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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=============================================================================
#include "cbase.h"
#include "replay_gamestats_shared.h"
#include "steamworks_gamestats.h"
#if defined( CLIENT_DLL )
#include "../client/replay/genericclassbased_replay.h"
#include "replay/replayvideo.h"
#include "replay/vgui/replaybrowserrenderdialog.h"
#endif
#include "replay/rendermovieparams.h"
#include "replay/performance.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
CReplayGameStatsHelper::CReplayGameStatsHelper() { }
void CReplayGameStatsHelper::UploadError( KeyValues *pData, bool bIncludeTimeField ) { if ( bIncludeTimeField ) { // pData->SetInt( "Time", GetSteamWorksSGameStatsUploader().GetTimeSinceEpoch() );
}
GetSteamWorksSGameStatsUploader().AddStatsForUpload( pData ); }
CReplayGameStatsHelper &GetReplayGameStatsHelper() { static CReplayGameStatsHelper s_Instance; return s_Instance; }
#if defined( CLIENT_DLL )
void CReplayGameStatsHelper::SW_ReplayStats_WriteRenderDataStart( const RenderMovieParams_t& RenderParams, const CReplayRenderDialog *pDlg ) { SW_ReplayStats_WriteRenderData( true, RenderParams, pDlg, NULL ); }
void CReplayGameStatsHelper::SW_ReplayStats_WriteRenderDataEnd( const RenderMovieParams_t& RenderParams, const char *pEndReason ) { SW_ReplayStats_WriteRenderData( false, RenderParams, NULL, pEndReason ); }
void CReplayGameStatsHelper::SW_ReplayStats_WriteRenderData( bool bStarting, const RenderMovieParams_t& RenderParams, const CReplayRenderDialog *pDlg, const char *pEndReason/*=NULL*/ ) { #if !defined( NO_STEAM )
#if defined( REPLAY_ENABLED )
static uint32 s_iReplayRenderCounter = 0;
ReplayHandle_t hReplay = RenderParams.m_hReplay; CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( hReplay ); if ( !pReplay ) return;
KeyValues* pKVData = new KeyValues( "TF2ReplayRenders" );
// Base settings/DB key.
pKVData->SetInt( "RenderCounter", s_iReplayRenderCounter++ ); pKVData->SetInt( "ReplayHandle", hReplay ); pKVData->SetInt( "PeformanceIndex", RenderParams.m_iPerformance );
// Dialog-specific
if ( pDlg ) { pKVData->SetInt( "ShowAdvancedChecked", pDlg->m_pShowAdvancedOptionsCheck->IsSelected() ); pKVData->SetString( "CodecID", ReplayVideo_GetCodec( pDlg->m_pCodecCombo->GetActiveItem() ).m_pName ); pKVData->SetInt( "RenderQualityPreset", pDlg->m_iQualityPreset ); }
// Render settings
CFmtStr fmtResolution( "%ix%i", RenderParams.m_Settings.m_nWidth, RenderParams.m_Settings.m_nHeight ); pKVData->SetInt( "QuitWhenDoneChecked", RenderParams.m_bQuitWhenFinished ); pKVData->SetString( "ResolutionID", fmtResolution.Access() ); pKVData->SetInt( "AAEnabled", RenderParams.m_Settings.m_bAAEnabled ); pKVData->SetInt( "MotionBlurEnabled", RenderParams.m_Settings.m_bMotionBlurEnabled ); pKVData->SetInt( "MotionBlurQuality", RenderParams.m_Settings.m_nMotionBlurQuality ); pKVData->SetInt( "RenderQuality", RenderParams.m_Settings.m_nEncodingQuality); pKVData->SetInt( "ExportRawChecked", RenderParams.m_bExportRaw ); pKVData->SetInt( "FPSUPF", RenderParams.m_Settings.m_FPS.GetUnitsPerFrame() ); pKVData->SetInt( "FPSUPS", RenderParams.m_Settings.m_FPS.GetUnitsPerSecond() );
// Replay content.
pKVData->SetString( "MapID", pReplay->GetMapName() ); pKVData->SetString( "PlayerClassID", pReplay->GetPlayerClass() ); pKVData->SetInt( "ReplayLengthRealtime", pReplay->GetDeathTick() - pReplay->GetSpawnTick() );
CReplayPerformance *pPerformance = pReplay->GetPerformance( RenderParams.m_iPerformance ); if ( pPerformance ) { int iPerformanceStartTick = pPerformance->HasInTick() ? pPerformance->GetTickIn() : pReplay->GetSpawnTick(), iPeformanceEndTick = pPerformance->HasOutTick() ? pPerformance->GetTickOut() : pReplay->GetDeathTick(); pKVData->SetInt( "TakeLengthRealtime", iPeformanceEndTick - iPerformanceStartTick ); } else { pKVData->SetInt( "TakeLengthRealtime", pReplay->GetDeathTick() - pReplay->GetSpawnTick() ); }
// Start or end time
pKVData->SetInt( bStarting ? "StartRenderTime" : "EndRenderTime", GetSteamWorksSGameStatsUploader().GetTimeSinceEpoch() );
// Write end reason
if ( !bStarting && pEndReason ) { pKVData->SetString( "EndRenderReasonID", pEndReason ); }
GetSteamWorksSGameStatsUploader().AddStatsForUpload( pKVData ); #endif // REPLAY_ENABLED
#endif // !defined( NO_STEAM )
} #endif // defined( CLIENT_DLL )
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