Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef GOTOBRUSHDLG_H
#define GOTOBRUSHDLG_H
#ifdef _WIN32
#pragma once
#endif
class CGotoBrushDlg : public CDialog { // Construction
public: CGotoBrushDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGotoBrushDlg)
enum { IDD = IDD_GOTO_BRUSH }; int m_nBrushID; //}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGotoBrushDlg)
protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGotoBrushDlg)
virtual void OnOK(); //}}AFX_MSG
DECLARE_MESSAGE_MAP() };
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // GOTOBRUSHDLG_H
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