallengeForegroundEnabled; if ( mission.m_eDifficulty == k_EMvMChallengeDifficulty_Haunted ) color = s_colorChallengeForegroundHaunted; m_pChallengeList->SetItemFgColor( itemID, color );
kvItem->deleteThis(); }
--m_iWritingPanel; }
//-----------------------------------------------------------------------------
void CLobbyPanel_MvM::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme );
m_pOpenStoreButton = dynamic_cast<vgui::Button *>(FindChildByName( "OpenStoreButton", true )); Assert( m_pOpenStoreButton ); m_pOpenStoreButton2 = dynamic_cast<vgui::Button *>(FindChildByName( "OpenStoreButton2", true )); Assert( m_pOpenStoreButton2 ); m_pOpenHelpButton = dynamic_cast<vgui::Button *>(FindChildByName( "OpenHelpButton", true )); Assert( m_pOpenHelpButton ); m_pSquadSurplusCheckButton = dynamic_cast<vgui::CheckButton *>(FindChildByName( "SquadSurplusCheckButton", true )); Assert( m_pSquadSurplusCheckButton ); m_pMannUpNowButton = dynamic_cast<vgui::Button *>(FindChildByName( "MannUpNowButton", true )); Assert( m_pMannUpNowButton );
m_iImageHasTicket = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_ticket_small", true ) ); m_pImageList->GetImage( m_iImageHasTicket )->SetSize( m_iHasTicketWidth, m_iHasTicketWidth ); m_iImageNoTicket = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_no_ticket_small", true ) ); m_pImageList->GetImage( m_iImageNoTicket )->SetSize( m_iHasTicketWidth, m_iHasTicketWidth ); m_iImageSquadSurplus = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_squad_surplus_small", true ) ); m_pImageList->GetImage( m_iImageSquadSurplus )->SetSize( m_iSquadSurplusWidth, m_iSquadSurplusWidth ); m_iImageNoSquadSurplus = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_no_squad_surplus_small", true ) ); m_pImageList->GetImage( m_iImageNoSquadSurplus )->SetSize( m_iSquadSurplusWidth, m_iSquadSurplusWidth );
m_pChatPlayerList->SetImageList( m_pImageList, false ); m_pChatPlayerList->SetVisible( true ); m_pChallengeList->SetImageList( m_pImageList, false ); #ifdef USE_MVM_TOUR
m_pTourList->SetImageList( m_pImageList, false ); #endif // USE_MVM_TOUR
//
// Populate the challenge list
//
m_pChallengeList->AddActionSignalTarget( this ); #ifdef USE_MVM_TOUR
m_pTourList->AddActionSignalTarget( this ); #endif // USE_MVM_TOUR
m_pSquadSurplusCheckButton->AddActionSignalTarget( this ); m_pChatPlayerList->AddActionSignalTarget( this ); m_pOpenStoreButton->AddActionSignalTarget( this ); m_pOpenStoreButton2->AddActionSignalTarget( this ); m_pOpenHelpButton->AddActionSignalTarget( this ); m_pMannUpNowButton->AddActionSignalTarget( this );
m_pChallengeList->SetVerticalScrollbar( true ); m_pChallengeList->RemoveAll(); m_pChallengeList->RemoveAllSections(); m_pChallengeList->SetDrawHeaders( true ); m_pChallengeList->SetClickable( true ); m_pChallengeList->SetBgColor( Color( 0, 0, 0, 0 ) ); m_pChallengeList->SetBorder( NULL );
#ifdef USE_MVM_TOUR
m_pTourList->SetDrawHeaders( false ); #endif // USE_MVM_TOUR
m_fontChallengeListHeader = pScheme->GetFont( "HudFontSmallestBold", true ); m_fontChallengeListItem = pScheme->GetFont( "HudFontSmallest", true );
//
// Populate the player list
//
int nAvatarWidth = ( ( m_iAvatarWidth * 5 / 4 ) + 1 ); int nExtraWidth = m_pChatPlayerList->GetWide() - nAvatarWidth - m_iPlayerNameWidth - m_iBannedWidth - m_iHasTicketWidth - m_iSquadSurplusWidth - m_iBadgeLevelWidth;
m_pChatPlayerList->AddColumnToSection( 0, "avatar", "#TF_Players", vgui::SectionedListPanel::COLUMN_IMAGE, nAvatarWidth ); m_pChatPlayerList->AddColumnToSection( 0, "name", "", 0, m_iPlayerNameWidth + nExtraWidth ); m_pChatPlayerList->AddColumnToSection( 0, "is_banned", "", vgui::SectionedListPanel::COLUMN_IMAGE | vgui::SectionedListPanel::COLUMN_CENTER, m_iBannedWidth ); m_pChatPlayerList->AddColumnToSection( 0, "has_ticket", "", vgui::SectionedListPanel::COLUMN_IMAGE | vgui::SectionedListPanel::COLUMN_CENTER, m_iHasTicketWidth ); m_pChatPlayerList->AddColumnToSection( 0, "squad_surplus", "", vgui::SectionedListPanel::COLUMN_IMAGE | vgui::SectionedListPanel::COLUMN_CENTER, m_iSquadSurplusWidth ); m_pChatPlayerList->AddColumnToSection( 0, "badge_level", "#TF_MvM_Tours", vgui::SectionedListPanel::COLUMN_CENTER, m_iBadgeLevelWidth ); }
