Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #include "cbase.h"
  7. #include "gameinterface.h"
  8. #include "mapentities.h"
  9. #include "dod_gameinterface.h"
  10. // -------------------------------------------------------------------------------------------- //
  11. // Mod-specific CServerGameClients implementation.
  12. // -------------------------------------------------------------------------------------------- //
  13. void CServerGameClients::GetPlayerLimits( int& minplayers, int& maxplayers, int &defaultMaxPlayers ) const
  14. {
  15. minplayers = 2; // Force multiplayer.
  16. maxplayers = MAX_PLAYERS;
  17. defaultMaxPlayers = 32;
  18. }
  19. // -------------------------------------------------------------------------------------------- //
  20. // Mod-specific CServerGameDLL implementation.
  21. // -------------------------------------------------------------------------------------------- //
  22. void CServerGameDLL::LevelInit_ParseAllEntities( const char *pMapEntities )
  23. {
  24. }