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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Implements a list view for visgroups. Supports drag and drop, and
// posts a registered windows message to the list view's parent window
// when visgroups are hidden or shown.
//
//=============================================================================//
#include "stdafx.h"
#include "hammer.h"
#include "GroupList.h"
#include "MapDoc.h"
#include "MapSolid.h"
#include "MapWorld.h"
#include "GlobalFunctions.h"
#include "VisGroup.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
//
// Timer IDs.
//
enum { TIMER_GROUP_DRAG_SCROLL = 1, };
static const unsigned int g_uToggleStateMsg = ::RegisterWindowMessage(GROUPLIST_MSG_TOGGLE_STATE); static const unsigned int g_uLeftDragDropMsg = ::RegisterWindowMessage(GROUPLIST_MSG_LEFT_DRAG_DROP); static const unsigned int g_uRightDragDropMsg = ::RegisterWindowMessage(GROUPLIST_MSG_RIGHT_DRAG_DROP); static const unsigned int g_uSelChangeMsg = ::RegisterWindowMessage(GROUPLIST_MSG_SEL_CHANGE);
BEGIN_MESSAGE_MAP(CGroupList, CTreeCtrl) //{{AFX_MSG_MAP(CGroupList)
ON_NOTIFY_REFLECT(TVN_BEGINDRAG, OnBegindrag) ON_NOTIFY_REFLECT(TVN_ENDLABELEDIT, OnEndlabeledit) ON_NOTIFY_REFLECT(TVN_SELCHANGED, OnSelChange) ON_WM_LBUTTONDOWN() ON_WM_LBUTTONUP() ON_WM_LBUTTONDBLCLK() ON_WM_RBUTTONDOWN() ON_WM_RBUTTONUP() ON_WM_MOUSEMOVE() ON_WM_TIMER() ON_WM_CONTEXTMENU() //}}AFX_MSG_MAP
END_MESSAGE_MAP()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CGroupList::CGroupList(void) { m_pDragImageList = NULL; m_hDragItem = NULL; m_bRButtonDown = false; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CGroupList::~CGroupList(void) { }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CGroupList::EnableChecks(void) { if (!m_cNormalImageList.GetSafeHandle()) { m_cNormalImageList.Create(IDB_VISGROUPSTATUS, 16, 1, RGB(255, 255, 255)); m_cNormalImageList.SetOverlayImage(1, 1); m_cNormalImageList.SetOverlayImage(2, 2); }
CTreeCtrl::SetImageList(&m_cNormalImageList, TVSIL_NORMAL); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : pVisGroup -
// hItemParent -
//-----------------------------------------------------------------------------
void CGroupList::AddVisGroupRecursive(CVisGroup *pVisGroup, HTREEITEM hItemParent) { HTREEITEM hItem = InsertItem(pVisGroup->GetName(), hItemParent, TVI_LAST); if (hItem != NULL) { SetItemData(hItem, (DWORD)pVisGroup);
// Add the item to our flattened list.
// VisGroupTreeItem_t item;
// item.pVisGroup = pVisGroup;
// item.hItem = hItem;
// m_TreeItems.AddToTail(item);
m_VisGroups.AddToTail(pVisGroup); int nCount = pVisGroup->GetChildCount(); for (int i = 0; i < nCount; i++) { CVisGroup *pChild = pVisGroup->GetChild(i); AddVisGroupRecursive(pChild, hItem); } } }
//-----------------------------------------------------------------------------
// Purpose:
// Input : pGroup -
//-----------------------------------------------------------------------------
void CGroupList::AddVisGroup(CVisGroup *pGroup) { AddVisGroupRecursive(pGroup, TVI_ROOT); }
static void UnsetItemData_R( CTreeCtrl *pCtrl, HTREEITEM hItem ) { pCtrl->SetItemData( hItem, 0 ); HTREEITEM hChildItem = pCtrl->GetChildItem( hItem );
while( hChildItem != NULL ) { UnsetItemData_R( pCtrl, hChildItem ); hChildItem = pCtrl->GetNextItem(hChildItem, TVGN_NEXT); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CGroupList::DeleteAllItems(void) { // Un-set all item data because sometimes during a delete it'll trigger selection change notifications
// which might crash things later.
