Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: VGUI panel which can play back video, in-engine
//
//=============================================================================
#ifndef TF_VGUI_VIDEO_H
#define TF_VGUI_VIDEO_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_video.h"
class CTFVideoPanel : public VideoPanel { DECLARE_CLASS_SIMPLE( CTFVideoPanel, VideoPanel ); public:
CTFVideoPanel( vgui::Panel *parent, const char *panelName ); ~CTFVideoPanel();
virtual void OnClose(); virtual void OnKeyCodePressed( vgui::KeyCode code ){} virtual void ApplySettings( KeyValues *inResourceData ); virtual void GetPanelPos( int &xpos, int &ypos ); virtual void Shutdown();
float GetStartDelay(){ return m_flStartAnimDelay; } float GetEndDelay(){ return m_flEndAnimDelay; }
protected: virtual void ReleaseVideo(); virtual void OnVideoOver();
private: float m_flStartAnimDelay; float m_flEndAnimDelay; };
#endif // TF_VGUI_VIDEO_H
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