Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #include "movieobjects/dmeinput.h"
  7. #include "datamodel/dmelementfactoryhelper.h"
  8. // memdbgon must be the last include file in a .cpp file!!!
  9. #include "tier0/memdbgon.h"
  10. //-----------------------------------------------------------------------------
  11. // Expose this class to the scene database
  12. //-----------------------------------------------------------------------------
  13. IMPLEMENT_ABSTRACT_ELEMENT( DmeInput, CDmeInput );
  14. //-----------------------------------------------------------------------------
  15. // Purpose:
  16. //-----------------------------------------------------------------------------
  17. void CDmeInput::OnConstruction()
  18. {
  19. }
  20. void CDmeInput::OnDestruction()
  21. {
  22. }
  23. //-----------------------------------------------------------------------------
  24. // IsDirty - ie needs to operate
  25. //-----------------------------------------------------------------------------
  26. bool CDmeInput::IsDirty()
  27. {
  28. return true;
  29. }