Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: See notes below
//
//=============================================================================
#include "mdlobjects/mdlobjects.h"
#include "movieobjects/movieobjects.h"
// YOU MUST INCLUDE THIS FILE INTO ANY PROJECT WHICH USES THE mdlobjects.lib FILE
// This hack causes the class factories for the element types to be imported into the compiled code...
// MDL types
USING_ELEMENT_FACTORY( DmeHitbox ); USING_ELEMENT_FACTORY( DmeHitboxSet ); USING_ELEMENT_FACTORY( DmeBodyPart ); USING_ELEMENT_FACTORY( DmeBlankBodyPart ); USING_ELEMENT_FACTORY( DmeLOD ); USING_ELEMENT_FACTORY( DmeLODList ); USING_ELEMENT_FACTORY( DmeCollisionModel ); USING_ELEMENT_FACTORY( DmeBodyGroup ); USING_ELEMENT_FACTORY( DmeBodyGroupList ); USING_ELEMENT_FACTORY( DmeMdlList ); USING_ELEMENT_FACTORY( DmeBoneWeight ); USING_ELEMENT_FACTORY( DmeBoneMask ); USING_ELEMENT_FACTORY( DmeBoneMaskList ); USING_ELEMENT_FACTORY( DmeSequence ); USING_ELEMENT_FACTORY( DmeSequenceList ); USING_ELEMENT_FACTORY( DmeBoneFlexDriverControl ); USING_ELEMENT_FACTORY( DmeBoneFlexDriver ); USING_ELEMENT_FACTORY( DmeBoneFlexDriverList );
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