if ( GetSafeHwnd() && m_VisGroups.Count() > 0 ) { UnsetItemData_R( this, TVI_ROOT ); } DeleteItem(TVI_ROOT); m_VisGroups.RemoveAll(); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CGroupList::EnsureVisible(CVisGroup *pVisGroup) { //DBG("EnsureVisible: %s\n", pVisGroup->GetName());
HTREEITEM hItem = FindVisGroupItem(pVisGroup); if (hItem) { CTreeCtrl::EnsureVisible(hItem); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CGroupList::ExpandRecursive(HTREEITEM hItem) { if (hItem) { Expand(hItem, TVE_EXPAND);
if (ItemHasChildren(hItem)) { HTREEITEM hChildItem = GetChildItem(hItem); while (hChildItem != NULL) { ExpandRecursive(hChildItem); hChildItem = GetNextItem(hChildItem, TVGN_NEXT); } } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CGroupList::ExpandAll(void) { HTREEITEM hItem = GetRootItem(); while (hItem) { ExpandRecursive(hItem); hItem = GetNextItem(hItem, TVGN_NEXT); } }
//-----------------------------------------------------------------------------
// Purpose: Returns the tree item in the given subtree associated with the given
// visgroup, NULL if none.
//-----------------------------------------------------------------------------
HTREEITEM CGroupList::FindVisGroupItemRecursive(HTREEITEM hItem, CVisGroup *pVisGroup) { if (hItem) { CVisGroup *pVisGroupCheck = (CVisGroup *)GetItemData(hItem); if (pVisGroupCheck == pVisGroup) { return hItem; }
if (ItemHasChildren(hItem)) { HTREEITEM hChildItem = GetChildItem(hItem); while (hChildItem != NULL) { HTREEITEM hFoundItem = FindVisGroupItemRecursive(hChildItem, pVisGroup); if (hFoundItem) { return hFoundItem; }
hChildItem = GetNextItem(hChildItem, TVGN_NEXT); } } }
return NULL; }
//-----------------------------------------------------------------------------
// Purpose: Returns the tree item associated with the given visgroup, NULL if none.
//-----------------------------------------------------------------------------
HTREEITEM CGroupList::FindVisGroupItem(CVisGroup *pVisGroup) { HTREEITEM hItem = GetRootItem(); while (hItem) { HTREEITEM hFound = FindVisGroupItemRecursive(hItem, pVisGroup); if (hFound) { return hFound; }
hItem = GetNextItem(hItem, TVGN_NEXT); }
return NULL; }
//-----------------------------------------------------------------------------
// Purpose: Returns the currently selected visgroup in the tree control.
//-----------------------------------------------------------------------------
CVisGroup *CGroupList::GetSelectedVisGroup(void) { HTREEITEM hItem = GetSelectedItem(); if (hItem) { return (CVisGroup *)GetItemData(hItem); }
return NULL; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : nFlags -
// point -
//-----------------------------------------------------------------------------
void CGroupList::OnLButtonDown(UINT nFlags, CPoint point) { unsigned int uFlags; HTREEITEM hItemHit = HitTest(point, &uFlags); if (hItemHit != NULL) { if (uFlags & TVHT_ONITEMICON) { // Don't forward to the base if they clicked on the check box.
// This prevents undesired expansion/collapse of tree.
return; } }
CTreeCtrl::OnLButtonDown(nFlags, point); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : nFlags -
// point -
//-----------------------------------------------------------------------------
void CGroupList::OnLButtonUp(UINT nFlags, CPoint point) { KillTimer(TIMER_GROUP_DRAG_SCROLL); ReleaseCapture();
if (!m_hDragItem) { unsigned int uFlags; HTREEITEM hItemHit = HitTest(point, &uFlags); if (hItemHit != NULL) { if (uFlags & TVHT_ONITEMICON) { //
// Notify our parent window that this item's state has changed.
