Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef TE_PARTICLESYSTEM_H
  8. #define TE_PARTICLESYSTEM_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. #include "basetempentity.h"
  13. class CTEParticleSystem : public CBaseTempEntity
  14. {
  15. public:
  16. DECLARE_CLASS( CTEParticleSystem, CBaseTempEntity );
  17. DECLARE_SERVERCLASS();
  18. CTEParticleSystem(const char *pName) : BaseClass(pName)
  19. {
  20. m_vecOrigin.GetForModify().Init();
  21. }
  22. CNetworkVector( m_vecOrigin );
  23. };
  24. #endif // TE_PARTICLESYSTEM_H