Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef TF_WEAPON_FLAG_H
#define TF_WEAPON_FLAG_H
#ifdef _WIN32
#pragma once
#endif
#include "tf_weaponbase_melee.h"
#ifdef CLIENT_DLL
#define CTFFlag C_TFFlag
#endif
//=============================================================================
//
// Bottle class.
//
class CTFFlag : public CTFWeaponBaseMelee { public:
DECLARE_CLASS( CTFFlag, CTFWeaponBaseMelee ); DECLARE_NETWORKCLASS(); DECLARE_PREDICTABLE();
CTFFlag(); virtual int GetWeaponID( void ) const { return TF_WEAPON_FLAG; } virtual void SecondaryAttack(); bool Deploy( void );
virtual bool CanDrop( void ) { return true; }
private:
CTFFlag( const CTFFlag & ) {} };
#endif // TF_WEAPON_FLAG_H
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