//
CWnd *pwndParent = GetParent(); if (pwndParent != NULL) { int nCheckState = GetCheck(hItemHit); if (!nCheckState) { nCheckState = 1; } else { nCheckState = 0; }
CVisGroup *pGroup = (CVisGroup *)GetItemData(hItemHit); pwndParent->PostMessage(g_uToggleStateMsg, (WPARAM)pGroup, nCheckState); }
// Don't forward to the base if they clicked on the check box.
// This prevents undesired expansion/collapse of tree.
return; } }
CTreeCtrl::OnLButtonUp(nFlags, point); return; }
Drop(DROP_LEFT, nFlags, point); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : nFlags -
// point -
//-----------------------------------------------------------------------------
void CGroupList::OnLButtonDblClk(UINT nFlags, CPoint point) { unsigned int uFlags; HTREEITEM hItemHit = HitTest(point, &uFlags); if (hItemHit != NULL) { if (uFlags & TVHT_ONITEMICON) { // Don't forward to the base if they clicked on the check box.
// This prevents undesired expansion/collapse of tree.
return; } }
CTreeCtrl::OnLButtonDblClk(nFlags, point); }
//-----------------------------------------------------------------------------
// Purpose: Forwards selection change notifications to our parent window.
// Input : pNMHDR -
// pResult -
//-----------------------------------------------------------------------------
void CGroupList::OnSelChange(NMHDR *pNMHDR, LRESULT *pResult) { CWnd *pwndParent = GetParent(); if (pwndParent != NULL) { pwndParent->PostMessage(g_uSelChangeMsg, 0, 0); } }
//-----------------------------------------------------------------------------
// Purpose:
// Input : pNMHDR -
// pResult -
//-----------------------------------------------------------------------------
void CGroupList::OnEndlabeledit(NMHDR *pNMHDR, LRESULT *pResult) { NMTVDISPINFO *pInfo = (NMTVDISPINFO *)pNMHDR; if (!pInfo->item.pszText) return;
CVisGroup *pVisGroup = (CVisGroup *)GetItemData(pInfo->item.hItem); Assert(pVisGroup); if (!pVisGroup) return;
pVisGroup->SetName(pInfo->item.pszText); pResult[0] = TRUE; }
//-----------------------------------------------------------------------------
// Purpose: Begins dragging an item in the visgroup list. The drag image is
// created and anchored relative to the mouse cursor.
// Input : pNMHDR -
// pResult -
//-----------------------------------------------------------------------------
void CGroupList::OnBegindrag(NMHDR *pNMHDR, LRESULT *pResult) { NMTREEVIEW *ptv = (NMTREEVIEW *)pNMHDR; BeginDrag(ptv->ptDrag, ptv->itemNew.hItem); *pResult = 0; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : pt -
// hItem -
//-----------------------------------------------------------------------------
void CGroupList::BeginDrag(CPoint point, HTREEITEM hItem) { m_hDragItem = hItem; if (m_hDragItem) { m_pDragImageList = CreateDragImage(m_hDragItem); if (m_pDragImageList) { CPoint ptHotSpot(0, 0); m_pDragImageList->BeginDrag(0, ptHotSpot); m_pDragImageList->DragEnter(this, point); SelectDropTarget(NULL); }
// Timer handles scrolling the list control when dragging outside the window bounds.
SetTimer(TIMER_GROUP_DRAG_SCROLL, 300, NULL);
SetCapture(); } }
//-----------------------------------------------------------------------------
// Purpose:
// Input : nFlags -
// point -
//-----------------------------------------------------------------------------
void CGroupList::OnRButtonDown(UINT nFlags, CPoint point) { m_bRButtonDown = true; m_ptRButtonDown = point; m_hDragItem = NULL; SetCapture();
// Chaining to the base class causes us never to receive the button up message
// for a right click without drag, so we don't do that.
