Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <stdafx.h>
static double beginTime;
double I_FloatTime( void ) { static double freq = 0.0; static __int64 firstCount; __int64 curCount;
if (freq == 0.0) { __int64 perfFreq; QueryPerformanceFrequency( (LARGE_INTEGER*)&perfFreq ); QueryPerformanceCounter( (LARGE_INTEGER*)&firstCount ); freq = 1.0 / (double)perfFreq; }
QueryPerformanceCounter ( (LARGE_INTEGER*)&curCount ); curCount -= firstCount; double time = (double)curCount * freq; return time; }
void I_BeginTime( void ) { beginTime = I_FloatTime(); }
double I_EndTime( void ) { return ( I_FloatTime() - beginTime ); }
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