void CLobbyPanel_MvM::PerformLayout() { #ifdef USE_MVM_TOUR
WriteTourList(); #endif // USE_MVM_TOUR
WriteChallengeList();
BaseClass::PerformLayout(); }
void CLobbyPanel_MvM::OnClickedOnChallenge() { int iSelected = m_pChallengeList->GetSelectedItem(); m_pChallengeList->SetSelectedItem( -1 ); if ( iSelected < 0 ) return; if ( BIsPartyLeader() && BIsPartyInUIState() ) { int iChallengeIndex = m_pChallengeList->GetItemData( iSelected )->GetInt( "pop_index", -1 );
#ifndef USE_MVM_TOUR
// disallow player to select individual challenge in mannup
if ( iChallengeIndex >= 0 && GTFGCClientSystem()->GetSearchPlayForBraggingRights() ) return; #endif // !USE_MVM_TOUR
CMvMMissionSet searchChallenges;
// Fetch current selection. Except when clicking the "only uncompleted" checkbox, which is special
if ( iChallengeIndex != k_iPopIndex_OnlyNotYetCompleted ) GTFGCClientSystem()->GetSearchChallenges( searchChallenges );
CMvMMissionSet setChallenges; GetMvmChallengeSet( iChallengeIndex, setChallenges ); bool bSelect = ( m_pChallengeList->GetItemData( iSelected )->GetInt( "check_box" ) != m_iImageCheckBoxYes ); for ( int i = 0 ; i < GetItemSchema()->GetMvmMissions().Count() ; ++i ) { if ( setChallenges.GetMissionBySchemaIndex( i ) ) { searchChallenges.SetMissionBySchemaIndex( i, bSelect ); } }
GTFGCClientSystem()->SetSearchChallenges( searchChallenges ); } else { WriteChallengeList(); } }
void CLobbyPanel_MvM::ChallengeList::Paint() { vgui::SectionedListPanel::Paint();
FOR_EACH_VEC( m_vecMapImages, i ) { int x, y, w, h; if ( !GetSectionHeaderBounds( i + 1, x, y, w, h ) ) { Assert( "MvM map mismatch" ); continue; }
// Dear god. Why is VGUI such a piece of crap?
// And why is it such excruciating pain to do
// anything at all?
// Select subrectangle within image to draw
w = m_pLobbyPanel->m_iMapImageWidth; h = m_pLobbyPanel->m_iMapImageHeight; m_vecMapImages[i].SetViewport( true, 0.0, 0.0, 1.0, (float)h / (float)w );
// Compute horiziontal position of icon
int gutter = vgui::scheme()->GetProportionalScaledValue( 5 ); x -= gutter + m_pLobbyPanel->m_iMapImageWidth;
// Save clipping rectangle. We want to be able to draw off to the left,
// outside of our bounding box, but we need to keep the vertical clipping
int left, top, right, bottom; bool bDisabled; g_pMatSystemSurface->GetClippingRect( left, top, right, bottom, bDisabled );
// Adjust clipping rectangle
int sx = x; int sy = y; LocalToScreen(sx, sy); g_pMatSystemSurface->SetClippingRect( sx, top, right, bottom );
m_vecMapImages[i].DoPaint( x, y, w, h );
// Restore clipping rectangle
g_pMatSystemSurface->SetClippingRect( left, top, right, bottom ); g_pMatSystemSurface->DisableClipping( bDisabled ); }
#ifdef USE_MVM_TOUR
// We can only do checkmarks if we know what tour they are working towards
int idxTour = GTFGCClientSystem()->GetSearchMannUpTourIndex(); if ( idxTour >= 0 ) { int nCheckSize = m_pLobbyPanel->m_iChallengeCompletedSize; int nCompletedX0 = m_pLobbyPanel->m_iChallengeCheckBoxWidth + m_pLobbyPanel->m_iChallengeNameWidth + m_pLobbyPanel->m_iChallengeSkillWidth / 4;
uint32 nTours, nCompletedChallenge; bool bFoundPlayerCompletedChallenges = GTFGCClientSystem()->BGetLocalPlayerBadgeInfoForTour( idxTour, &nTours, &nCompletedChallenge );
for ( int i = 0 ; i < GetItemCount() ; ++i ) { // Get The Pop File Name for this item
KeyValues *pkv = GetItemData( GetItemIDFromRow( i ) ); int iMissionIndexInSchema = pkv->GetInt( "pop_index", -1 ); if ( iMissionIndexInSchema < 0 ) // special multi-select entry
continue;
int iBadgeSlot = GetItemSchema()->GetMvmMissionBadgeSlotForTour( idxTour, iMissionIndexInSchema ); if ( iBadgeSlot < 0 ) continue;
int x, y, w, h; GetItemBounds( i, x, y, w, h );
if ( bFoundPlayerCompletedChallenges ) { if ( nCompletedChallenge & (1 << iBadgeSlot) ) { m_imageChallengeCompleted.SetColor( Color(255,255,255,255) ); } else if ( GetSelectedItem() == i ) { m_imageChallengeCompleted.SetColor( Color(0,0,0,255) ); } else { m_imageChallengeCompleted.SetColor( Color(0,0,0,70) ); } int checkX0 = nCompletedX0; int checkY0 = y + ( h - nCheckSize ) / 2; m_imageChallengeCompleted.DoPaint( checkX0, checkY0, nCheckSize, nCheckSize ); } } } #endif // USE_MVM_TOUR
}
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