//CTreeCtrl::OnRButtonDown(nFlags, point);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : pWnd -
// point -
//-----------------------------------------------------------------------------
void CGroupList::OnContextMenu(CWnd *pWnd, CPoint point) { KillTimer(TIMER_GROUP_DRAG_SCROLL); ReleaseCapture();
m_bRButtonDown = false;
if (!m_hDragItem) { CTreeCtrl::OnContextMenu(pWnd, point); return; }
Drop(DROP_RIGHT, 0, point); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : nFlags -
// point -
//-----------------------------------------------------------------------------
void CGroupList::OnRButtonUp(UINT nFlags, CPoint point) { KillTimer(TIMER_GROUP_DRAG_SCROLL); ReleaseCapture();
m_bRButtonDown = false;
if (!m_hDragItem) { CTreeCtrl::OnRButtonUp(nFlags, point); return; }
Drop(DROP_RIGHT, nFlags, point); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : eDropType -
// nFlags -
// point -
//-----------------------------------------------------------------------------
void CGroupList::Drop(DropType_t eDropType, UINT nFlags, CPoint point) { SelectDropTarget(NULL);
HTREEITEM hDragItem = m_hDragItem; m_hDragItem = NULL;
//
// We are dragging. Drop!
//
if (m_pDragImageList) { m_pDragImageList->DragLeave(this); m_pDragImageList->EndDrag(); delete m_pDragImageList; m_pDragImageList = NULL; }
//
// Get the group that we were dragging.
//
CVisGroup *pDragGroup = (CVisGroup *)GetItemData(hDragItem);
//
// Determine what group was dropped onto.
//
HTREEITEM hDropItem = HitTest(point); if (hDropItem == hDragItem) { return; }
CVisGroup *pDropGroup = NULL; if (hDropItem) { pDropGroup = (CVisGroup *)GetItemData(hDropItem); }
if (pDragGroup == pDropGroup) { // Shouldn't happen, but just in case.
return; }
CWnd *pwndParent = GetParent(); if (pwndParent != NULL) { if (eDropType == DROP_LEFT) { pwndParent->PostMessage(g_uLeftDragDropMsg, (WPARAM)pDragGroup, (LPARAM)pDropGroup); } else { pwndParent->PostMessage(g_uRightDragDropMsg, (WPARAM)pDragGroup, (LPARAM)pDropGroup); } } }
//-----------------------------------------------------------------------------
// Purpose:
// Input : nIDEvent -
//-----------------------------------------------------------------------------
void CGroupList::OnTimer(UINT nIDEvent) { //DBG("OnTimer\n");
switch (nIDEvent) { case TIMER_GROUP_DRAG_SCROLL: { CPoint point; GetCursorPos(&point);
CRect rect; GetWindowRect(&rect);
if (!rect.PtInRect(point)) { if (point.y > rect.bottom) { // scroll down
int nCount = GetVisibleCount(); HTREEITEM hItem = GetFirstVisibleItem(); for (int i = 1; i < nCount; i++) { hItem = GetNextVisibleItem(hItem); }
hItem = GetNextVisibleItem(hItem);
if (hItem) { CTreeCtrl::EnsureVisible(hItem); } } else if (point.y < rect.top) { HTREEITEM hItem = GetFirstVisibleItem(); HTREEITEM hPrevVisible = this->GetPrevVisibleItem(hItem); if (hPrevVisible) { // scroll up
CTreeCtrl::EnsureVisible(hPrevVisible); } } }
break; } default: { CTreeCtrl::OnTimer(nIDEvent); } } }
//-----------------------------------------------------------------------------
// Purpose:
// Input : nFlags -
// point -
//-----------------------------------------------------------------------------
void CGroupList::OnMouseMove(UINT nFlags, CPoint point) { CTreeCtrl::OnMouseMove(nFlags, point);
if (m_bRButtonDown && !m_hDragItem && (point.x != m_ptRButtonDown.x) && (point.y != m_ptRButtonDown.y)) { // First mouse move since a right button down. Start dragging.
HTREEITEM hItem = HitTest(m_ptRButtonDown); BeginDrag(point, hItem); }
if (!m_hDragItem) { return; }
if (m_pDragImageList) { m_pDragImageList->DragMove(point); }
//
// Highlight the item we hit.
