Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef DOD_SMOKEGRENADE_H
#define DOD_SMOKEGRENADE_H
#ifdef _WIN32
#pragma once
#endif
#include "dod_basegrenade.h"
class CDODSmokeGrenade : public CDODBaseGrenade { public: DECLARE_CLASS( CDODSmokeGrenade, CDODBaseGrenade ); DECLARE_DATADESC();
DECLARE_SERVERCLASS();
virtual void Spawn(); virtual void Precache(); virtual void BounceSound( void ); virtual void Detonate();
virtual bool CanBePickedUp( void ) { return false; }
void Think_Emit(); void Think_Fade(); void Think_Remove();
private: bool m_bFading; bool m_bInitialSmoke; float m_flRemoveTime;
CNetworkVar( float, m_flSmokeSpawnTime ); };
#endif // DOD_SMOKEGRENADE_H
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