Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "cbase.h"
#include "achievementmgr.h"
#include "baseachievement.h"
#ifdef GAME_DLL
#include "basegrenade_shared.h"
CAchievementMgr g_AchievementMgrEpisodic; // global achievement mgr for episodic
class CAchievementEpXGetZombineGrenade : public CBaseAchievement { protected: void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 );
if ( IsPC() ) { // only in Ep2 for PC. (Shared across EPX for X360.)
SetGameDirFilter( "ep2" ); } }
virtual void ListenForEvents() { ListenForGameEvent( "physgun_pickup" ); }
void FireGameEvent_Internal( IGameEvent *event ) { if ( 0 == Q_strcmp( event->GetName(), "physgun_pickup" ) ) { // was the object picked up a frag grenade?
CBaseEntity *pEntityPickedUp = UTIL_EntityByIndex( event->GetInt( "entindex" ) ); if ( pEntityPickedUp && pEntityPickedUp->ClassMatches( "npc_grenade_frag" ) ) { // get the grenade object
CBaseGrenade *pGrenade = dynamic_cast<CBaseGrenade *>( pEntityPickedUp ); if ( pGrenade ) { // was the original thrower a zombine?
CBaseEntity *pOriginalThrower = pGrenade->GetOriginalThrower(); if ( pOriginalThrower && pOriginalThrower->ClassMatches( "npc_zombine" ) ) { IncrementCount(); } } } } } }; DECLARE_ACHIEVEMENT( CAchievementEpXGetZombineGrenade, ACHIEVEMENT_EPX_GET_ZOMBINEGRENADE, "EPX_GET_ZOMBINEGRENADE", 5 );
class CAchievementEpXKillZombiesWithFlares : public CBaseAchievement { protected: void Init() { SetFlags( ACH_SAVE_WITH_GAME ); SetGoal( 15 );
if ( IsPC() ) { // only in Ep1 for PC. (Shared across EPX for X360.)
SetGameDirFilter( "episodic" ); } }
virtual void ListenForEvents() { ListenForGameEvent( "flare_ignite_npc" ); }
void FireGameEvent_Internal( IGameEvent *event ) { if ( 0 == Q_strcmp( event->GetName(), "flare_ignite_npc" ) ) { CBaseEntity *pEntityIgnited = UTIL_EntityByIndex( event->GetInt( "entindex" ) ); // was it a zombie that got set on fire?
if ( pEntityIgnited && ( ( pEntityIgnited->ClassMatches( "npc_zombie" ) ) || ( pEntityIgnited->ClassMatches( "npc_zombine" ) ) || ( pEntityIgnited->ClassMatches( "npc_fastzombie" ) ) || ( pEntityIgnited->ClassMatches( "npc_poisonzombie" ) ) ) ) { IncrementCount(); } } } }; DECLARE_ACHIEVEMENT( CAchievementEpXKillZombiesWithFlares, ACHIEVEMENT_EPX_KILL_ZOMBIES_WITHFLARES, "EPX_KILL_ZOMBIES_WITHFLARES", 5 );
#endif // GAME_DLL
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