//
HTREEITEM hItem = HitTest(point); if (hItem == GetDropHilightItem()) { return; }
// hide image first
if (m_pDragImageList) { m_pDragImageList->DragLeave(this); m_pDragImageList->DragShowNolock(FALSE); }
SelectDropTarget(hItem);
if (m_pDragImageList) { m_pDragImageList->DragEnter(this, point); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CGroupList::SelectVisGroup(CVisGroup *pVisGroup) { //DBG("SelectVisGroup: %s\n", pVisGroup->GetName());
HTREEITEM hItem = FindVisGroupItem(pVisGroup); if (hItem) { Select(hItem, TVGN_CARET); } }
//-----------------------------------------------------------------------------
// Purpose: Sets the check status for the given group.
// Input : pVisGroup -
// nCheckState - 0=not checked, 1=checked, -1=gray check (undefined)
//-----------------------------------------------------------------------------
void CGroupList::SetCheck(CVisGroup *pVisGroup, int nCheckState) { HTREEITEM hItem = FindVisGroupItem(pVisGroup); if (hItem) { UINT uState = INDEXTOOVERLAYMASK(0); if (nCheckState == 1) { uState = INDEXTOOVERLAYMASK(1); } else if (nCheckState != 0) { uState = INDEXTOOVERLAYMASK(2); }
SetItemState(hItem, uState, TVIS_OVERLAYMASK); } }
//-----------------------------------------------------------------------------
// Purpose: Returns the check state for the given visgroup.
// Input : pVisGroup -
//-----------------------------------------------------------------------------
int CGroupList::GetCheck(CVisGroup *pVisGroup) { HTREEITEM hItem = FindVisGroupItem(pVisGroup); if (hItem) { return GetCheck(hItem); }
return 0; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CGroupList::GetCheck(HTREEITEM hItem) { UINT uState = (GetItemState(hItem, TVIS_OVERLAYMASK) & TVIS_OVERLAYMASK); if (uState == INDEXTOOVERLAYMASK(1)) { return 1; } else if (uState == INDEXTOOVERLAYMASK(0)) { return 0; }
return -1; }
//-----------------------------------------------------------------------------
// Purpose: Returns the number of visgroups in the whole tree.
//-----------------------------------------------------------------------------
int CGroupList::GetVisGroupCount() { return m_VisGroups.Count(); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CVisGroup *CGroupList::GetVisGroup(int nIndex) { return m_VisGroups.Element(nIndex); }
//-----------------------------------------------------------------------------
// Purpose: Updates the tree control item text with the new group name.
//-----------------------------------------------------------------------------
void CGroupList::UpdateVisGroup(CVisGroup *pVisGroup) { HTREEITEM hItem = FindVisGroupItem(pVisGroup); if (hItem) { SetItemText(hItem, pVisGroup->GetName()); } }
int CGroupList::GetGroupPairCount(void) { return m_GroupPairs.Count(); }
void CGroupList::SaveVisGroupExpandStates() { for ( int i = 0; i < GetVisGroupCount(); i++ ) { CVisGroup *thisGroup = GetVisGroup(i); GroupListPair newPair; for ( int j = 0; j < GetGroupPairCount(); j++ ) { GroupListPair thisPair = m_GroupPairs.Element( j ); if ( thisGroup == thisPair.pVisGroup ) { m_GroupPairs.Remove( j ); break; } }
HTREEITEM thisItem = FindVisGroupItem( thisGroup ); newPair.pVisGroup = thisGroup; newPair.bExpanded = false; if ( thisItem && (GetItemState( thisItem, TVIS_EXPANDED) & TVIS_EXPANDED) ) { newPair.bExpanded = true; } m_GroupPairs.AddToTail( newPair ); } }
void CGroupList::RestoreVisGroupExpandStates() { ExpandAll(); for ( int i = 0; i < GetGroupPairCount(); i++ ) { GroupListPair thisPair = m_GroupPairs.Element( i ); HTREEITEM thisItem = FindVisGroupItem( thisPair.pVisGroup ); if ( thisItem ) { if ( thisPair.bExpanded ) { Expand(thisItem, TVE_EXPAND); } else { Expand( thisItem, TVE_COLLAPSE ); } } } }
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