Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: CTF ChangeClass Zone.
//
//=============================================================================//
#ifndef FUNC_CHANGECLASS_ZONE_H
#define FUNC_CHANGECLASS_ZONE_H
#ifdef _WIN32
#pragma once
#endif
#include "triggers.h"
//=============================================================================
//
// CTF Regenerate Zone class.
//
class CChangeClassZone : public CBaseTrigger { public: DECLARE_CLASS( CChangeClassZone, CBaseTrigger );
CChangeClassZone();
void Spawn( void ); void Precache( void ); void Touch( CBaseEntity *pOther ); void EndTouch( CBaseEntity *pOther );
bool IsDisabled( void ); void SetDisabled( bool bDisabled );
// Input handlers
void InputEnable( inputdata_t &inputdata ); void InputDisable( inputdata_t &inputdata ); void InputToggle( inputdata_t &inputdata );
private: bool m_bDisabled; };
#endif // FUNC_CHANGECLASS_ZONE_H
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