Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef GOTOBRUSHDLG_H
  7. #define GOTOBRUSHDLG_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. class CGotoBrushDlg : public CDialog
  12. {
  13. // Construction
  14. public:
  15. CGotoBrushDlg(CWnd* pParent = NULL); // standard constructor
  16. // Dialog Data
  17. //{{AFX_DATA(CGotoBrushDlg)
  18. enum { IDD = IDD_GOTO_BRUSH };
  19. int m_nBrushID;
  20. //}}AFX_DATA
  21. // Overrides
  22. // ClassWizard generated virtual function overrides
  23. //{{AFX_VIRTUAL(CGotoBrushDlg)
  24. protected:
  25. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  26. //}}AFX_VIRTUAL
  27. // Implementation
  28. protected:
  29. // Generated message map functions
  30. //{{AFX_MSG(CGotoBrushDlg)
  31. virtual void OnOK();
  32. //}}AFX_MSG
  33. DECLARE_MESSAGE_MAP()
  34. };
  35. //{{AFX_INSERT_LOCATION}}
  36. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  37. #endif // GOTOBRUSHDLG_H